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Everything posted by Darth_mathias
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SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
thanks I've sorted that things might of a bit gone skewy when the issue of editing the locked version happen and I restored the Wiki. thus ut when unnoticed cos either you are me thought it was already sorted its not a big deal. if people can just keep report this we'll get around the them. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
No I have never liked SUM I prefer to run them separately but there is noting stopping you using it this is just my personal choice. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
my bad think i might off removed from my dropbox by mistake I'll fix that. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
well guys after weeks of slaving and slogging away it has happen the Standalone version is "LIVE" so no more broken Locked Version. Go forth and enjoy. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
i have already add some about the required space to Nozzer's little chat section on the main page. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
it is probably because you are using a much older version of the CR (what version are you using out a interest) since you are following the locked version. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Yes I know about spluff but that doesn't remove files all the does is extract so you can optimize them using DDSOpt. What we could do with a some sort of automation tool that will search the mods folder for repeated files then remove then remove the overwritten ones so only the last file is left (ie the one used by the game). There you go a little project for one you apprising programmers. Now go forth a make such program your Dark Lord commands you (only joking ). yes you are right i totally missed that i will add that now. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes my mods folder is 78GB too. There currently isn't a note anywhere about the amount a space required i will add one. Edit you could cut that down but removing doubled sometimes tripled up textures and meshes but i have never been that insane to workout what textures overwrite what in the guide. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
No cos we use the Optimized Vanilla Textures by Tony971 which come with the Unofficial High Resolution Patch already we also no longer use Bethseda's High Res texture pack. -
I have taken a quick look at Designs of the Nords in MO and there are a number of overwrites that need looking at one rather odd in my option. It conflicts with: EotW The Dawnguard - Textures Re-mastered. (Need to delete EotW The Dawnguard - Textures Re-mastered\textures\dlc01\architecture\dawnguard\dbanner01.dds) RUGNAROK (but that is solved by position in left pane). Insanitys City Banner Replacer (Obviously and makes it redundant). HD Dark brotherhood door (Odd one there, make that redundant too but can also be solved by left pane position, best to examine that one in game). Legacy of The Dragonborn Basic Textures (No surprise there lol). Hope that helps. if this does go in and i think it should as it look really good i would recommend left pane placement before HD Dark brotherhood door so it overwrites Design of the Nords.
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SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
After thinking about it I am in agreement with Nozzer and JD if we started numbering the headers it would mean each and every time a new mod is added (which is likely) it would mean that the whole guide would need to be updated with the new numbering system which would prove tiresome and very annoying very quickly. Plus we're so close to the "official" release of the standalone version let's not mess with it now. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
@ Enkida 1. it should be work out of the box i would double check it. 2. yes that is normal what you need to do is in the SKYUI MCM uncheck the SWF Version Check Map Menu (I will double check if that is in there) @ Johanlh - I have no objection if you want to add the numbers to the headings that go with the contents page (I am sure Nozzer wouldn't either, just please don't break anything ie don't edit the locked version as the will revert everything.) @ SirJesto - I would say yes please add the Legacy "Helgen Reborn" patch to the merge patch you so kindly build for us. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
At this stage I will leave up to Lord Nozzer to decide on that. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
@Enkida 1. yes once you have installed via a fomod just load up and remove the files not need that should really read "post install Remove etc. etc.". 2. I too have a win 7 64 bit but i have left ExpandSystemMemoryx64=false 3. the flame atronach fix is part if the Vividian enb so i would yes download the Skyrim Particle Patch / Subsurface Scattering Patch / Ice Shader and merge the esp together. 4. I didn't them spot when i was doing my reinstall but thanks for pointing them out. Edit Regarding Q4. cos the readmes are outside the "data folder" they don't get install thus don't need instructions for removal. @ Johanlh you not want to hear this but the locked guide is like to be gone come the weekend and we're pretty ready to say the Standalone version is finished so i suggest to book mark that page before it disappears as for your suggestion regarding numbering that will be a bit a pain at this stage cos it will mean going yet again through the whole guide. Yes it will only be a add numbers to the headings but still a pain maybe Lord Nozzer will do it or someone else like to volunteer to do that (shure Lord Nozzer wouldn't mind). -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys just update my ModWat.ch profile with my latest shiny load order so take a look -
GUIDE W3R: The Wild Hunt Revisited (Witcher 3)
Darth_mathias replied to Neovalen's topic in Unsupported Game Guides
hey everyone i tried my experiment of setting Autoloot to herbs only and added the Radius hotkey tweak I left the MCM (yes skyrim reference there) at default. All seems ok but I am not out of a White Orchard yet this might be different in later in the game whne i start find Formulas and diagrams will keep an eye out. One thing a really don't like is the prices of Honeycombs they have been Nerfed so no more getting lots of money collecting honeycomb and selling to Tomira. Edit: Oh my god the Griffin is bloody tough don't know how you did it Neo without potions or signs. I die in like 3 hits when Qun breaks and it take half my health as well very annoying. Edit 2: This is a little cheaty but if you guys are having serious issues with the Griffin (10 ammpts and died every time) suggest setting the enemy scaling in Ghost Mode to "MACH" it will make the fight easier. I like a challenge but i do also actually want to get on and play the bloody game lol. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes cos if it had i would crawled into the corner and cried like a little girl after just sorting out the updated merge and CR. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
there actually is a MCM for Perseid's inns and taverns - realistic room rental basic but called Realistic Room Rental all it does is adjust prices so it was left as is. The Frostfall aspect Ratio must of be ported from Neo's guide and that MCM looks like it have been updated since then as the aspect ratio part is not there now so I have taken it out. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
haha yes but it actually a good thing I have a daughter who points out all the time what a Muppet her dad is cos she was the one who first pointed out that Mature Skins shouldn't be overwriting Windsong. Paul and JD didn't spot that problem when the first put in Windsong, Lexy didn't spot it when she added the notice that turned it into Option 2. I didn't notice (cos i don't use option 1) and actually none of you guys spotted it either until now. But it is fixed and all is good again (and I am back at epic dad status). Sometimes it takes a fresh perspective to see obvious things. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Right everyone version 1.31 of the SRLE Extended LOTD - NPC Retextures - Conflict Resolution (Option 2) is released all this update does to forward the records for Mature skin that used to part of the main into this CR (then everyone repeat after me "Darth you are a big fat idiot for not noticing this much sooner") if you use Option 1 of the NPC Retexture update the main CR to Version 1.44 if you use option 2 you DO NOT strictly need to update. Edit: I have also Tweaked the Integration guide to better show what is option 1 and what is option 2) -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Well guys it looks like yes Mature Skin used to be Option 1 but I recently discovered that it should not have been in the first place. Since I don't use Option 1 I never ever spotted the problem. i know how to fix and it should be quick and easy fix so I will be fixing both the main CR and the option 2 CR and issuing yet another update hopefully today. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
well then i suggest to put the fix under each mods install instructions and manually xedit fix thing then that way when it comes to the merge it would already have been sort I can do this in the morning unless you get there first. -
SRLE Extended: Legacy of The Dragonborn
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
what exactly needs to change to 24 in the record?

