I had to make an account for this, and I really do hope someone can aid me on this. I have a multitude of questions specifically regarding generating LOD for Fallout: New Vegas. Put simply, I cannot figure out for the life of me how to make it generate a completely proper thing. I've had multiple issues in spite of not messing with the settings too much, and pretty much just using the defaults and an increased atlas size. Despite this, I get missing objects in the distance even on a completely unmodified game, it tells me there are missing normal maps for vanilla objects, and I also get a lot of distant z-fighting. This happens regardless of mod load order, setup, included mods, etc. I also ran into a truly baffling problem where after failing to generate the right LOD, I turned off the package including it and getting into the game with NO LOD mods enabled, it was all broken, missing textures and polygons and everything. I'm really at my wit's end, having been dealing with this on and off for about two weeks now, and I really, really hope somebody can help with this, I am so close to giving up completely. For reference, I'm using Mod Organizer 2, have the output set up correctly, have archive invalidation enabled, pack each output into its own zip and add it to MO, all that. I've tried setting the mod as low down the priority list as I can, I've tried putting the files directly into the game's folder to no avail, and I've tried running the program multiple times into the same output. None of this has solved the issue. I'm specifically getting a lot of missing objects around Vegas itself from a distance, including the Lucky 38 tower, but also Camp McCarran and another building on the Strip. The Lucky 38 may be due to a mod I have, no clue what yet, but the rest vanishes no matter the mod setup. Please, I am begging for help on this.