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xbk123

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Everything posted by xbk123

  1. Hi, The mods I use Skyland AIO Happy Little Trees + Dyndolod 3d lod quality addon (no additional texture mods for trees like bark retexture etc) Veydosebrom (lowest quality option in fomod) + grass lod WTT Im using dyndolod medium rules + grass lod density set at 20 + tree rules as per optimal settings on HLT dyndolod 3d lod addon page. Im getting 14GB output and out of memory errors. I can fix memory errors by editing dyndolod ini, but 14GB with these settings and grass lod density set at lousy 20%? Is that normal in your oppinion or something may be wrong? Thanks
  2. Thanks. I was wrong, windmills were gone even after I disabled dyndolod output. So there was something wrong with this save. I narrowed it down by loading saves with different dates that it happened (windmills gone) after lod regeneration at some point. So had to go few saves back when they are still present. Removed unofficial NG dll and scripts, installed only official Dyndolod DLL from nexus, did clean save, redone all lods and everything is now back to normal.
  3. Hi. Im updating lods from time to time, but always follow clear save procedure. And never had any problems. But now Im using alpha 122 and resources alpha 34 + DLL NG and scripts alpha 5 and after lod generation windmills are gone from my game. Not like windmills in the distance only, they are gone even if you approach them. Almost completly, only wings in the air. They are back if you disable output and they are present if I check on new game. Can that be fixed for my current save or is doomed and beyond repair?
  4. Its with the latest enb binaries. Additional video - fresh install of Skyrim GOG, only RWT+Rudy`s ENB. Easiest way to check - install RWT + Some ENB preset like Rudy or Re-Engaged, disable `Reflect Sky` - under water settings, detail tab in BETHini and go to Morthal to check like in the video. Check video till the end, it looks like it happens only when you load into this area/cell? Im no expert with this. BTW, if somebody has this bug you can solve it be re-enabling `reflect sky` via BETHini. I spend like 3 days and will not pursue this issue any longer Not sure what exactly is causing it and dont want to post any misleading information. And by `bug` I mean those ripples spreading sideways in front of you instead behind you.
  5. Hi. I want report that if I untick `Reflect Sky` via BETHini - details tab/water settings as per STEP guide then this problem occurs With`Reflect Sky` being disabled this bug only occurs ingame with ENB preset + RWT (in my case its Rudy`s ENB). If you disable ENB preset (or water effects in enb menu) then problem is fixed. If you disable RWT (only vanilla water) but leave ENB preset enabled with water effects ON then its also fixed. But ENB preset + RWT + `Reflect Sky` disabled leads to this bug. Tested on Skyrim 1.6.353 steam and GOG 1.6.659 fresh install and save with only RWT + Rudy`s ENB preset. Im using Rudy`s ENB but IMO its not releted to his preset. Had the same bug with other presets too.
  6. Ok. Thought so. Thanks.
  7. Hi. I noticed this https://www.nexusmods.com/skyrimspecialedition/mods/54680 is not on the list in STEP guide. Just curious what are the reasons. Not working well with something else from the guide? Thanks.
  8. First is with xlodgen output (around 3gb after installation), 2nd is with Perfect Terrain LOD mod (around 280mb). xlodgen lod is generated according to STEP guide. What do you think? IMO, perfect terrain lod is better, more details (click on the image to bring full size), better blending with majestic mountains, despite much smaller size. TBH, I also compared xlodgen output with vanilla and the quality is not that much different. Maybe xlodgen textures are not showing up in game for some reasons?
  9. Hi, Have this error when running dyndolod last version. The only mod I have installed recently is majestic mountains new version.
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