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Spacebadger

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Everything posted by Spacebadger

  1. problem is in the title. I was having a problem with 140 mods, but fixed that, but i think it weill be easier to avoid this one with mergind because I'm almost at the end of the list
  2. Yeah, it was the modification made in Fallour my way, so i deleted that file
  3. hopefully all my effort saves someone else some time
  4. Ive been having problems with my pip boy. The CND is wrapping and going to the next line, the highlight is not centered on what its highlighting, and the lines are so thin that there is noticeable aliasing. See attached images for details https://imgur.com/a/kINoB https://imgur.com/a/wLLGK load order:
  5. black screen at launch is caused by bethini messing something up
  6. good point. Also, i fixed the shell bug with some WMK patches
  7. so I should look through the weapon mods and see if theres any conflicts?
  8. you have any idea about that floating casing thing, though?
  9. Any idea what might cause this? load order here dont want to continue through the guide till I get these bugs ironed out
  10. I fixed, it, refer to https://forum.step-project.com/topic/13131-hitting-earlier-mod-limit-of-144/ and https://forum.step-project.com/topic/12631-weird-missing-texturemenu-access-issue/
  11. I fixed it somehow, look in the thread I made and follow the steps I took at the end. delete fallout folder and ini's, both mod organzier profile and fallout documents, redownload game, completly reinstall darnifiedui and darnified ui for FWE and UIO (This fixed the 160 mod black screen problem) ,regenerate inis with fallout default launcher, apply FOSE and LAA patch, replace fallout INI default with LAA's provided Ini, run fallout through mod organizer to generate ini's, use beth ini on mod organizer profile ini's, and add required darnified ini tweaks if necessary
  12. Kelmych, I found a fix for this problem in the thread I started, seemed to stem from darnified ui or the INI files, I laid out the process I used to fix it
  13. Its not, pistol reload bug is caused by animation problems with 32 revolver Millenia replacer,also, does anyone have any Idea what mod could cause ejected shells to float in midair
  14. Well hole ****, fixed the 140 mod problem. Completely reinstalled UIO, Darnified, and darnified FWE, deleted mod organizer INIs, fresh fallout install, modified INIs to work with darnified and put in profile folder, and it works, no 140 mod or 160 mod problem. Btw, what kind of mod would cause my pistol reload to be all wonky (empty cartridge goes through head), could be related to father animation bug in birth scene plus death animation where camera goes inside body
  15. Deleted mod organizer INIs, made new ones, got font and game laods Any reported bugs of the fathers mdoel in the birth cutscene moving weirdly? I didnt change what was active, I disabled the start menu xml’s in the darnified mods Got a freeze when exiting alternate start
  16. Fixed by disabling options folder in darnified and darnified for FWE, now crashing at new game, but im pretty sure that has something to do with the completed lack of menu options (they’re still there, just only get the outline box), will report back after reinstalling, (I’m pretty sure I caused the missing text thing) 140 mod limit is still out there , btw I tried the games for windows live again and didn’t hide the live button and it worked. I think it has something to do with things that change the main menu
  17. All ui mods off, it works I think I’m onto something Turning darnified on breaks it
  18. Here’s what I got- unmodified fallout folder with 200 dummy esps works, unmodified fallout folder with actual mods fails, and 200 dummy esps with games for windows live disabler fails
  19. Interestingly, when I had did a clean install and didn’t use the games for windows live disabler, it didn’t have a problem getting past the 200 dummy esps I made, but when I restored my load order and ugh the restore backup option on mod organizer, it came back
  20. Ok, its definitley not Darnified or UIO, I disabled those and made 200 copy's of a water bottle esp, and the system crashes without NVAC or Fallout Stutter Remover, SO I guess It's inherent to the system. Might be that I;m not running in comparability mode, but it crashes when I turn that on. I'm probably going to need to merge 190ish isp's (around how many are in the clear and present danger guide) to below 140. Thanks for the reply, Kelmych, and yeah, while merging would solve the problem, I;m going to poke around and see if I can find the root cause edit- its not combatability modes its not FOSE
  21. Well, the 160ish limit is not a load order problem, and its either caused by NVAC, Fallout Stutter Remover, or Darnified UI and UIO or its inherent to the system
  22. It also seems like having around 163 plugins causes a black screen with music after the please stand by screen. this topic talks about it https://forum.step-project.com/topic/11397-main-menu-turns-to-black-screen-on-launch/?hl=%2Bblack&do=findComment&comment=202743 Im hoping this is just a load order problem
  23. I've been having this problem, No overlays on
  24. note everything 31 and under is an esm so I cant move darnified ui back
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