mothergoose729
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SKYRIMLE Crimson Tide - Blood v2.2
mothergoose729 replied to mothergoose729's topic in Skyrim LE Mods
Yeah... don't know if I am going to try. EBT has 16 ITMS but no UDRs and no error at all. They both do similar things to. Think I am just going to switch to EBT actually lol. Sorry for waseting space on the forums, I'll try and look into these things a bit better next time. -
SKYRIMLE Crimson Tide - Blood v2.2
mothergoose729 replied to mothergoose729's topic in Skyrim LE Mods
NVM. Working on a comparison now. -
Crimson Tide - Blood https://skyrim.nexusmods.com/mods/12798 This mod is technically a sub category of combined texture pack? However this mod does a lot more than replace textures and I feel definitely needs its own entry. Makes bleeding both more bloody and more realistic. Different weapons cause different bleeding effects. Dead bodies will pool blood around them. Decapitated enemies will spurt blood. It is possible to hit a character and have blood hit the floor, walls, or ceiling. Completely retextured blood in game as well as a variety of new blood textures not in the game. For some peoples tastes, this mod might be a little over the top. My personal opinion is that if you are killing somebody with a edged weapon you are going to make a lot of mess. Afterall, the human body has 2 liters of blood in it. That blood goes some place ;). I tested the mod with TES5 edit, and it has a lot of troubling structural issues. Namely 13 ITMs and 41 UDRs. These all seems to be placement issues... which is odd considering the intent of the mod. I felt reseasonably confident in using TES5 edit to remove the errors, but I can be sure that this won't create problems. Here was my TES5 output after checking the mod for errors and cleaning it: [00:00] Checking for Errors in [02] Crimson Tide - Blood.esp [00:00]              [REFR:0009A5EF] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F1] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F2] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F3] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F4] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F5] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F6] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F7] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5F8] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) -> Record marked as deleted but contains: Base [00:00]            Above errors were found in :GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20) [00:00]          Above errors were found in :GRUP Cell Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20) [00:00]              [REFR:0009A5F9] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5FA] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5FB] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5FC] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5FD] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A604] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:000A807D] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:000A807E] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]              [REFR:000A8117] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) -> Record marked as deleted but contains: Base [00:00]            Above errors were found in :GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20) [00:00]          Above errors were found in :GRUP Cell Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20) [00:00]              [REFR:000A8079] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:000A807A] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:000A807B] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:000A807C] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A5FE] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A600] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A601] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A602] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A603] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]              [REFR:0009A605] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) -> Record marked as deleted but contains: Base [00:00]            Above errors were found in :GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19) [00:00]          Above errors were found in :GRUP Cell Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19) [00:00]        Above errors were found in :GRUP Exterior Cell Sub-Block -3, -1 [00:00]      Above errors were found in :GRUP Exterior Cell Block -1, -1 [00:00]    Above errors were found in :GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] [00:00]  Above errors were found in :GRUP Top "WRLD" [00:00]            [REFR:000BF752] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:000BF753] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:000BF754] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:000BF756] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:000BF759] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009EFD7] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009EFE6] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009EFEA] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009C7DF] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009C7E0] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009C7E3] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009C7F2] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]            [REFR:0009EF65] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) -> Record marked as deleted but contains: Base [00:00]          Above errors were found in :GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A] [00:00]        Above errors were found in :GRUP Cell Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A] [00:00]      Above errors were found in :GRUP Interior Cell Sub-Block 1 [00:00]    Above errors were found in :GRUP Interior Cell Block 8 [00:00]  Above errors were found in :GRUP Top "CELL" [00:00] Above errors were found in :[02] Crimson Tide - Blood.esp [00:00] All Done! Removing: WPNUnarmedVsDraugrImpact [IPCT:000F4C7E] Removing: BloodSprayImpactArrowInsect [IPCT:0010D5CE] Removing: DecapitatedHead [ARMO:000DB5D0] Removing: GRUP Top "ARMO" Removing: DecalBloodSprayGroundMediumSmall [TXST:00018EDE] Removing: DecalBloodSprayGroundTiny [TXST:000F0155] Removing: DecalBloodSprayGroundDry [TXST:000C1D83] Removing: DecalBloodSprayGroundLarge [TXST:000B08A2] Removing: DecalBloodSprayGroundMedium [TXST:0008B1F6] Removing: DecalBloodSprayGroundCOPY0000 [TXST:000684CB] Removing: DecalBloodSprayGroundCOPYsmaller [TXST:0005826C] Removing: DecalBloodSprayGroundSmall [TXST:00027D51] Removing: fBloodSplatterMaxOpacity [GMST:0001A170] [Removing "Identical to Master" records done] Processed Records: 272, Removed Records: 13, Elapsed Time: 00:00 Undeleting: [REFR:0009A5EF] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F1] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F2] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F3] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F4] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F5] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F6] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F7] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F8] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior04 [CELL:00009C3D] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,-20)) Undeleting: [REFR:0009A5F9] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:0009A5FA] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:0009A5FB] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:0009A5FC] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:0009A5FD] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:0009A604] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:000A807D] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:000A807E] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:000A8117] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior05 [CELL:00009C3C] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-20)) Undeleting: [REFR:000A8079] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:000A807A] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:000A807B] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:000A807C] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:0009A5FE] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:0009A600] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:0009A601] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:0009A602] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:0009A603] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:0009A605] (places [STAT:0009A5F0] in GRUP Cell Temporary Children of ShriekwindBastionExterior06 [CELL:00009C1B] (in Tamriel "Skyrim" [WRLD:0000003C] at -6,-19)) Undeleting: [REFR:000BF752] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:000BF753] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:000BF754] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:000BF756] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:000BF759] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009EFD7] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009EFE6] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009EFEA] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009C7DF] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009C7E0] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009C7E3] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009C7F2] (places [STAT:001018E1] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) Undeleting: [REFR:0009EF65] (places [STAT:001018E0] in GRUP Cell Temporary Children of NightcallerTemple01 "Nightcaller Temple" [CELL:0009AA4A]) [Undeleting and Disabling References done] Processed Records: 259, Undeleted Records: 41, Elapsed Time: 00:00I have used this mod a great deal and I haven't noticed any overt issues with performance, and I haven't had any crashing issues with this mod. With a mod that is fairly complex though like this, and includes quite a few structural issues, I think it would need to be tested more. Still, a vast improvement over the vanilla blood system.Â
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Vampire Lords can Loot and Activate https://skyrim.nexusmods.com/mods/21631 As a vampire lord, read books, talk to character, loot corpses and containers, access you favorites menu, and more. Gives you back a lot of the action you loose in vampire lord form. Screenshots from my game: I checked the mod with TESV and it has no ITMs or UDRs. The author removed a lot of features the mod used to have, specifically for werewolves, based on stability issues. I think this version both works and is stable. My papyrus log for my session on the mod. I loaded from a very old savegame that had a lot of mods on it... not ideal but it was my only save with vampire lord on it. Lots of warnings in papyrus relate to issues with bad saves but I couldn't see any relating to the vampire mod itself : [11/07/2012 - 03:39:53PM] Papyrus log opened (PC) [11/07/2012 - 03:39:53PM] error: Native function SetDontMove in empty state could find no matching function on linked type Actor. Function will not be bound. [11/07/2012 - 03:39:53PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [11/07/2012 - 03:39:53PM] Memory page: 128 (min) 512 (max) 76800 (max total) [11/07/2012 - 03:39:56PM] Cannot open store for class "dlc1scwispwallscript", missing file? [11/07/2012 - 03:39:56PM] Cannot open store for class "SKI_ConfigBase", missing file? [11/07/2012 - 03:39:56PM] Error: Unable to link "SKI_ConfigBase" - the parent of "ihudskyuiconfigmenuscript". [11/07/2012 - 03:39:56PM] error: Failed to find variable ::Pages_var used in ihudskyuiconfigmenuscript.setPages() [11/07/2012 - 03:39:56PM] error: Failed to find variable ::Pages_var used in ihudskyuiconfigmenuscript.setPages() [11/07/2012 - 03:39:56PM] error: Failed to find variable ::Pages_var used in ihudskyuiconfigmenuscript.setPages() [11/07/2012 - 03:39:56PM] error: Unable to bind script ihudskyuiconfigmenuscript to iHUDConfigQuest (09005E3C) because their base types do not match [11/07/2012 - 03:41:03PM] error: Property iHUDConfig on script iHUDMaintainanceScript attached to iHUDMaintainanceQuest (09002853) cannot be bound because iHUDConfigQuest (09005E3C) is not the right type [11/07/2012 - 03:41:04PM] VM is freezing... [11/07/2012 - 03:41:04PM] VM is frozen [11/07/2012 - 03:41:04PM] Reverting game... [11/07/2012 - 03:41:04PM] error: Unable to bind script ihudskyuiconfigmenuscript to iHUDConfigQuest (09005E3C) because their base types do not match [11/07/2012 - 03:41:04PM] error: Property iHUDConfig on script iHUDMaintainanceScript attached to iHUDMaintainanceQuest (09002853) cannot be bound because iHUDConfigQuest (09005E3C) is not the right type [11/07/2012 - 03:41:14PM] Loading game... [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__020198BA", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__020198BA referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02018834", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02018834 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF_ScenicCarriagesRouteWhite_0201517E", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF_ScenicCarriagesRouteWhite_0201517E referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02017782", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02017782 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201C9F4", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201C9F4 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "aaFXcameraAttachScriptNSR", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type aaFXcameraAttachScriptNSR referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] warning: Variable driver on script cartdriverscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable stillAway on script cartdriverscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::Alias_CaravanLeaderA_var on script QF_MQ201Malborn_0004CECE loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Type of variable ::MS09_var on script MS09NonCombatTrigger1Script, which is Quest, doesn't match the type loaded in the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::BardsCollegeDrum_var on script USKPOnload02Script loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::BardsCollegeFlute_var on script USKPOnload02Script loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::BardsCollegeLute_var on script USKPOnload02Script loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::SilverHand1_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::SilverHand2_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::SilverHand3_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201CA07", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201CA07 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] warning: Variable doOnce on script FXfakeCritterScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF_ScenicCarriagesRouteSolit_0200AF8F", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF_ScenicCarriagesRouteSolit_0200AF8F referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "aaaplayerdroptorch", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type aaaplayerdroptorch referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF_CartHorsePatrolSolitudeTo_020053A9", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF_CartHorsePatrolSolitudeTo_020053A9 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201EFDC", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201EFDC referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201DF98", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201DF98 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02016C97", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02016C97 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201CA08", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201CA08 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] warning: Variable ::Alias_DeadSilverHandOne_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::Alias_DeadSilverHandThree_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::Alias_DeadSilverHandTwo_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::DawnstarDriver_var on script carriagesystemscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::FalkreathDriver_var on script carriagesystemscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::ForceFirstPersonView_var on script carriagesystemscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Type of variable ::MarkarthDriver_var on script carriagesystemscript, which is Actor, doesn't match the type loaded in the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::MorthalDriver_var on script carriagesystemscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Type of variable ::RiftenDriver_var on script carriagesystemscript, which is Actor, doesn't match the type loaded in the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Type of variable ::SolitudeDriver_var on script carriagesystemscript, which is Actor, doesn't match the type loaded in the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Type of variable ::WhiterunDriver_var on script carriagesystemscript, which is Actor, doesn't match the type loaded in the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Type of variable ::WindhelmDriver_var on script carriagesystemscript, which is Actor, doesn't match the type loaded in the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::WinterholdDriver_var on script carriagesystemscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable actualCarryWeight on script carriagesystemscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable encumbered on script carriagesystemscript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Arrald_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Frorkmar_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Gonnar_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Hjornskar_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Istar_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Kai_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Kottir_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Thorygg_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_C_Yrsarald_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Admand_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Caesennius_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Cipius_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Duilis_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Fasendil_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Hrollod_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Skulnar_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Telendas_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] warning: Variable ::USKP_L_Tituleius_var on script USKPCWCampLeadersFixScript loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF_ScenicCarriagesRouteWhite_02018837", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF_ScenicCarriagesRouteWhite_02018837 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF_ScenicCarriagesRouteSolit_0200AF93", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF_ScenicCarriagesRouteSolit_0200AF93 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02018DA6", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02018DA6 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02016C98", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02016C98 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__020198A2", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__020198A2 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201517D", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201517D referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF_ScenicCarriagesRouteWhite_02018836", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF_ScenicCarriagesRouteWhite_02018836 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "aansrquestscript", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type aansrquestscript referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201779C", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201779C referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__020198C3", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__020198C3 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] warning: Variable ::Alias_SolitudeBackDoor_var on script QF_HousePurchase_000A7B33 loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02016CAB", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02016CAB referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0201B429", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0201B429 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__020177B0", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__020177B0 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__0200CA99", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__0200CA99 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] warning: Variable ::Alias_MS06FalkNote_var on script QF_MS06Start_00093807 loaded from save not found within the actual object. This variable will be skipped. [11/07/2012 - 03:41:14PM] Cannot open store for class "ScenicCarriagesScript", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type ScenicCarriagesScript referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02011635", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02011635 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF__02011634", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF__02011634 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] Cannot open store for class "PF_ScenicCarriagesRouteWhite_02018835", missing file? [11/07/2012 - 03:41:14PM] warning: Unable to get type PF_ScenicCarriagesRouteWhite_02018835 referenced by the save game. Objects of this type will not be loaded. [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201EFDC in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0200CA99 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02016C97 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type aansrquestscript in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02011634 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02011635 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__020198BA in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF_ScenicCarriagesRouteWhite_02018836 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02018834 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF_CartHorsePatrolSolitudeTo_020053A9 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201DF98 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201C9F4 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type ScenicCarriagesScript in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__020177B0 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type aaFXcameraAttachScriptNSR in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201B429 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__020198A2 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF_ScenicCarriagesRouteWhite_02018835 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__020198C3 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF_ScenicCarriagesRouteSolit_0200AF8F in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201CA07 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201779C in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02016CAB in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF_ScenicCarriagesRouteSolit_0200AF93 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF_ScenicCarriagesRouteWhite_0201517E in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201CA08 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__0201517D in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type aaaplayerdroptorch in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02017782 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02016C98 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF__02018DA6 in the type table in save [11/07/2012 - 03:41:14PM] warning: Could not find type PF_ScenicCarriagesRouteWhite_02018837 in the type table in save [11/07/2012 - 03:41:14PM] VM is thawing... [11/07/2012 - 03:41:15PM] error: Native static function SetAllowFlyingMountLandingRequests could find no matching static function on linked type Game. Function will not be bound. [11/07/2012 - 03:41:15PM] error: Native static function IsFastTravelControlsEnabled could find no matching static function on linked type Game. Function will not be bound. [11/07/2012 - 03:41:15PM] error: Native static function AddPerkPoints could find no matching static function on linked type Game. Function will not be bound. [11/07/2012 - 03:41:15PM] error: Property iHUDConfig on script iHUDMaintainanceScript attached to iHUDMaintainanceQuest (09002853) cannot be bound because iHUDConfigQuest (09005E3C) is not the right type [11/07/2012 - 03:41:15PM] error: Cannot add a None inventory event filter to this reference alias stack: [alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ? [BYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line ? [11/07/2012 - 03:41:16PM] error: Cannot call setPages() on a None object, aborting function call stack: [iHUDMaintainanceQuest (09002853)].iHUDMaintainanceScript.Maintenance() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (09002853)].iHUDLoadScript.OnInit() - "iHUDLoadScript.psc" Line ? [11/07/2012 - 03:41:16PM] error: Cannot call setPages() on a None object, aborting function call stack: [iHUDMaintainanceQuest (09002853)].iHUDMaintainanceScript.Maintenance() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (09002853)].iHUDLoadScript.OnInit() - "iHUDLoadScript.psc" Line ? [11/07/2012 - 03:41:46PM] error: Cannot call Cast() on a None object, aborting function call stack: [Active effect 3 on (00000014)].DLC1VampireTransformVisual.TransformIfNecessary() - "DLC1VampireTransformVisual.psc" Line ? [Active effect 3 on (00000014)].DLC1VampireTransformVisual.OnAnimationEvent() - "DLC1VampireTransformVisual.psc" Line ? [11/07/2012 - 03:41:53PM] error: Unable to call UnregisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type stack: [None].DLC1VampireTransformVisual.UnregisterForAnimationEvent() - "<native>" Line ? [None].DLC1VampireTransformVisual.TransformIfNecessary() - "DLC1VampireTransformVisual.psc" Line ? [None].DLC1VampireTransformVisual.OnEffectStart() - "DLC1VampireTransformVisual.psc" Line ? [11/07/2012 - 03:41:59PM] warning: Assigning None to a non-object variable named "::temp12" stack: [None].ReanimateAshPile.OnEffectFinish() - "ReanimateAshPile.psc" Line ? [11/07/2012 - 03:44:00PM] VM is freezing... [11/07/2012 - 03:44:00PM] VM is frozenI highly recommend this mod.Â
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SKYRIMLE Main Menu Wallpaper Replacer with Randomizer v3.31
mothergoose729 replied to mothergoose729's topic in Skyrim LE Mods
Looked over the optional plugin, includes 4:3 support for different resolution too. -
SKYRIMLE Main Menu Wallpaper Replacer with Randomizer v3.31
mothergoose729 replied to mothergoose729's topic in Skyrim LE Mods
The resolution isn't fixed, it scales to the monitor. I changed my monitor resolution and, other than the picture not looking as good, their wasn't any stretching issues or anything like that. -
ACCEPTED Immersive HUD - iHUD (by Gopher)
mothergoose729 replied to Neovalen's topic in Skyrim LE Mods
Yeah I don't know. I just tried tfc in third and first person and I can't make my game crash :/. Using SkyUI with cetic icon set... doubt that is changing anything. Interesting. -
ACCEPTED Immersive HUD - iHUD (by Gopher)
mothergoose729 replied to Neovalen's topic in Skyrim LE Mods
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I apologize. Didn't know to look there before but will do from now on.
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I will eventually make new threads for all the mods not already in STEP, not excluded from STEP, and not already discussed, and do a much better job of describing and reviewing them. In the mean time, i will change the red text to black in case some people find this post at all helpful and delete some of the duplicates from step.
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https://skyrim.nexusmods.com/mods/3708 Adds several 1080p wallpapers for the main menu (continue, new game, exit, ect). Replaces emblem and smoke with a picture. The picture changes every time you access the main menu, thus being "randomized". All the pictures are skyrim appropriate and G rated. Here is a video showing each wall paper: https://www.youtube.com/watch?feature=player_embedded&v=mPU4AQ1HqUI I have been using it for months without any problems. Also has the ability to randomize main menu music, although I haven't tested this myself. Includes an interface mesh "logo.nif" a SKSE plugin rmm_plugin.dll A interface texture "MAINMENUWALLPAPER.dds" Within a sub folder,includes 21 different folders each with their own versions of the logo.nif and MAINMENUWALLPAPPER.dds. I believe it uses SKSE to swap the files in and out of the data folder at random. I have used the mod long enough to be confident I have seen them all, and I have had no issues. I think this is a clear improvement over the spinning emblem with no smoke that STEP currently uses in a big way. EDIT: Just tried the optional dawngaurd and DLC wallpapers. They require a manual install but work and look great. The an option file replaces main menu smoke with snow, which I rather like as well.
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ACCEPTED Immersive HUD - iHUD (by Gopher)
mothergoose729 replied to Neovalen's topic in Skyrim LE Mods
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ACCEPTED Immersive HUD - iHUD (by Gopher)
mothergoose729 replied to Neovalen's topic in Skyrim LE Mods
I was curious as to why immersive HUD was removed from STEP. I went to the discussion thread on skyrimnexus, and read a lot of complaints about CTDs. I took it upon myself to test the mod myself and I have been unable to produce any CTDs. Yesterday I reinstalled skyrim from scratch off of steam. I applied the suggested ini tweaks in STEP, installed the USKP and UDP and UHP patches along with all the fixes in the STEP. I installed iHUD by itself as my only interface mod and I found no problems. I added on skyUI, categorized favorites menu with oni config, and then eventually all of the interface mods suggested in STEP. I bought items, sold items, looted corpses and containers, slept, slept in a bed, leveled up, fast traveled, went to jail, payed a fine, and died. At no point was I able to produce a CTD. I used both a mouse and keyboard and a logitech game pad. I had papyrus logging enabled. Looking at it I am getting a lot of warnings for ihud scripts. I am not really qualified to interpret these. One log ends with a VM freeze, however I exited the game through the console menu without problems, so I am not sure what that means. Here is my papyrus log from my extended tests. In this log I performed most of my tests. [11/07/2012 - 01:08:47PM] Papyrus log opened (PC) [11/07/2012 - 01:08:47PM] error: Native function SetDontMove in empty state could find no matching function on linked type Actor. Function will not be bound. [11/07/2012 - 01:08:47PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [11/07/2012 - 01:08:47PM] Memory page: 128 (min) 512 (max) 76800 (max total) [11/07/2012 - 01:08:50PM] Cannot open store for class "dlc1scwispwallscript", missing file? [11/07/2012 - 01:08:50PM] Cannot open store for class "SKI_ConfigBase", missing file? [11/07/2012 - 01:08:50PM] Error: Unable to link "SKI_ConfigBase" - the parent of "ihudskyuiconfigmenuscript". [11/07/2012 - 01:08:50PM] error: Failed to find variable ::Pages_var used in ihudskyuiconfigmenuscript.setPages() [11/07/2012 - 01:08:50PM] error: Failed to find variable ::Pages_var used in ihudskyuiconfigmenuscript.setPages() [11/07/2012 - 01:08:50PM] error: Failed to find variable ::Pages_var used in ihudskyuiconfigmenuscript.setPages() [11/07/2012 - 01:08:50PM] error: Unable to bind script ihudskyuiconfigmenuscript to iHUDConfigQuest (09005E3C) because their base types do not match [11/07/2012 - 01:08:52PM] error: Property iHUDConfig on script iHUDMaintainanceScript attached to iHUDMaintainanceQuest (09002853) cannot be bound because iHUDConfigQuest (09005E3C) is not the right type [11/07/2012 - 01:08:52PM] VM is freezing... [11/07/2012 - 01:08:52PM] VM is frozen [11/07/2012 - 01:08:52PM] Reverting game... [11/07/2012 - 01:08:52PM] error: Unable to bind script ihudskyuiconfigmenuscript to iHUDConfigQuest (09005E3C) because their base types do not match [11/07/2012 - 01:08:53PM] error: Property iHUDConfig on script iHUDMaintainanceScript attached to iHUDMaintainanceQuest (09002853) cannot be bound because iHUDConfigQuest (09005E3C) is not the right type [11/07/2012 - 01:09:00PM] Loading game... [11/07/2012 - 01:09:00PM] warning: Variable ::iHUDConfig_var on script iHUDMaintainanceScript has an invalid type ihudskyuiconfigmenuscript loaded from save. This variable will be skipped. [11/07/2012 - 01:09:00PM] VM is thawing... [11/07/2012 - 01:09:01PM] error: Native static function SetAllowFlyingMountLandingRequests could find no matching static function on linked type Game. Function will not be bound. [11/07/2012 - 01:09:01PM] error: Native static function IsFastTravelControlsEnabled could find no matching static function on linked type Game. Function will not be bound. [11/07/2012 - 01:09:01PM] error: Native static function AddPerkPoints could find no matching static function on linked type Game. Function will not be bound. [11/07/2012 - 01:09:02PM] error: Cannot call setPages() on a None object, aborting function call stack: [iHUDMaintainanceQuest (09002853)].iHUDMaintainanceScript.Maintenance() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (09002853)].iHUDLoadScript.OnPlayerLoadGame() - "iHUDLoadScript.psc" Line ? [11/07/2012 - 01:10:14PM] VM is freezing... [11/07/2012 - 01:10:14PM] VM is frozen [11/07/2012 - 01:10:14PM] Reverting game... [11/07/2012 - 01:10:14PM] error: Unable to bind script ihudskyuiconfigmenuscript to iHUDConfigQuest (09005E3C) because their base types do not match [11/07/2012 - 01:10:14PM] error: Property iHUDConfig on script iHUDMaintainanceScript attached to iHUDMaintainanceQuest (09002853) cannot be bound because iHUDConfigQuest (09005E3C) is not the right type [11/07/2012 - 01:10:14PM] error: Unable to bind script ihudskyuiconfigmenuscript to iHUDConfigQuest (09005E3C) because their base types do not match [11/07/2012 - 01:10:15PM] Loading game... [11/07/2012 - 01:10:15PM] VM is thawing... [11/07/2012 - 01:10:15PM] error: Property iHUDConfig on script iHUDMaintainanceScript attached to iHUDMaintainanceQuest (09002853) cannot be bound because iHUDConfigQuest (09005E3C) is not the right type [11/07/2012 - 01:10:16PM] error: Cannot call setPages() on a None object, aborting function call stack: [iHUDMaintainanceQuest (09002853)].iHUDMaintainanceScript.Maintenance() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (09002853)].iHUDLoadScript.OnInit() - "iHUDLoadScript.psc" Line ? [11/07/2012 - 01:10:16PM] error: Cannot call setPages() on a None object, aborting function call stack: [iHUDMaintainanceQuest (09002853)].iHUDMaintainanceScript.Maintenance() - "iHUDMaintainanceScript.psc" Line ? [alias PlayerAlias on quest iHUDMaintainanceQuest (09002853)].iHUDLoadScript.OnInit() - "iHUDLoadScript.psc" Line ? [11/07/2012 - 01:10:31PM] VM is freezing... [11/07/2012 - 01:10:31PM] VM is frozen [11/07/2012 - 01:10:31PM] Saving game... [11/07/2012 - 01:10:32PM] VM is thawing... [11/07/2012 - 01:12:18PM] error: (000DC556): cannot enable an object with an enable state parent. stack: [ (000DC556)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC556)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line ? [11/07/2012 - 01:14:18PM] VM is freezing... [11/07/2012 - 01:14:18PM] VM is frozen [11/07/2012 - 01:14:18PM] Saving game... [11/07/2012 - 01:14:20PM] VM is thawing... [11/07/2012 - 01:15:36PM] VM is freezing... [11/07/2012 - 01:15:36PM] VM is frozen [11/07/2012 - 01:15:37PM] Saving game... [11/07/2012 - 01:15:37PM] VM is thawing... [11/07/2012 - 01:15:58PM] VM is freezing... [11/07/2012 - 01:15:58PM] VM is frozen [11/07/2012 - 01:15:58PM] Saving game... [11/07/2012 - 01:15:58PM] VM is thawing... [11/07/2012 - 01:19:51PM] VM is freezing... [11/07/2012 - 01:19:51PM] VM is frozen [11/07/2012 - 01:19:51PM] Saving game... [11/07/2012 - 01:19:52PM] VM is thawing...This is my load order for skyrim Skyrim.esmUpdate.esmDawnguard.esmHeathFires.esmBlacksmithforge water fix.espinvinciblehawkfix.espUnofficial Skyrim Patch.espUnofficial Hearthfire patch.espUnofficial Danwgaurd Patch.espiHUD.espBLESSINGS - Altar Descriptions.espCartographers Map Markers.espDungeonQuestAwareness.espCheck_loreBasedLoadingScreens.espAs I said before, the game had all the ini tweaks and mods suggested by step in the bug fixes and interface sections 2.2, and nothing else was installed or changed from vanilla. SKSE v 1.8.151 was installed. I did notice that colored map markers, thinner compass, and ihud overlapped quite a bit in terms of the position of the compass and what it looked like. However, the compass would appear and disapear with the 'x' key like it should in either case. The ihud config for thinner compass, which is optional, didn't seem to work as it should be the vanilla one did. I am puzzled as to why this mod has given people problems, but I am confident that his mod on a properly configured system is quite stable. -
SKYRIMLE ipHUD - Complete Edition v2
mothergoose729 replied to mothergoose729's topic in Skyrim LE Mods
I tested the mod further. It seems there is a problem with horse combat; the crosshair does not appear when using weapons on horseback. This is a major problem :(. -
https://skyrim.nexusmods.com/mods/4210 Changes the layout and size of the ipHUD elements to better suite both smaller and larger screen. Fits nearly all screen resolutions. Can chose to stack them all together, spread them apart, move compass position, and other options. Seems to be compatible with other mods, like  iHUD, that also effect the HUD in some way. Includes a fade option so that health, stamina, and magica fade from the screen when they are full and reappear when you use any of these attributes or are injured. It should have no noticeable impact on performance. The mod includes no ESPs or meshes so there is not chance of dirty edits or bad meshes. The only problem is the mod is not at all NMM, BRIAN, or Wyre bash installation friendly, but with very little work it could be made to be rather easily.Â
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ACCEPTED Unlimited Bookshelves by da5id2701
mothergoose729 replied to Roogal's topic in Skyrim LE Mods
Bump and endorsed. I used this mod and its great. I need to be looked into more, no posts or follow up to this is just shameful. -
Alright. I will look over the PDF and give the forums a search.
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Better Rocks and Mountains: https://skyrim.nexusmods.com/mods/2906 fixes UV map issues with rock and mountain textures. Breezehome ladder fix (this might overlap with USKP): https://skyrim.nexusmods.com/mods/9659 Replaces ladders in breezehome and other interiors in white run. crimson tide: https://skyrim.nexusmods.com/mods/12798 Technically a part of the texture pack combiner, but I think this needs its own entry. dawngaurd delayed start: https://skyrim.nexusmods.com/mods/26022 Dawngaurd will not attack towns until you reach a certain level. Several options to choose from. Disable no fast travel message: https://skyrim.nexusmods.com/mods/3546 No "you cannot fast travel here" message. Disease and Descriptions: https://skyrim.nexusmods.com/mods/23263 More descriptive diseases Dragon Remains: https://skyrim.nexusmods.com/mods/17978 Dragons whole body remains instead of just the skeleton when it dies. Female Vampires Have Fans: https://steamcommunity.com/sharedfiles/filedetails/?id=94364770&searchtext=fangs+for Gives vampire females fangs. USKP overlap? Not sure. Female Werewolf: https://skyrim.nexusmods.com/mods/10989 A new mesh and textures for female werewolf. Adult and censored. First-Person Messages: https://skyrim.nexusmods.com/mods/6410 Changes third person messages "you do this" to first person "i do this" and has options to change the menus to match. Scribe instead of save, restore instead of continue, ect. Guards guard the player from thugs: https://skyrim.nexusmods.com/mods/10522 Guards will come to your aide when attacks by thugs. Lynges Real Arrows Mod: https://skyrim.nexusmods.com/mods/16916 Three mods. One makes arrows fly faster, another removes trailing effect for shot arrows, and another removes stereo sound when you arrow hits something. Its a "dung" sort of sound it removes. main menu wallpaper replace with randomizer: https://skyrim.nexusmods.com/mods/3708 Check this mod out here with my full review: https://forum.step-project.com/showthread.php?tid=1075 Mark Books as Read: https://skyrim.nexusmods.com/mods/20910 When you read a book or note, the title changes to ~[Title], so that it naturally sorts to the bottom of your inventory. Mercy: https://skyrim.nexusmods.com/mods/11932 When NPCs say "i yield, i yield!" the will pause for a while, then get up and stop being hostile to the player instead of returning to attacking you. No Salt for Meat Recipes: https://skyrim.nexusmods.com/mods/8906 Removes salt requirement for most meat recipes. Player headtracking: https://skyrim.nexusmods.com/downloads/file.php?id=23600 Player in third person will watch people more intelligently. Switch to look at people who are close, prioritizes talking npcs (can track a conversation between two or more npcs) and other features. Excellent for realism and roleplaying. ProudSpire manor bug fixes: https://skyrim.nexusmods.com/mods/9540 Fixes bugs in prouspire manor, in particular the house carl and your spouse will sleep in the correct places. Might overlap with USKP. Race Description info: https://skyrim.nexusmods.com/mods/6837 Provides better descriptions of races in race menu. Realistic lighting with customization: https://skyrim.nexusmods.com/mods/7654 Wonderful lighting mods. Has a lot of ITMS but the authors are aware of it and have said the ITMS should not cause any crashes ( a product of a mult modder team). Realistic werewolves sound overhaul: https://skyrim.nexusmods.com/mods/13779 Better werewolf sounds. I prefer the original over feral myself. See you Sleep: https://skyrim.nexusmods.com/mods/20054 When you wake up in a bad, you character will play an animation showing you sleeping and getting up. Has a few small quirks but seems to work well otherwise. Shouts in the dragon tongue: https://skyrim.nexusmods.com/mods/5770 Shouts are shown in glyphs in the menu instead of words. I prefer the option with hints. SM Drop lit torches: https://skyrim.nexusmods.com/mods/10394 If you have a torched equipped, and you draw a two handed weapon, a lit torch drops as a static item in front of you. Soul Gems differ: https://skyrim.nexusmods.com/mods/6335 Technically included in the texture pack combiner suite, but I think it needs its own entry. Textures look different on soul games based on wether or not they are filled. Stones of barnzian quest markers: https://skyrim.nexusmods.com/mods/9385 Map markers for all the stones of barenziah to make finding them easier. Thieves Guild requirements: https://skyrim.nexusmods.com/mods/14157 Brynolf will not approach you to steal for him until you pick pocket and steal a little by yourself. Vampire lords can Loot and Activate: https://skyrim.nexusmods.com/mods/21631 In vampire lord form, you can loot corpses, containers, and activate objects. Fast travel and map are no implemented. Varied Gaurds and stormcloacks: https://skyrim.nexusmods.com/mods/6575 Guards and storm cloack will have random pieces of armor added to the inventory so that different npcs look slightly different. Mostly iron armor and hid pieces. Improved Closed helmets: https://skyrim.nexusmods.com/mods/15927 Makes helms that appear to have gaps in them, like guard helms and imperial closed face helms, actually have mesh gaps so you can see the NPC and player fact underneath them.Â

