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Ellilea

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Everything posted by Ellilea

  1. Apparently I'm either officially too stupid to activate and ENB or something is still broken somewhere. I have added a preset, the tree is as should be, nothing happens in game. I have moved those preset files manually to Skyrim folder, still nothing happens. Can't blame ENB Organizer this time lol. I don't know :( The ENBoost is active in game, got the message and all. But the moment I swap that previously mentioned setting to 'false' the crash is back and people seem to use it on false? Does that block my ENB from appearing? The water was flickering like mad, but I found a fix for that at least. Don't know if a sign of some deeper issue or the framerate cap is just okay to use.
  2. That didn't help, but I noticed an option below it [GLOBAL] UsePatchSpeedhackWithoutGraphics=true Changed this from false to true and it seems to be okay. Perhaps it's worth adding that note to the guide for people who wish to follow the guide and then get to picking out an ENB later or something? If it's even what it means. I don't know, just wild-guessing, but it seems to have fixed this for me alongside copying the .ini like you said. That could be a useful addition there too as it apparently wasn't just your Skyrim doing that :) Thanks for your help. I hope I won't be back with more issues, but it's modding Skyrim so I guess I'll see you soon :p
  3. I shall do that, once I can use ENB Organizer at all :p Currently it does not want to love me, so no presets can happen at all. What do you mean not install any preset from Archive? Not use Mod Organizer and do it manually?
  4. I also tried the settings recommended in this guide (mostly the Antialiasing changed I think?), but then replaced them to match those from Skyrim Performance Optimization. This is how they look now. [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary= [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true IgnoreCreationKit=true ForceFakeVideocard=false [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MEMORY] ExpandSystemMemoryX64=false ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=4064 EnableCompression=false AutodetectVideoMemorySize=false [THREADS] DataSyncMode=0 PriorityMode=0 EnableUnsafeFixes=false [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [WINDOW] ForceBorderless=true ForceBorderlessFullscreen=true [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 ForceLodBias=false LodBias=0.25 AddDisplaySuperSamplingResolutions=false EnableVSync=false VSyncSkipNumFrames=0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=10.0 [INPUT] KeyCombination=16 KeyUseEffect=123 KeyFPSLimit=36 KeyShowFPS=106 KeyScreenshot=44 KeyEditor=13 KeyFreeVRAM=115 KeyBruteForce=66 KeyDepthOfField=118 [ADAPTIVEQUALITY] Enable=false Quality=0 DesiredFPS=20.0 [ANTIALIASING] EnableEdgeAA=false EnableTemporalAA=false EnableSubPixelAA=false [FIX] FixGameBugs=true FixParallaxBugs=true FixParallaxTerrain=true FixAliasedTextures=true IgnoreInventory=true FixSsaoWaterTransparency=true FixTintGamma=true RemoveBlur=false FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true FixLag=false [LONGEXPOSURE] EnableLongExposureMode=false Time=1.0 BlendMax=0.0
  5. It's odd then, as it doesn't matter what ini I got where, it just starts crashing whenever I activate that "ENBTemp" in the organizer :( If I deactivate it, remove all ENB related files from Skyrim, then add the 3 from wrapper it works again, with or without the small necessary tweaks mentioned in guides :< Thanks for prompt responses, by the way, I appreciate them.
  6. But then do I need to use ENB Organizer at all? If I should bypass, wouldn't it be easier to just do its thing manually?
  7. Hmpf, thought that was it - the enblocal.ini in Skyrim directory was all weird (Video Memory size = 0, for instance). I copied the modified file sitting in ENB Organizer folder and replaced that one, but sadly the game still crashes. I have changed all the records in that file (using ENB Organizer) to match those in the link you provided and skyrimprefs.ini is done word-for-word according to Paul's guide using Mod Organizer and BethINI. I'm at a loss :( I have even replaced the skyrimprefs.ini and skyrim.ini in my MO profile with the files I made earlier using the STEP guide alone. They worked before, now same instant crash so it cannot be those puppies. It must be related to the ENB Organizer.
  8. I can make it work if I just install ENBseries and edit the .ini settings on my own according to STEP guide or some ENB guide. The issue only happens when I'm trying to use the ENB Organizer.
  9. Hi. I have a crash problem with the ENB Organizer part. I have set it up according to the guide, step by step, and upon trying to load a save game instantly crashes (I can get to the main menu though). Turning off the blue switch (and so all ENBSeries it would appear) makes the crash go away. Moreover when I returned to "Global ENBlocal", it appears to not have saved most of the changes (the ones on the right seem to persist, meanwhile the ones on the left are reset to default). Am I being an moron somewhere? I have installed the ENB series without this utility yesterday on a test install and it seemed fine. The ENBoost was active, no crashes. I don't know if it matters at all, but I've no ENB preset installed yet. I don't know how to do it, especially with resetting settings, a crashing game, and 0 experience :p I would appreciate any help, so far your guide seems UH-MAZING, but this got me stuck :) I want to use this: https://www.nexusmods.com/skyrim/mods/76783/? it needs an ENB helper too, idk if it works with this software?
  10. @Kabepo "Smart Souls" are supposedly a feature that Requiem already possesses, according to the folks over here: https://www.reddit.com/r/skyrimrequiem/comments/5zifgq/several_recommendationcompatibilityfoolishness/ Same thing for "NARC", simply included in Requiem behaviors (or was that in SkyTest behaviors?). Also people say that most of the animals are even fixed in the regular patches. Either way, supposedly fixed. Don't remember where the "Consistent Older People" note was, tried to find it again, but failed. My guess is, it might work similar to the visual NPC Overhaul which changes the records that Requiem also changes, meaning that Requiem will overwrite the changed looks without a patch. Could this also apply to "COP"? As for the packs, I remember them being there last time I attempted an install, which was quite a while ago (last summer?). Have they been updated? Or maybe some things have changed? When it comes to NARC and SmSouls it's a matter of redundancy, not bugs. @Kelmych Aye, I know, I don't install any packs. I was following the general guide and somehow managed to miss when the requirements for STEP patches ended, and general recommendations began :P Which brought me here. With the new list, my concerns are gone since neither "COP" or "NARC" or "Smart Souls" are on those. I am still concerned about the Realistic Water Two, as "Purity" includes "Pure Waters" that I wanted to use :( Now I'm not sure how to deal with that. Want the patch, but want "Purity"... I also don't care much for the "Audio Overhaul" mod, I'm a filthy casual when it comes to sounds and don't even notice those things hah, but I'm getting it for the sole reason of being able to install these patches to combat the plugin amount and make things as stable as possible. ### Also, tiny question, could you tell me perhaps if I understand "Mod Organizer" right? When it comes to mods without .esp files. Say, I got 2 mods that change the look of some rock. 'Red Rock' and 'Blue Rock'. I activate them both, which takes precedence? The one I activated later, the one which has lower priority index, or the one that has a higher priority index? I tried to Google for it, but haven't found a simple answer :< Thanks.
  11. Oh, that's nice. Thank you and my apologies for failing to find it on my own ;< Have a nice day over there.
  12. Hello. I'm trying to install STEP, but I feel there's a whole bunch of things going over my head here... I successfully followed the guide up to the "required mods" part (well, had a hiccup with cleaning Update.esm, I just moved the cleaned, smaller .esm from overwrite folder to Data and deleted the backup without making a new mod out of it - did I make a stupid?) Anyway. I wanted to use STEP patches to fix things, but does that mean I have to use all those multitude of mods listed here: https://wiki.step-project.com/STEP:2.2.9.2 ? Utilities and fixes - I mostly got them all, but I want to have a "Requiem" playthrough and for instance I heard it makes "NARC" redundant and there's a possibility of some conflicts with "Consistent Older People". Also heard that "Brawls Bugs Patch" has been superseded by "Modern Brawl Bug Fix" https://www.nexusmods.com/skyrim/mods/77465/? Smart Souls is not recommended to run alongside Requiem as well, from what folks at their subreddit told me. Then there's plenty of other mods below that I don't really need like "Lore-Based Loading Screens", for instance, and a bunch more. I want to use "Purity" and that includes some waterfall things, so I don't need the "SkyFalls and SkyMills" etc, etc. Are all of those files required for the STEP patches? Or have I just utterly confused myself? I wanted to use this to build a base for a stable game with some ENB slapped on top of it and then add a bunch of mods I've selected, but MO tells me I cannot install the patches, because I lack stuff :< Could someone kindly explain to me, like to a lost child with Winnie the Pooh brain, what's up? :p I apologize if it's a stupid question, I mean no offense to anyone, especially people who made these packs and guides. I love the .ini config part and the initial installations and all, and I'm sure I'd love the patches too, which is why I need ask for assistance. Thank you kindly.
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