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Liberation

Citizen
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Everything posted by Liberation

  1. That's so weird. I can't imagine it looks like that on purpose. It looks awful. I could have sworn I put a post asking about it on the Fallout 4 HD Overhaul 2K mod page, and now it's not there. I wonder if it's possible the mod author or an admin deleted it for some reason, or I posted on the wrong mod's page like a goober.
  2. Whelp. Figured out the problem texture for my beds is in the "Fallout4 - Textures2.ba2" file of Fallout 4 HD Overhaul 2k, and still occurs after re-downloading. I even created a profile with that file as my only active mod, started a new game and it's still there. I'm at a loss. I can't imagine. It's not a huge deal, though, to not use that particular bed in settlements. If I find that it bothers me too much, I'll look for another HD textures mod to overwrite it.
  3. EDIT: TL;DR: yes, I failed to follow instructions properly and it borked my LOD, but I fixed it. Thanks very much for the response, DoubleYou. I reviewed all the steps involving LOD stuff and found I had made a couple of mistakes. Somehow I had FO4LODGen-FullModelLOD.esp enabled, even though I had disabled all the other plugins in that same list of plugins to disable, and somehow I managed to overlook the instructions about adding "load after" rules to the LOOT meta data for FlaconOils and Langleys HD. I redid FOLIP Synthesis, then all the other Step 5 stuff after that just in case, and a quick test shows yes, now elevated highways are showing up from a distance properly. Yay. Now if I can just figure out this bed thing. I think this texture is from one of the abstract wall art paintings, but can't imagine how it ended up on my beds. I think I'll just have to disable a few texture mods at a time to narrow down the culprit and go from there. EDIT 2: The culprit of my bed problem is Fallout 4 HD Overhaul 2k. Was going to re-download it, but Nexusmods.com is down. Still can't imagine how, but I won't worry about it if re-downloading fixes it.
  4. First, I want to give a big thanks to everyone who's worked on the STEP guides. I used the STEP guide for Skyrim years ago and just recently decided to get back into Fallout 4 (I haven't played any of the DLC yet and just got the GOTY edition cheap on GOG). I was happy to see there's a STEP for Fallout 4 now. I've run into a few issues with the guide, some of which I was able to work out myself. Like for example, the reverb in interior spaces sounded ridiculous, but then I realized it has its own volume slider in the game's audio settings, and it's much better after I turned that down). Also, apparently there's a bug with MO2 and GOG's GOTY edition of Fallout 4 where F4SE's dlls are not loaded unless you use the -forcesteamloader argument. Sorry I went off on a tangent there. My main purpose for posting is this: I vaguely remember, from back when it was new, Fallout 4 having some issues with objects on elevated highways (mostly cars, I think) being visible in the distance before the roads they were on, so they just seemed to hang in the air. Now, after going through the STEP guide, this problem seems to be much worse than I remember, with tons of cars, billboards, walls, and so on seemingly hanging in the air all over the place. So I'm wondering is this a problem because I made a mistake and did not follow the STEP guide properly, or is it something else? Is there a way to fix it? Also, a more minor thing: for some reason, beds in the game with wooden headboards have a really bizarre texture for their comforters. They look like someone spilled several different colors of paint or something on them. My first thought was a corrupted download, but it seems oddly specific. I mean, to my admittedly-crap-ignorant eye, it looks like something made intentionally, not random junk made by file corruption. Anywho, any help, especially with the issue of floating stuff in the distance, would be greatly appreciated.
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