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SRLE Extended


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Can anyone who is successfully using ENB + Predator Vision, post your enb settings for Night Eye? At this point I can see better with it off. It's kind of game-breaking.

 

Edit: For the record I got it working, and I've messed with the settings a bit. Can't seem to get it right. It's either too dark to be useful, or it's "washed out," can't see either way.

Edited by Alluistras
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See if the key exists in the ENB ingame menu

I have managed to fix it by changing it in the ENBlocal.ini and in doing so have fixed the issue I was having with AH Hotkeys.

 

 

Can anyone who is successfully using ENB + Predator Vision, post your enb settings for Night Eye? At this point I can see better with it off. It's kind of game-breaking.

 

Edit: For the record I got it working, and I've messed with the settings a bit. Can't seem to get it right. It's either too dark to be useful, or it's "washed out," can't see either way.

sorry I can't help I am not using night eye.

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I would like to give MorrowLoot Ultimate a try.

 

If I understand it correctly what I have to do is install MorrowLoot Ultimate by chocolatenoodle at Nexus and add SRLE Extended MorrowLoot Ultimate Patch to my mod profile.

 

Do I need any Optionals from the mod page?

Where should it be placed on the left pane of MO?

Edited by edynacio
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As promised I have now included a patch for SRLE Extended and MorrowLoot Ultimate in the guide you only need it if you plan on using MorrowLoot

 

please note the Loot Rule:

 

Loot Metadata Update Required:

  • SRLE Extended MLU Patch.esp - Load After SRLE Extended Conflict Resolution.esp

PLEASE NOTE THAT WHEN RUNNING WRYE BASH, YOU NEED TO ADD DELEV TAG TO THIS PATCH

Thanks. I have been wanting to add MLU for awhile. I am going to start a new game with this as soon as I rebuild DynDOLOD again.

 

I'm curious, in your setup did you use the updated uncapper .ini for Ordinator in the MLU patches or stick with the original?

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I would like to give MorrowLoot Ultimate a try.

 

If I understand it correctly what I have to do is install MorrowLoot Ultimate by chocolatenoodle at Nexus and add SRLE Extended MorrowLoot Ultimate Patch to my mod profile.

 

Do I need any Optionals from the mod page?

Where should it be placed on the left pane of MO?

I followed Dreadflopp deleveled guide https://wiki.step-project.com/Pack:Deleveled_Loot applied all his loot rules I placed it in the Recipe and Stat Changers it's between Clothing and clutter fixes and Loot and Degration but I don't think it really mater where it is placed as it doesn't overwrite anything.

 

 

Thanks. I have been wanting to add MLU for awhile. I am going to start a new game with this as soon as I rebuild DynDOLOD again.

 

I'm curious, in your setup did you use the updated uncapper .ini for Ordinator in the MLU patches or stick with the original?

I an using the Ordinator Uncapper (this may or may not be right I am unsure)

 

 

 

So do any of you who use Extended have crazy empty wine bottles?

yes I have noticed it mostly at east empire trading stall in the harbour, but I don't know how to fix it.

 

Edit Figured it out: you need to remove or hide Mod Organizer\mods\Realistic HD Food\meshes\clutter\wine\winebottle01bempty.nif

i'll have to mention this in the guide somewhere.

Edited by Darth_mathias
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To use MLU here are the steps I'm planning to take:

 

1. Install MorrowLoot Ultimate (from Nexus) and position it in SRLExt
2. Download and extract pertinent MLU patches (from Nexus) for mods used in SRLExt
3. Follow the instructions under Morrowloot Ultimate subheading of Dreadflopp deleveled guide
    (The other mods on Dreadflopp deleveled guide don't have to be followed because they are included in SRLExt)
4. Follow the LOOT rules on Dreadflopp deleveled guide for applicable mods in SRLExt
5. Apply the Bash tags on Dreadflopp deleveled guide for applicable mods in SRLExt.
6. Install SRLE Extended MorrowLoot Ultimate Patch from SRLExt Guide and position it right after SRLE Conflict Resolution

Do I have to install any relevant patches were the link under Patches/Conflict Resolution in Dreadflopp deleveled guide directs you to?
Are the steps above all I need?

Edited by edynacio
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To use MLU here are the steps I'm planning to take:

 

1. Install MorrowLoot Ultimate (from Nexus) and position it in SRLExt

2. Download and extract pertinent MLU patches (from Nexus) for mods used in SRLExt

3. Follow the instructions under Morrowloot Ultimate subheading of Dreadflopp deleveled guide

    (The other mods on Dreadflopp deleveled guide don't have to be followed because they are included in SRLExt)

4. Follow the LOOT rules on Dreadflopp deleveled guide for applicable mods in SRLExt

5. Apply the Bash tags on Dreadflopp deleveled guide for applicable mods in SRLExt.

6. Install SRLE Extended MorrowLoot Ultimate Patch from SRLExt Guide and position it right after SRLE Conflict Resolution

 

Do I have to install any relevant patches were the link under Patches/Conflict Resolution in Dreadflopp deleveled guide directs you to?

Are the steps above all I need?

that looks right you don't need Dreadflopp's pacth if you follow ONLY SRLE and SRLE Extended. You will need Dreadflopp's patches if you use any of his other guides. I have dealt with Morrowloot conflicts in my patch.

Edited by Darth_mathias
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Well, initial test loadup looks good. Got Bijinn working also... only thing I can figure is when adding the AIO portion last time, I completely unticked the box for the other three portions in the left pane.... instead of leaving them checked and just moving the esp to inactive. Only moving the esp seems to have solved the face problem.

 

Now to begin digging through the CR file as I mixed and matched some of the SRLE extended mods, as well as added a couple personal favorites and will need to make my own CR...but at least I have Lexy's work to compare/use as an example for lots of it.

 

I am going to look at what I have, then may add Valhalla textures in later.... want to see some side by side comparisons in good light between mature and POVal.

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Well, initial test loadup looks good. Got Bijinn working also... only thing I can figure is when adding the AIO portion last time, I completely unticked the box for the other three portions in the left pane.... instead of leaving them checked and just moving the esp to inactive. Only moving the esp seems to have solved the face problem.

 

Now to begin digging through the CR file as I mixed and matched some of the SRLE extended mods, as well as added a couple personal favorites and will need to make my own CR...but at least I have Lexy's work to compare/use as an example for lots of it.

Glad you got the Bijin Issue you were having sorted.

 

Good luck with your CR the Conflict resolution guide is mostly up to date minus the MorrowLoot Patch Stuff I promise i would write up (not had time lately to sit and do it).

Lexy's been finishing off her PhD and my daughter has been a right pain the the ass lately (all you father's with teenage daughters will understand my suffering)

Edited by Darth_mathias
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Could someone that is using Morrowloot verify if these are the patches for MLU that need to be merged into MLU patches merged or if any is missing or  if the order is incorrect?

 

MLU - aMidianBorn Content
MLU - CCOR New Recipes
MLU - Improved Closefaced Helmets
MLU - Inigo

MLU - OBIS
MLU - Ordinator
MLU - SIC

MLU - CACO-Ordinatored

 

 

Also, is that ok to place MLU patches merged right after Morrowloot Ultimate?

Edited by edynacio
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Could someone that is using Morrowloot verify if these are the patches for MLU that need to be merged into MLU patches merged or if any is missing or incorrect?

 

MLU - aMidianBorn Content

MLU - CACO-Ordinatored

MLU - Improved Closefaced Helmets

MLU - Inigo

MLU - Ordinator

MLU - SIC

 

Should I use MLU - CCOR New Recipes?

 

Also, is that ok to place MLU patches merged right after Morrowloot Ultimate?

if it helps these are the all patches I am using:

 

MLU - aMidianBorn Content.esp

MLU - AOS2.esp

MLU - CCOR New Recipes.esp

MLU - IA + CWO.esp

MLU__Immersive Armors 8 patch fix.esp

MLU - Improved Closefaced Helmets.esp

MLU - Inigo.esp

MLU - OBIS.esp

MLU - Ordinator.esp

Rebirth Monster - MLU Patch.esp (From RoTE Patches not MLU)

MLU - Skyrim Coin Replacer Redux.esp

MLU - CACO-Ordinatored.esp

 

This is also the order of my merge.

Edited by Darth_mathias
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