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Why did you guys choose XP32 over XPMSE3?


uncleseano

Question

I found that the MCM was great for setting up the different Styles, is XPMSE3 Compatible with STEP Extended?

EDIT: Just so I don't make another thread can someone explain to me also what does the -forcesteamloader argument do in M.O?

 

I've seen it mentioned a few times but I can't figure out what it does

Edited by uncleseano
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Ok thanks for the heads up on XPMSE. Do ya think it would be ok to replace mid save? XP32 doesn't have an .esp.

 

As for forcesteamloader, I'm guessing a bunch of pirates are loving that lil tweak. I threw it into the M.O argument section for SKSE for the craic but I could still use the steam overlay and get achievements etc. Guess I did something wrong.

 

Getting back to XP Skellington (har har), which one are you using?

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I'll give a test out so. Will have to go back to my 'man cave' and strip down to the waist and make a name hard save so I can fall back if it goes wonky.

 

Removing mods is generally a bad idea but it can be ok if done properly. XPS doesn't even have a .esp so upgrading to XPMSE should be fine.

 

Regardless I want to install Elephant latency checker (I use immersive horses over convenient horses) so I can do some proper testing with the papyrus enabled and perf monitor doing it's thing.

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Yes It's all sorted. It's a much better set up, being able to easily change between the different styles in the MCM is amazing.

 

Plop a knife on your ankle? Sure why not.

Jump between frostfalls quiver or vanilla? Go for it

Choose which sword goes on which side (or back) done.

 

Very handy, I did notice at the beginning my load/save times increased, not by much and seems to have 'calmed down' if that makes any sense but it feels worth it..

 

One small issue,  taking a shield and sword off the back works fine but when I go to sheath them the sword it placed back normally on the hip and then magically teleports to the back.

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