Darth_mathias Posted March 13, 2016 Author Posted March 13, 2016 On 3/13/2016 at 8:49 PM, edynacio said: On Revenge of The Enemies 2016 Merge Rebirth Monster - SIC Patch.esp shouldn't be included anymore, right?no cos I belived it is merged in with Rebirth Monster - HLE SIC Patch.esp (unless I am wrong about this).
edynacio Posted March 13, 2016 Posted March 13, 2016 The reason I ask is because Rebirth Monster - SIC Patch.esp is not included in the Fomod for Revenge of The Enemies 2016 Patches
Darth_mathias Posted March 13, 2016 Author Posted March 13, 2016 (edited) On 3/13/2016 at 9:19 PM, edynacio said: The reason I ask is because Rebirth Monster - SIC Patch.esp is not included in the Fomod for Revenge of The Enemies 2016 Patchesi must admit that i am not 100% sure on this. I can't check at the moment my daughter is using the main machiine for her homework that she has left very late as usual. Edit: looking in TES5Edit it looks like both Rebirth Monster - SIC Patch.esp and Rebirth Monster - HLE SIC Patch.esp both pretty much covers the same things so I say we dont need Rebirth Monster - SIC Patch.esp. If someone with better knowledge then me knows differently then please say so. Edit 2: I have a question out to the mod author about this as i am a little unsure about this Edited March 14, 2016 by Darth_mathias
razcor Posted March 14, 2016 Posted March 14, 2016 Great news , Interesting NPC updated to 3.18 and Vigor 3.0!
Darth_mathias Posted March 14, 2016 Author Posted March 14, 2016 (edited) On 3/14/2016 at 2:53 PM, razcor said: Great news , Interesting NPC updated to 3.18 and Vigor 3.0! already updated Vigor didn't know interesting NPC's had been updated. you might want to check the chnage log for other things i have tweked today. I have actually been able to just sit down and play the game today few annoying thinsg but early levels so hey ho One thing i am finding really, rerally annoying is the movement speed from Weapons and armors attributes. FPS is 99% of the time around 60FPS (it does drop in a few plays but i find it perfectly playable) no CTD no ILS; was able to play for about 5 hours today.so things are stable (at least for now) EDIT: Ok just heard back from the Mod Author of Revenge of The Enemies Pacthes and he say we only need Rebirth Monster - HLE SIC Patch.esp So I can now tell my Wife that I was right and she was wrong lol. Edited March 14, 2016 by Darth_mathias
linar9415 Posted March 14, 2016 Posted March 14, 2016 Darth, so you chose Vigor's Movement tweaks instead of "Attack Commitment". Do they work in similar fashion?
Darth_mathias Posted March 14, 2016 Author Posted March 14, 2016 (edited) On 3/14/2016 at 4:07 PM, linar9415 said: Darth, so you chose Vigor's Movement tweaks instead of "Attack Commitment". Do they work in similar fashion? the seem to yes. what i have found myself doing is disabling WAA Realistic encumbrance system just so i can move normally; and swithcing out of my heavy armor just so i can move quicker. so i actaully currently have 2 set of armor one light one heavy and swicthing between the using the group hotkeys in SKYUI Edited March 14, 2016 by Darth_mathias
linar9415 Posted March 14, 2016 Posted March 14, 2016 (edited) On 3/14/2016 at 4:19 PM, Darth_mathias said: the seem to yes. what i have found myself doing is disabling WAA Realistic encumbrance system just so i can move normally; and swithcing out of my heavy armor just so i can move quicker. so i actaully currently have 2 set of armor one light one heavy and swicthing between the using the group hotkeys in SKYUIDid you consider adding a mod called "Combat Behavior Improved"? it basically lets one to cancel own attack in mid swing by blocking. IMHO makes combat much more fluid and dynamic (https://www.nexusmods.com/skyrim/mods/67017/?).Brodual mentioned it in one of his videos (https://youtu.be/EnBvi4eLmbU?t=151) Edited March 14, 2016 by linar9415
Darth_mathias Posted March 14, 2016 Author Posted March 14, 2016 On 3/14/2016 at 5:12 PM, linar9415 said: Did you consider adding a mod called "Combat Behavior Improved"? it basically lets one to cancel own attack in mid swing by blocking. IMHO makes combat much more fluid and dynamic (https://www.nexusmods.com/skyrim/mods/67017/?).Brodual mentioned it in one of his videos (https://youtu.be/EnBvi4eLmbU?t=151)no i didnt and now i've got every stable I don't really want to mess with things to much now.
edynacio Posted March 14, 2016 Posted March 14, 2016 On 3/14/2016 at 5:17 PM, Darth_mathias said: no i didnt and now i've got every stable I don't really want to mess with things to much now.Smart man.
pt1f4b Posted March 14, 2016 Posted March 14, 2016 (edited) Hi Darth, i was just looking into your ini edits and i saw a line in skyrimprefs that draw my attention : SkyrimPrefs.ini Tweaks[Controls]bMouseAcceleration=0Remove the following fMouseHeadingSensitivity=0.0500Replace with fMouseSensitivity=0.0125 isn't the third line missing the "Heading" in it ? Edited March 14, 2016 by pt1f4b
Darth_mathias Posted March 14, 2016 Author Posted March 14, 2016 On 3/14/2016 at 7:44 PM, pt1f4b said: Hi Darth, i was just looking into your ini edits and i saw a line in skyrimprefs that draw my attention : SkyrimPrefs.ini Tweaks[Controls]bMouseAcceleration=0Remove the following fMouseHeadingSensitivity=0.0500Replace with fMouseSensitivity=0.0125 isn't the third line missing the "Heading" in it ?no this edit is correct taken from here: https://forum.step-project.com/topic/8987-skyrim-project-ini-spini-by-doubleyou/?p=149880
pt1f4b Posted March 14, 2016 Posted March 14, 2016 well, that's an odd one :: thx for the quick reply darth, and congratulations for your efforts, keep up the good work !
Darth_mathias Posted March 14, 2016 Author Posted March 14, 2016 On 3/14/2016 at 8:07 PM, pt1f4b said: well, that's an odd one :: thx for the quick reply darth, and congratulations for your efforts, keep up the good work !it does discount that the orginal post could be wrong.
Greg Posted March 15, 2016 Posted March 15, 2016 On 3/14/2016 at 8:09 PM, Darth_mathias said: it does discount that the orginal post could be wrong.The original post is wrong and I just corrected it. The setting should be fMouseHeadingSensitivity. This is the copy 'n paste version of the Controls section in my SkyrimPrefs.ini showing where I originally commented out the setting from spINI with the original value. I seem to be developing dyslexia as I grow older so I have to triple check what I read and write (commonly omitting words between reading and writing, and reversing numbers).[Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 bMouseAcceleration=0 fGamepadHeadingSensitivity=1.0000 ;fMouseHeadingSensitivity=0.0500 fMouseHeadingSensitivity=0.0125 bUseKinect=0
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