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aazz

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Everything posted by aazz

  1. https://imgur.com/u2L9mfR After a few attempts I succeeded. My solution was to copy all the LOD meshes in IMR and Glacier LOD and paste "anim_lod_[0|1|2]". Thanks a lot for your help.
  2. I'm a little late in confirming this. I tried both and they didn't work. https://imgur.com/a/T9IcCpf Is there anything else I can try?
  3. I tried running dyndolod again a few times log The objects circled in red in the first screenshot are the same objects. I don't know why only some of them turn blue. https://imgur.com/TPNd2xa When you get close, it starts flashing blue and white like this and then turns completely white. Here's a close-up shot of the console. All my mod lod files are overwriting dyndolod resources
  4. DynDOLOD_SSE_Object_Report.7z https://imgur.com/a/9Mch4rs What should I check here now?? I am already using Glacier LOD Meshes. I have also modified all the paths of the meshes.
  5. Hello. I don't think this is a problem with dyndolod, but rather my problem. However, I don't know how to find this problem, so I'm writing this post to see if you can help me. Why does this blue ice appear here? When I get close, it turns white like the ice next to it. I checked to see if the mesh path was wrong, but it's the same mesh as the white ice next to it. This only happens with lod, so what should I look into? https://imgur.com/l7mSfLp https://imgur.com/6MhaoW5 https://imgur.com/Zp9GWro
  6. I tried running it again about 3 times and it worked properly after about 2 hours on the 3rd time. The cause is... I don't know. The size of Falskaar's grass cache files is 160m I checked it in the game and the lod looks great. Thank you for your help. It ran fine, but if you need it I can upload falskaar's log.
  7. Hi I had an issue where all the dyndolls disappeared in the game after running dyndolod. I tried setting Level32=1 to fix it by following the guide, but dyndolod generation is running for over 10 hours. It didn't stop. Because I just finished the falskaar world. This didn't happen when I used the previous version. What did I miss? I don't use seasons. https://mega.nz/file/qV5C3DKK#xhLNIL-aE4WvZXTsWS68nVcPeD3ysbw7t0jU09HiG8U This is a debuglog, but it is too large, so I am uploading it here.
  8. I ran it as a test version and it ran perfectly without a single failure. thank you I will attach the log. And I use the Freaks Floral Fields grass mod and the Traverse the Ulvenwald tree mod. TexGen_SSE_Debug_log.7z
  9. hello sheson Could I possibly get a solution for this error?? If I remove that texture, the other textures will cause the same error. I'm using an nvidia graphics card and I don't use any crapware. The graphics card driver is the latest version. A bug report is not created, and if you rerun it 3-4 times, it sometimes runs normally. TexGen_SSE_log.txt TexGen_SSE_Debug_log.7z
  10. Edit: I selected and ran the entire world and it worked perfectly. Thank you so much. I will attach the log. SSELODGen_log all world.7z
  11. This is the log of running the newly uploaded test version with only tamriel selected. It worked normally without error. Thank you very much. Now let's select all worlds and run it. SSELODGen_log (2).7z
  12. thank you This is a log that was executed with only tamriel and lod4 selected. SSELODGen_log.7z
  13. Sorry for any confusion I caused. Those textures are atheuzz landscape vanaheimr - snow atheuzz mountains imveterate imperium rally's solstheim landscape praedy's soul acirrn These are things that came from . However, even when I just deleted all modes and ran it, the same timeout error was displayed. I'm running it again with the test version now, and it takes 2 hours. Once completed, we will upload the log again.
  14. There is no error while saving the texture in xEdit. However, if you click “save as” to save the texture and run xlodgen, the same Cache timeout loading texture error occurs. They said there may be a problem with the bsa file, so I reinstalled Skyrim, rebooted the computer, terminated all processes, ran only mo2, and ran xlodgen, but the same error message occurred.
  15. hello Could you please help me with this problem?? If you look at the log [03:08] <Warning: Cache timeout loading texture Textures\Landscape\parallax\ReachMossyRocks01.dds> [03:08] <Warning: Error loading texture Textures\Landscape\parallax\ReachMossyRocks01.dds> An error occurs like this. The problem is not that this error occurs only in one or two textures, but that this error occurs in almost all landscape textures. If I ignore the error, run xlodgen all the way, run dyndolod, and then enter the game, the textures from the landscape mod won't apply on midload and look ugly. I thought it might be a problem with the texture mod, so I tried changing to a different mod, but the same error occurred. In addition, I added it to the exclusion list in the Windows antivirus settings and tried running it in Windows 8 in the compatibility section. I also tried reinstalling Visual C++ and reinstalling the graphics card driver just in case. Could you please help me with this issue?? SSELODGen_log.7z LODGen_log.txt
  16. hello sheson There is a small problem with grass lod creation, so I am writing this to see if there is any way to solve it. https://imgur.com/xCIuvV6 Here's a screenshot. Only at certain times (12:00 to 16:00 in the screenshot) does the grass become that dark. I think it might be a problem with the nat weather or Cabbage ENB that I am using. The problem is that the grass lod comes out perfectly except during this time. To solve this problem, I keep modifying the direct and ambient values of texgen, but it doesn't work. I keep trying to modify the ComplexGrassBacklightMask value in DynDOLOD_SSE.ini, but there is no answer, so I am leaving a question to see if there is a way to solve the problem.
  17. After confirming that the grass was the problem, I deleted all grass-related modes, reinstalled NGIO, re-cached, and tried it, and it worked perfectly! Perhaps my ngio settings were the problem. Before caching, the size of the grass folder was 17GB, but after restarting, it was reduced to 800MB. I think maybe this was the problem. Thank you so much for helping me solve my problem.
  18. I unchecked grass lod and ran it, and it succeeded! Is there a way to find out what the problem is with the grass by looking at the log?
  19. https://ufile.io/lp8tl7of https://ufile.io/bohk9fky https://ufile.io/z4qbx8w7 https://ufile.io/lv1nqgyr I changed the DynDOLOD_SSE.ini file to the original, modified it to LODGenThreadSplit=6, and tried again, but it had no effect. As you said, I only selected falskaar and tamriel worlds and proceeded. Waiting for LODGenx64Win.exe generating object LOD for Falskaar. Since the phrase appeared, I kept watching with the lodgenx64 window at the top, and it said that about 6 lines were completed in 5 minutes. I watched for about an hour after that, but there was no change. Is there any way to find a problem in the log?
  20. https://ufile.io/wsd0gijf https://ufile.io/0ta35o09 Are you talking about this??
  21. hello dyndolod is no longer working in a certain area. What could be the problem? When it progresses to some extent The window displays Waiting for LODGenx64Win.exe generating object LOD for ~, but no further progress is made and the LODGenx64.exe program stops completely. I thought it was just taking a long time, so I left it on for 20 hours. No further progress after finished lod level 4 coord [-32, 28] When I run Task Manager, RAM and CPU are still in use. I tried adding LockTexconv=1, TexconvAdapterIndex=-1 to DynDOLOD_SSE.ini, and tried exception handling and completely turning off Windows anti-virus, but it had no effect. https://dyndolod.info/FAQ I tried every method on this page and it didn't work. https://ufile.io/gur50mpa https://ufile.io/mau39di9 This is my log. I am using the latest version, all drivers are up to date, and net6.0 and Visual Studio have also been reinstalled to the latest version. Complete by unchecking Tamriel and Falskaar in the world. Can you guess what the problem might be in this situation? This is not my first time running DynDOLOD, and there were no problems when I ran it a month ago. I am now deleting all previously executed files and trying again, but the same problem has been recurring for several days. I'm not good at English so I'm uploading this using a translator. Thank you for creating a great mod.
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