So, after Updating FNIS Behavior through MO, 3 files get created and placed into the "Overwrite" folder, and we have to "create a new Mod" using MO with those files generated by FNIS.
But I tried running the animations in the game WITHOUT creating a new mod with the overwrite files, and the animations still worked perfectly.
What exactly is the purpose of "creating a new Mod" with the overwrite files? I assume it's to get the animation behaviors working properly, but then why are the animations working for me without the need to create the new mod?
So, after Updating FNIS Behavior through MO, 3 files get created and placed into the "Overwrite" folder, and we have to "create a new Mod" using MO with those files generated by FNIS.
But I tried running the animations in the game WITHOUT creating a new mod with the overwrite files, and the animations still worked perfectly.
What exactly is the purpose of "creating a new Mod" with the overwrite files? I assume it's to get the animation behaviors working properly, but then why are the animations working for me without the need to create the new mod?
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