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Darth_mathias

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Everything posted by Darth_mathias

  1. this happen cos for some reason the Worn Armor and the head parts form ids on the conflict resolution gets screwed with Toccota as Elisif. After you have done the merge you need to move those from your NPC Retexture merge to the conflict resolution and should fix it. It was this issue that prompted me to start uploading a premade one to save heads my end.
  2. Sirjesto has tweaked dragons Levels for the latest AAE Merged patch but I am still awating him to upload this updated version. I will also add your less flying suggestion. interest maybe there's is a conflict that needs resolving that I have missed.
  3. NPC_Overhaul_V_3_.esp (From Endgame overhaul) Men of Winter.esp Men of Winter - Compatibility Patch.esp Males of Skyrim.esp (From Endgame overhaul) The Companions by Mizzog - AIO - Mizz Ed.esp The Ordinary Women.esp (USLEEP Version) Toccata as Elisif.esp BijinAIO-2016_3.1.1_SV.esp Bijin Wives.esp (Fix for Temba hands texture path)
  4. mine is using FreaBodyArmor [ARMO:330CE0FB] which it should just move that across and you should be good.
  5. NPC Retexture Merge Updated ton v.103 with the newer version of Toccata as Elisif
  6. what i do for merges is I have a separate profile just for merging and only load the esp required for any particular merge and I have not seen any issue doing it that way myself
  7. ok been double checking compatibility with Inigo and enhanced landscapes if I have read and understood things correctly. Enhanced landscape basically self patches when running Dyndolod so no need for me to conflict resolve.
  8. yeah that what i am doing just need to work out if i want to gt rid of enahaned landscape edits or EVT edit also only want to remove these edit from the village and nowhere else so need to work whats what. by your specs We have similar setup and are getting mostly similar FPS. You all need to realize with this setup being so heavily modded you won't get 60 fps 100% of the time. That being said have you tried using Skyrim performance monitor to check VRAM usage. I would also strong recommend downgrading texture sizes. I am working on how to improve performance you need to bare with me.
  9. yeah also don't forget that Farmhouse chimneys adds smoke effects too. I am also tempted to disabled the smoke effects from the chimneys in Falkreath. to see if that helps some of the frame rate issue in that village. Edit: Doesn't seem to make that big a difference I think Falkreath is very over cluttered anyway with both Enhanced landscapes and EVT both add stuff there. kind of wish there was a modular version of both so could disable one or the other in Flakreath without having to go through xEdit but alas there isn't.
  10. It could be that personally i don't use Knockout Overhaul cause i have always found it to be buggy.
  11. Yes i switched the the performance version now downgraded LOTD to the 1K optimized textures pulled the 4K vurts foliage downgraded all of Kajuan to 2K and I am now sitting between 3.6-3.8GB. I relies that with 6GB I don't really have to worry about running out of VRAM but I do know not everyone has that much so I am trying to keep things below 4GB. I might try the performance version of Skysight skins next just to see how much that saves.
  12. I note in my testing today that VRAM was hitting 4.3GB (I am using most 2K texture with some 4K) between Dragons bridge and Solitude I a recommend possibly that maybe the issue I am looking to see where it would be best to trim the texture fat so to speak.
  13. Darkfox127 has confirmed that inigo is compatible with Caranthir Tower Reborn. however Well while testing Caranthir Tower Reborn I have noted that Inigo may not be fully compatible with enhanced landscapes but that can be fix with some CR work which I am on.
  14. the Merge and CR are setup for version 3 cos i don't like ApachiiSkyHair so you would have to do your own merge and own conflict resolution for the NPC's
  15. Ok V1.16 of the Conflict resolution is now available. I am taking a look at Caranthir Tower Reborn looks like i will need to do some custom Conflict resolution for Enhanced landscape cos we have merged it and Darkfox127 hasn't.
  16. that right just make sure that NPC_Overhaul_V_3_.esp Males of Skyrim.esp are from Endgame overhaul mod page I actually uses the all in one version of the temba fix and placed it after BijinAIO - 2016 _ 3.1.1_SV.esp the conflict resolved with USLEEP before merging. not tried it whats your issue with enhanced landscapes Dunc?
  17. Darkfox127 pre-show for Caranthir Tower Reborn release live stream has begun see on on the other side. https://www.twitch.tv/darkfox127/v/81944076
  18. do you happen to have NPC knockout overhaul installed? also vigor has a setting the makes so you don't regenerate health try turning that off.
  19. nice to know i may have already conflict resolved for my own patch but i will now double check
  20. I am actually using mixture of vanilla and mini-dresses and this mod makes 2 mods from SRLE Base Redundant. It doesn't overwrite absolutely everything from that section of SRLE Base. I don't plan on adding to my guide i am using for myself cos I like it. Although Lexy and my eldest have said I not allow to use the hide armors cos there too slooty even the on the vanilla version and i have to be careful since I am in a house with 4 girls and I will never win a fight ever again.
  21. this is actually the method I have always used when updating Merged mods. that way if any texture meshes or scripts file was deleted it shouldn't still be in the "older merge"
  22. just so you know i have not spotted this issue probably because i am currently using Vanilla Armors and Clothes – TMB https://robton.nu/vanilla-armors-and-clothes-tmb/
  23. thanks I have updated the NPC Retexture Merge on my LOTD Patches page on nexus
  24. I fine with the challenge myself and don't forget level 10 really is considered early game. hey guys\Ladies just been informed by Gutmaw that Snazzy Overhaul have been updated.
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