Razorsedge877
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Everything posted by Razorsedge877
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The Skytest integration Project - No Extra Spawns needs updated to v2.3. I didn't know if you seen the update
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SRLE Extended Mod Suggestions
Razorsedge877 replied to Darth_mathias's topic in Skyrim Revisited (retired)
I really think we need to play the game awhile and see how it works. Maybe I am wrong but I think we are all guilty of not making it past lvl 5, 10, 15 ect. Its a good way to see how stable everything is. -
I was doing the same thing as you. I have three profiles right now. My first(SRLE Base) has SRLE on the top and SRLE Extended, This is where I keep them separate. My second is call SRLE Integrated, and is the same as your guide(but of course with all of the mods and this is where my categories come in handy, and third profile and beyond are my characters. Awhile ago I got tired of moving mods in each profile every time I added a new mod in MO so I started using a program called "Mod Organizer Organizer". If you choose a master profile(SRLE integrated) it will than update all profiles you choose with you new mod order. I think the program works well. In the end its what works better for the user and I'm always fiddling and changing things, but just wanted to share what I have come up with
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[WIP] Boston Atomic Bomb Yankee - BABY (Fallout 4)
Razorsedge877 replied to Kesta's topic in Unofficial Fallout 4 Guides
Can I use MO for this? I know its a beta but this is a pretty small guide, and i'm thinking MO is stable enough to run it -
Hello Darth. I just wanted to share some ideas I have come up with on how to use categories within MO. Step #1 Install both guides as normal, activating all mods needed for gameplay, Deactivating all mods that are included in merges. Step #2 Make categories in MO and label them the same as the merge category name (ex. Weapons & Armors Merged), only put the deactivated mods from this merge within that category (ex. Weapons & Armors Merged), Than go to the bottom of MO and change "No Groups" to "Categories". In your guide You say to put the merge ----- Weapons & Armors after Wayfarer Coat, Right above your merge there will be a category called "Weapons & Armors Merged", Than if you hit the drop down arrow next to it all mods included in "Weapons & Armors Merged" will display and they will be indented (Like the beginning of a paragraph), making MO look very organized to me. Drop down more than one Merge category at a time and see how nice having all the merged file stick out like they will. - Pros - If you accidently have a merged mod activated that shouldn't be, the activation box next to the merge category will have a square in it instead of a checkmark. - Cons - Merge categories such as Heads up Display Merges, Landscape Enviroment & Clutter Merge, Don't end up directly above or below The respective merges, instead they end up where the lowest priority mod in the left pane of MO is located, A minor inconvenient issue because it works for all others, but this is thy I push for keeping your merges in their respective categories. But it your guide to lay out as you like. Today I have figured out if I make Categories In Mo like you did (SKSE Plugins, Unofficial Patches, ect.). Activate the mod located in the Category, Than go to categories tab on the left of MO and activate <Checked>. This will hide all categories Tat we made in the first part of my post and show only the header categories, and all mods we have activated for game play, making the left pane of MO very organized. Its not a perfect idea but just something for you to try out. I wish I had the knowledge to post images but that is beyond me. I think I would hit "Print Screen" and paste to my post but am scared to try. I don't want to screw of the forums with spam. I miss the Edit button already
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If Interesting NPCs Mod page says v3.10 is 2,156,473kb but my Download folder says 2,149.422kb. Did the mod fully download?
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It might be a good idea to put this as its own mod after MLU Patches,Rebirth Monster - MLU Patch (PLEASE NOTE TO USE THE PATCH FOUND ON THE Revenge of the Enemies Patches MOD PAGE AS IT IS NEWER. Edit maybe better yet put it after MorrowLoot Ultimate - Immersive Armors 8
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I like this
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The link for Snazzy Furniture needs fixed
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I bet Merge Plugins was a game changer
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Can you put install intructions for The Ruffled Feather under General World Improvement.
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According to the posts we need all 3 esp's. They are asking for a legendary edition. But like Paul says xEdit
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I don't understand why mod authors don't delete or put their old files in the outdated section. Sometime they leave them up because they haven't been on the modding scene for awhile, and for people who don't have the DLC. I say, if you don't own all the DLC by now than you might as well not mod.
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All because its not in the outdated section doesn't mean you need it. Did you read the description and readme
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Did you notice Neo Moved SkyUI and put it after. Didn't know if you would want to upgrade your integration guide to reflect the change
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Did you notice a new version of the skytest patch was uploaded today
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Should these files be merged in No Animals report crimes? No Animals Report Crimes - SkyTEST, ​​No Animals Report Crimes - Skyrim Immersive Creatures Consistency Patch​​
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Figured it out. I had to force her to follow me in the MCM.
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Yes, it is for iNeed. I'm not getting an EFF interface with her.
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How do I give recorder money
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When I add bash tags I swear SRLE Extended Conflict Resolution.esp has a Stats tag already added to it. Should the esp only have a Delev tag or both?
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What are the correct bash patch updating steps with MO
Razorsedge877 posted a question in General Skyrim LE Support
I have just realized that if I delete my bash patch in MO, Wrye Bash doesn't store my bash tag edits. What are the correct bash patch updating steps with MO -
Can anyone point me to a guide for editing the stylesheets in MO? I'm wanting to change text colors, ect. Is it also possible, when in the files tab box to make hidden files red?
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What is "AT QuickChange 2.5" and what mod adds it. I can't find it under the scripts dropdown in TES5edit
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HI Darth. Finally been playing the last few day. It is a nice feeling. If you had time I was wondering if you would do the following with the Install guide? Bash Tag Update Required: (same orange as Loot update required) DELEV, RELEV, STATS ect. or RELEV STATS ect I don't know which layout you would prefer, I would put it after the LOOT rules. It was my Flash Player. Thanks for the reply

