Jump to content
  • 0

Question

Posted (edited)

Hello everyone :D
Well, i've been going around the forum, reading some nice tips about how to finetune skyrim for my machine.

Some users, say to use  the Memory Blocks Log, for seen how much memory is allocated to your game...

Well, i did it, and i dont know if it is an error of mine, but, even thorugh i've changed the SkSE.ini to allow 768MB on Block1, Memory Blocks Log, says that it's setted to 256MB.

It's just an error of Memory Blocks Log, or for some reason, my SKSE isnt aloocating moar memory?

I use SKSE through Mod Organizer, have 16GB of RAM DDr3. 
I were thinking that i had configured everything right, but if what Memory Blocks Log says it's true, for some reason SKSE isnt allocating the 768MB it should be :|

Anyone know what could be happening?

 

EDIT: I've allready tryed the -forcesteamloader and no change ;\

MemoryBlocksLog

 

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
256MB 256MB
85 8
85 8
85 9
85 10
85 11
85 12
85 13
85 14
85 15
85 16
85 17
85 18
85 19
85 20
85 21
85 22
85 23
85 24
85 25
85 26
85 27
85 28
85 29
85 30
85 31
85 32
85 33
85 34
85 35
85 36
85 37
85 38
85 39
85 40
85 41
85 42
85 43
85 44
85 45
85 46
85 47
85 48
85 49
85 50
85 51
85 52
85 53
85 54
85 55
85 56
85 57
85 58
85 59
85 60
85 61
85 62
85 63
85 64
85 65
85 66
85 67
85 68
85 69
85 70
85 71
85 72
85 73
85 74
85 75
85 76
85 77
85 78
85 79
85 80
85 81
85 82
85 83
85 84
85 85
85 86
85 87
85 88
85 89
85 90
86 90
86 91
87 91
87 92
87 93
87 94
87 95
87 96
87 97
87 98
87 99
87 100
87 101
87 102
87 103
87 104
104 104
105 104
106 104
107 104
108 104
109 104
110 104
111 104
112 104
113 104
114 104
115 104
116 104
117 104
118 104
118 105
119 105
120 105
121 105
122 105
122 106
123 106
124 106
125 106
126 106
126 107
127 107
128 107
129 107
130 107
131 107
132 107
133 107
134 107
135 107
136 107
137 107
138 107
139 107
140 107
141 107
142 107
143 107
144 107
144 108
145 108
148 108
149 108
150 108
151 108
152 108
153 108
159 108
159 109
159 110
159 111
160 111
161 111
162 111
163 111
164 111
165 111
166 111
167 111
168 111
169 111
170 111
171 111
172 111
173 111
174 111
174 112
175 112
176 112
177 112
180 112
180 113
181 113
182 113
183 113
184 113
184 114
185 114
186 114
187 114
188 114
189 114
190 114
191 114
192 114
193 114
194 114
195 114
196 114
197 114
198 114
198 115
216 115
216 116
216 117
222 117
222 118
222 119
222 120
222 121
222 122
222 123
222 124
222 125
224 125
225 125
227 125
227 126
232 126
232 127
233 127
234 127
235 127
236 127
237 127
238 127
243 127
243 128
243 129
248 129
248 130
249 130
249 131
250 131
250 132
251 132
251 133
252 133
253 133
254 133
255 133
255 134
256 134
256 135
256 136

 
SKSE.Ini configs

[General]

ClearInvalidRegistrations=1

 

[Memory]

DefaultHeapInitialAllocMB=1024

ScrapHeapSizeMB=256

 

 

 

 

enblocal.ini

 

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=5120
EnableCompression=true
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=true
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=true
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 
And, sorry for any grammar mistakes..English isn't my home language >:
Edited by FuzzyDuck

8 answers to this question

Recommended Posts

  • 0
Posted

First make sure your SKSE.ini file is actually an INI file and not a text file named "SKSE.ini". Under the File Type header in Explorer, it should say INI and not TXT. This is a common mistake when creating the file.

  • 0
Posted

Adding to what Tech just said -

 

Windows by default hides file type extensions ( Dot three letters, like .ini .txt .doc )

 

So if you name a file SKSE.ini, it may actually be named SKSE.ini.txt .. You just cant see the .txt part ( because windows is hiding it ), and so it will not work as the ini file SKSE would expect to find

 

Have those dot extensions show all the time so that you are sure you know what file type a file really is ( and you dont get fooled by crafted file icons making a malware.exe for example look a lot more innocent than it is .. Think email attachments ;) )

 

Innocent-attachment-with-a-notepad-icon.txt      <insert lots of spaces here>       .exe

 

https://windows.microsoft.com/en-us/windows/show-hide-file-name-extensions

  • 0
Posted

I've mad sure of that :3 
Actually, i just fixed the issue, for some random reason, i've just re-done the steps of installing SKSE from STEP guide, desactivated the old intalation, and remade the ini.

Now it works. 
The two folders are exatcly the same, i really dont know what was the problem xD
But i've fixed it with a new instalation of skse :P
 

  • 0
Posted

Yeah, gonna step down to 768 for now, and re-do the memoryblocklog after installing SRLD REGS and PerMa to see if i should stay at 768 or up some moar =P
Right now i'm just using STEP:Extended.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.