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Kesta

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Everything posted by Kesta

  1. Hello there. Here are two things you might want to look for : 1) GPU overload. With both skyTEST (which add new variants of animals by himself and increae their numbers) and AV (which add a lot of them dynamically via skyproc), plus ETaC, I wouldn't be surprised if you bloated you VRAM, especially if you play with high uGrisToLoad (I believe that at 7, Riverwood should start rendering when youre around embershard mine... considering the weight of ETaC on performances... I think you get the point). Considering your specs, you should however to get arround with that if you carefully tweak ini settings for both skyrimprefs and enblocal. Trying to disable AV or reducing uGridToLoad if you have them higher than 5 should help you troobleshoot this. (Just remember that when it comes to memory overload, a "one time passed test" don't mean much...) 2) Try disabling SkyTEST. I don't have any technical explaination to backup what I'm about to say, so I won't extends much. SkyTEST is modifying some "movement type" records so some animals walks/run/swim faster or slower. This kind of modification is currently undocumented afaik. Considering the mess with everything related to animations in Skyrim, I wouldn't be surprised if it generated some issues for the game engine when the speed of the animation files isn't designed for what's mentionned in the plugins. But as I said first, it's just a guess, or rather an intuition. I'm pretty sure I also had some issue at the time I was trying mod such as those modifying the walking speed. But I just really cannot confirm that this is a fact and not an impression. Your problem might aswell lie elsewhere. As for your crashes when defeated, make sure you updated to the last version of NiOverride (included in RaceMenu 3.2.2), there was a lot of issue when the people went into the "dying" state, especially with XPMSE. It now seems completely fixed.
  2. Hello. I made the same request over the nexus forum, but hey, it's nexus forum, so... no answer >_ I'm looking for : 1) Some HD retextures for apocrypha, Only relevant mods I could find were : https://www.nexusmods.com/skyrim/mods/36222/? and https://www.nexusmods.com/skyrim/mods/45782/? But it feel uncomplete (some of the organics parts, and the "water") 2) HD textures for the Dark brotherhood ("shrouded") armor. I only found some replacer ("Spooky edit" and "deadly serious") but those are far way from the quality of other armor texture mod I use. If anyone ever heard of such mod, I'd be glad if you could share If not... well, if you know how to work with textures and want to make something which haven't been done before, you can still give it a shot It'll be more usefull than a 100th "Whiterun Retexture Overhaul"
  3. Hello there. (btw : new guy incoming) I just tried this STEP's system spec feature. It seems to have a little flaw with long named GPU. There is a line skip after the 20th character, which make the following data not showing right before their description. See here : https://wiki.step-project.com/User:Kesta/SystemSpecs In case it's related to my screen/browser, here is a snapshot : Don't get me wrong, It's just a bugreport, I really do appreciate the feature and the whole project otherwise ;) Cheers, Kesta Edit : updated the image link, the 1st one had ultra bad resolution. Hope it fix it. Edit 2 : Fixed ! Also, I hope this was the right thread to post this... forgot to check the whole forum, sorry. Edit 3 : Updated profile in regards of DoubleYou's comment. Thx for the hint.
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