Darth_mathias Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) Is there a reason you have Clothing and Clutter Fixes in your guide? I dont see any difference in it other than the Interesting NPCs Patch, Why would we have to deactivate the original mod? In my Left Pane of MO it shows Inconsequential NPCs main Mod overwrites the Inconsequential NPCs RS Children patch in RS Children Merged. Is this correct?Clothing and Clutter fixes is in the guide purely to provide seperation between SRLE and SRLE Extended and enable ease when switching between SRLE and SRLE Extended Profiles in Mod Organizer. I belive that this is correct (unless someone else know differently then me) Inconsequential NPCs is actually overwriting Facegen data from the orginal RS Children mod which gets included when RS Children Merged is created. Edited February 15, 2016 by Darth_mathias Link to comment
mavanaic Posted February 15, 2016 Share Posted February 15, 2016 Clothing and Clutter fixes is in the guide purely to provide seperation between SRLE and SRLE Extended and enable ease when switching between SRLE and SRLE Extended Profiles in Mod Organizer. I belive that this is correct (unless someone else know differently then me) Inconsequential NPCs is actually overwriting Facegen data from the orginal RS Children mod which gets included when RS Children Merged is created.I always put the RS Children (merged folder included) below the UNO folder, thus the Inconsequential NPCs folder...so you should put it below Inhabitants or Inconsequential..depends who's s the latter..basically don't let anything overwrite rs children merge in the left pane.. Link to comment
Darth_mathias Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) I always put the RS Children (merged folder included) below the UNO folder, thus the Inconsequential NPCs folder...so you should put it below Inhabitants or Inconsequential..depends who's s the latter..basically don't let anything overwrite rs children merge in the left pane..ok thanks for this I then need to change the intergration and main guide to reflex this. Edited February 15, 2016 by Darth_mathias Link to comment
Razorsedge877 Posted February 15, 2016 Share Posted February 15, 2016 (edited) looking at the Conflict tab I think it would be a good idea to move the NPC Retextures category right after the skin and body category instead of having it so far down in the guide. You can even move the mods into Skin and body but I understand you wanting them in their own category. Maybe you could redo the RS Children Merged Patch leaving out the RS Children Inconsequential NPCs Patch, and than you can either put the RS Children Inconsequential NPCs Patch right after Inconsequential NPCs or you could put it in the Compatibility Patch section of the guide. Edited February 15, 2016 by Razorsedge877 Link to comment
Darth_mathias Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) looking at the Conflict tab I think it would be a good idea to move the NPC Retextures category right after the skin and body category instead of having it so far down in the guide. You can even move the mods into Skin and body but I understand you wanting them in their own category. Maybe you could redo the RS Children Merged Patch leaving out the RS Children Inconsequential NPCs Patch, and than you can either put the RS Children Inconsequential NPCs Patch right after Inconsequential NPCs or you could put it in the Compatibility Patch section of the guide. I also noticed my RS Children Merged folder has something call Patch - Interesting NPCs - RS Kids.esp.bak. What is this and should it be in there? It is showing up in my load orderIn order of RS Children to overwrite Inconsequential NPCs the NPC's Retexture would have at least have to go after the ++++NPCs and Behavior++++ Section of the Guide. you shouldn't have Interesting NPCs - RS Kids.esp.bak, Interesting NPCs - RS Kids.esp should of been merged with the rest of the RS Children Merged, I dont have this file at all. did you do a seperate merge or just include the extra patches in the main SRLE RS Children Merge? EDIT: thinking about it a little it would actullay make sense to move NPC Retexture a little higher up and it would mean all npc related stuff would be roughly togther. Edited February 15, 2016 by Darth_mathias Link to comment
Razorsedge877 Posted February 15, 2016 Share Posted February 15, 2016 I messed up on an install I already reinstalled so I dont get the bak file. Link to comment
Darth_mathias Posted February 15, 2016 Author Share Posted February 15, 2016 I messed up on an install I already reinstalled so I dont get the bak file.ok and thanks for the suggestion of moving NPC Retexture section I have updated the both guides. to me it make a lot of sense to do this as all npc related mod will be more to together. Link to comment
Razorsedge877 Posted February 15, 2016 Share Posted February 15, 2016 (edited) Sorry to be a pain in the butt. I just had another thought. Maybe you could rename the followers category to Followers and NPCs (or something like that) and move it under the Skin and Body category. I know that Inconsequential NPCs fits in with ORBIS, but the way I try to justify the two being in separate categories is that ORBIS changes NPC Behavior, and Inconsequential NPCs adds NPCs (kind of like followers are extra NPCs being added to the game). Man I hope I Typed that so that you understand my thought lol. And thanks for letting me help out. Its fun trying to help make your and Neo's guide work well together from an users point of view 1. You say reactive RS Children Main Mod in red on the on the SRLE extended page. Why would I deactivate it in the first place? Its not part of a merge. 2. Shouldn't you list the RS Children Overhaul Main Mod on the integrated page since it is separate from RS Children Merged? Edited February 15, 2016 by Razorsedge877 Link to comment
Darth_mathias Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) Sorry to be a pain in the butt. I just had another thought. Maybe you could rename the followers category to Followers and NPCs (or something like that) and move it under the Skin and Body category. I know that Inconsequential NPCs fits in with ORBIS, but the way I try to justify the two being in separate categories is that ORBIS changes NPC Behavior, and Inconsequential NPCs adds NPCs (kind of like followers are extra NPCs being added to the game). Man I hope I Typed that so that you understand my thought lol. And thanks for letting me help out. Its fun trying to help make your and Neo's guide work well together from an users point of viewI always appericate suggestions from you guys on the guide cos you guys see things i don't. that too make some sort of sense to me. so we move the added followers after Skin and body, rename the catergoy then add Inconsequential NPCs to this new catergoy we could even add the NPC Retextures to said new category too. 1. the mof of RS child does end up being copied in the merge (expect for the main ESM). so if you copy and paste the ESM you can get rid of the main mod. been meaning to add a note about that into the guide. 2. see above. this is the same as CACO merged too. Edited February 15, 2016 by Darth_mathias Link to comment
Razorsedge877 Posted February 15, 2016 Share Posted February 15, 2016 I did the same type of merge with Climates of Tamriel also. I tried getting Neo to add notes about this. maybe I will try asking him again.I'm not sure if you should add NPc Retextures Category to the new Followers category kind of makes sense having it after Skin and Body.Well time to head out the door. Cant wait to see what you decide Link to comment
Darth_mathias Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) So after some recommendations I have tweaked the install order (left hand pane) of the guide I recommend every have a look no new mods were added this time.However I have decided to drop the Arrisa customizer as I didn't like the way she looked. i am also thinking of switching from the recorder customizer to Recorder Overhaul - https://www.nexusmods.com/skyrim/mods/70715/? (although i am not to sure about this at the moment) Edited February 15, 2016 by Darth_mathias Link to comment
Darth_mathias Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) Recorder OverhaulRecorder Customizer Recorder Overhaul + Recorder Customizer UNPB Body Only (this the option and I am currently thinking of using) Now the Bijin is back I think Recorder Overhaul suits the guide better (plus i can never say no to a red head lol.) EDIT: This decision will be left to the masses: STRAWPOLL https://strawpoll.me/6825861 Will run until the weekend so plenty of time to decide which you guys prefer. Edited February 15, 2016 by Darth_mathias Link to comment
Electrocutor Posted February 15, 2016 Share Posted February 15, 2016 Your characters look like plastic barbie dolls; maybe you should find a more blemished body texture to use? Link to comment
nappilydeestruction Posted February 15, 2016 Share Posted February 15, 2016 (edited) Recorder is just creepy AF, it reminds me of a robotic doll that has eyes that move <_< Edited February 15, 2016 by nappilydeestruction Link to comment
nappilydeestruction Posted February 15, 2016 Share Posted February 15, 2016 Also Darth, Seranaholic has a customizer that works for 1.6 version, just want to let you know. Link to comment
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