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Jim102929

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Everything posted by Jim102929

  1. Hey all, I'm going through the guide again doing updates and i noticed that Arthmoor's Dragon Bridge has been added to the latest conflict resolution. I'm already using JK's Dragon Bridge and would rather keep it than change so i was hoping someone could tell me what records i need to remove from the current conflict resolution plugin to remove that dependency. Thanks in advance for for any help.
  2. just a quick edit with a picture
  3. Hi all, Thank you for this amazing guide. I have been playing with no problems or crashes except with Le Canard Apartments just opposite The Thorn. The issue is that the whole building is invisible except for the doors. The building is edited to have a single interior by Tales of the Burning Sands from Puce Moose and before i remove that mod and its associated dependencies i would like to know if anyone has experienced this and if not does anyone have any suggestions as to what else edits this building. I have tried removing NMC's and POCO Buenos texture packs both seperately and together but that made no differnece. I have also checked every ini setting to make sure they are correct but, i don't think this is the issue since it is only this one building. I can still enter the interior by jumping up at the door but it is annoying not to have an invisible building. It makes it worse that NPC's still lean against the wall like its still there. Thanks in advance for any help.
  4. You can just tell Norton not to scan the patcher, although i don't know how to specifically becuase i don't use it, it should just be a case of adding it to the list of ignored files.
  5. Yeah a 670 certainly wouldn't have handled it well at all. I'm using a 980ti, which is probably the minimum i would want to run this setup with to be honest, and the 6GB VRAM is just about the right amount to stop the huge slowdowns i was experiencing with the Windows 10 limitation. I get drops down to about 30 FPS but i put that down to the extra NPC's that are around and the game only really using a single CPU core. One thing i should say is that i am using the ICAIO compatable version of JK's Whiterun and you need to delete the worldspace record for it from JK's cities lite esp and the Dawn of Skyrim esp, if you use it also, as per the REGS instructions. I personallly dual boot 7 and 10 just for Skyrim, Fallout 3, NV and Oblivion. I actually can't believe that they left the VRAM limitation with DX9 for more than a year. I may try those out if and when i reinstall the pack again but as it is i will leave that until there is enough updates to justify it. The game looks amazing as it is though and i thank the authors for the HUGE amount of work they have put in to make it as good as it is. It truly is amazing that so many mods can be made to work so well together. I guess if Mod organizer does break with the update then it's gonna be a case of Windows 7 for Skyrim or wait until the new Nexus Mod Manager is finished and hope that it has the same feature set. I for one have no problem running Windows 7, although it can be a pain to keep updated without getting all of the telemetry stuff that comes with a bunch of them, and actually feel that it is still a superior OS to 10.
  6. Hey Jabrute, I'm another that added Dawn of Skyrim and JK's Lite and have not had any issues so far. It is very VRAM heavy, as much as 6GB in some of the towns and cities, so if your using Windows 10 it's a no go with the VRAM limitations and DX9 causing huge FPS drops. I installed Windows 7 to run the game because of this, but, once you get round the memory limitations then it is fine and i find i am more CPU bound than anything now. I will say if you don't have a card with at least 6GB VRAM then don't bother because it will be pretty much unplayable.
  7. Hi, Thanks for the reply. Thats good to know since some of them sound quite good. I will bare that in mind regards NVBIII.esp.
  8. Hi all, I been following the guide and got up to the SomeGuy series where it says more of the series may be added after further testing. I would like to add some, or all, of the remaining mods in the series and would very much appreciate any feedback from others who have tried them before going ahead. Thanks in advance for any replies.
  9. Thanks for the confirmation. The reason i asked is becasue originally the bashed patch added DIFF and one of the FWE DLC plugins which i had to remove due to the dependency in a couple of TWPC patches for them.
  10. Hi all, quick update to say that the crashing is definitely been reduced greatly. Only had 2 crashes and neither of them while roaming the wasteland. The first one was when i spoke to Amata after opening the vault door, which didn't repeat after a reload, and the second was when entering megaton, again only once so far. So far everything seems good except Lucas Simms has invisible arms that i can't seem to fix. I am using Roberts males and didn't get the optional Breezes clothing items, if that makes any difference, so if anyone has any ideas about that then i would be grateful. He is the only NPC that has this problem but some of the others occasionally and depending on my position when looking at them have these strange lines projecting from different parts on them, mainly the head, but im putting this down to load order and will keep playing around with it. One more question i have is regarding the wasteland patch collection and letting some of them get merged into the bashed patch. I deactivated them becasue i assumed it would not be a good idea but is it actually safe to do so and are their any others in the guide that shouldn't be included? Thanks again for any help.
  11. Hi Kelmych, Thanks for the reply. I noticed that in the first post they had changed both of the hook critical settings, where i only changed one. I haven't noticed any stutter since finishing my install, although that was only maybe and hour ago and i've only done a brief run around Springvale, but that may be the difference. My CPU is at 4.5Ghz so that may help as well. Anyway i will post back later when i have played for a while.
  12. Hi all, Just a quick update. After starting over with the mod pack and gettting to the end of the UI section i did some testing and realized that the crashes were being caused by something with in that section. i tried many fixes and eventually think i have solved the issue by setting bHookLightCriticalSections = 0 in the NVSR ini, as pointed out in this post on the NVAC nexus forum page. I have not tested it extensively but after running around Springvale, which was a guaranteed crash within minutes, the crash seemed to be gone. I will post back when i have finished installing the rest of the pack and tested more. Just to note, other things i did that may have helped are installing the 368.81 nVidia driver that others had success with, used process lasso to set Fallout 3 affinity to 2 cores and stopped the realtime protection from scanning the fallout3.exe and foseloader.exe aswell as the Fallout 3 goty folder, although the crash was still prevalent after these albiet slightly reduced. If others find success with this or already have, i feel it may be worth adding to the guide.
  13. Thanks for the reply. Honestly at this point i'm probably just going to give up on this game. I've spent wholly too much time messing around with it now. I'm pretty certain that GPU usage and VRAM are not the issue since people with worse graphics seem to have no problems, besides the game is seems so heavily CPU bound that my GPU barely heats itself up. Im not certain of the exact usage since i don't run any overlays anymore, but i will install RTSS or something to check it out. I may try to reduce the number of plugins since i think i have around 200 active and have read of people having issue in that regard.
  14. Hi, I've been following this amazing guide, only leaving out most of the weapon mods and Marts Mutant Mod. I am experiencing random crashes occasionally when in the wasteland but mainly when exiting (either a city or a building) from an area that forces a loading screen and occasionally when in the wasteland. My load order is attached and i am hoping that someone can take a look and point out any problems to me. Thanks in advance for any help. System Specs: Windows 10 x64 I5 4690k 8GB RAM nVidia 980 ti Z97 Board (Gigabyte) loadorder.txt
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