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Question
graem
I did all that I was told in the step tutorial(AMD and whatever else before enboost) and it still does not work for me. No CTD, but I get freezing/long load times in the loading screens. I tried everything in forums and whatver else I can find and no solution if anyone can help me out I be so happy to hear to it.
Information
Skse works, and the memory patch is working as well, and before enb things would load instantly due to my ssd drive. When I add the injector version of enb (I tried both) either it freezes during load/takes longer to load or somehow passes in a rare occurance. Whats wierd is that it worked for the first time than it started to stop working, why?
System
Motherboard = Z97-A Usb3.1
Memory = 16 gb
Graphics Card = XFX 290X double dissapation (4 Gb Vram)
enblocal.ini
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=false
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
EnableZPrepass=false
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=3968
EnableCompression=false
AutodetectVideoMemorySize=true
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=true
[ENGINE]
ForceAnisotropicFiltering=false
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=50.0
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
Skyrim.ini
[General]
sLanguage = ENGLISH
uExterior Cell Buffer = 36
uGridsToLoad =11
sIntroSequence =
bUseThreadedParticleSystem = 1
bUseThreadedMorpher = 1
fFlickeringLightDistance = 8192
[Display]
fShadowLODMaxStartFade = 1000.0
fSpecularLODMaxStartFade = 2000.0
fLightLODMaxStartFade = 3500.0
iShadowMapResolutionPrimary = 2048
bAllowScreenshot = 1
bUseSunbeams = 1
iDebugTextTopBottomOffset = 19
fSunUpdateThreshold = 2.0
fSunShadowUpdateTime = 0.1
bActorSelfShadowing = 1
bEquippedTorchesCastShadows = 1
iPresentInterval = 1
fDefault1stPersonFOV = 64.0
[Audio]
fMusicDuckingSeconds = 6.0
fMusicUnDuckingSeconds = 8.0
fMenuModeFadeOutTime = 3.0
fMenuModeFadeInTime = 1.0
[Grass]
bAllowCreateGrass = 1
bAllowLoadGrass = 0
iMinGrassSize = 15
iMaxGrassTypesPerTexure = 7
[GeneralWarnings]
SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList = Skyrim - Invalidation.bsa,Skyrim - Misc.bsa,Skyrim - Shaders.bsa,Skyrim - Textures.bsa,Skyrim - Interface.bsa,Skyrim - Animations.bsa,Skyrim - Meshes.bsa,Skyrim - Sounds.bsa,Skyrim - Voices.bsa,Skyrim - VoicesExtra.bsa
sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles = 1
SInvalidationFile =
[Combat]
fMagnetismStrafeHeadingMult = 0.0
fMagnetismLookingMult = 0.0
f1PArrowTiltUpAngle = 0.7
f1PBoltTiltUpAngle = 0.7
f3PArrowTiltUpAngle = 0.7
f3PBoltTiltUpAngle = 0.7
[Papyrus]
fPostLoadUpdateTimeMS = 500.0
bEnableLogging = 0
bEnableTrace = 0
bLoadDebugInformation = 0
[Water]
bReflectLODObjects = 1
bReflectLODLand = 1
bReflectSky = 1
bReflectLODTrees = 1
bAutoWaterSilhouetteReflections = 1
bReflectExplosions = 1
[Camera]
fMouseWheelZoomSpeed = 60.0
fOverShoulderCombatAddY = 0.0
fActorFadeOutLimit = 100.0
fOverShoulderHorsePosX = 35.0
fOverShoulderHorseAddY = -72.0
fOverShoulderHorsePosZ = 50.0
fOverShoulderPosZ = 18.0
fOverShoulderPosX = 0.0
fOverShoulderAddY = 0.0
fOverShoulderCombatPosZ = 24.0
f1st3rdSwitchDelay = 0.95
iHorseTransitionMillis = 1
iFPS = 60
[interface]
fSafeZoneY = 10.0
fSafeZoneX = 10.0
fSafeZoneYWide = 10.0
fSafeZoneXWide = 10.0
fBookOpenTime = 200.0
[VATS]
fVATSCastingAfterKillDelay = 1.2
fVATSRangedPercentSneakKill = 100.0
uVATSRangedPercentGlobal = 100
bVATSForceRanged = 1
bVATSMultipleCombatants = 1
Skyrimprefs.ini
[General]
fBrightLightColorB = 1.0000
fBrightLightColorG = 1.0000
fBrightLightColorR = 1.0000
iStoryManagerLoggingEvent =-1
bEnableStoryManagerLogging =0
[imagespace]
bDoDepthOfField =1
iRadialBlurLevel = 2
[Display]
iBlurDeferredShadowMask =5
fInteriorShadowDistance =3000.0000
fShadowDistance =8000.0000
iShadowMapResolutionSecondary = 4096
iShadowMapResolutionPrimary = 4096
iShadowSplitCount = 2
iMaxAnisotropy =0
fLeafAnimDampenDistEnd =4600.0000
fLeafAnimDampenDistStart =3600.0000
fTreesMidLODSwitchDist =10000000.0000
fGamma =1.0000
fDecalLOD2 =1500.0000
fDecalLOD1 =1000.0000
fSpecularLODStartFade =2000.0000
fShadowLODStartFade =200.0000
fLightLODStartFade =3500.0000
iTexMipMapMinimum =0
iTexMipMapSkip =0
iWaterMultiSamples =0
iMultiSample =0
iShadowMode =4
bTreesReceiveShadows =1
bDrawLandShadows =1
bFull Screen =0
iSize H =1152
iSize W =2048
fMeshLODFadePercentDefault =1.2000
fMeshLODFadeBoundDefault =256.0000
fMeshLODLevel2FadeTreeDistance =2048.0000
fMeshLODLevel1FadeTreeDistance =2844.0000
fMeshLODLevel2FadeDist =10000000.0000
fMeshLODLevel1FadeDist =10000000.0000
iScreenShotIndex =2
bShadowMaskZPrepass =0
bMainZPrepass =0
iMaxSkinDecalsPerFrame =25
iMaxDecalsPerFrame =100
bFloatPointRenderTarget =1
sD3DDevice = "AMD Radeon R9 200 Series"
bFXAAEnabled =0
iShadowMapResolution =8192
fShadowBiasScale =1.0000
iShadowMaskQuarter =4
iAdapter = 0
iShadowFilter =3
bShadowsOnGrass =1
bTransparencyMultisampling =0
bDeferredShadows =1
bDrawShadows =1
[Grass]
b30GrassVS =0
fGrassStartFadeDistance =18000.0000
fGrassMaxStartFadeDistance =7000.0000
fGrassMinStartFadeDistance =0.0000
[MAIN]
bGamepadEnable =1
bCrosshairEnabled =1
fHUDOpacity =1.0000
bSaveOnPause =1
bSaveOnTravel =1
bSaveOnWait =1
bSaveOnRest =1
fSkyCellRefFadeDistance =150000.0000
[GamePlay]
bShowFloatingQuestMarkers =1
bShowQuestMarkers =1
iDifficulty =2
[interface]
bDialogueSubtitles =1
bGeneralSubtitles =1
fMouseCursorSpeed =1.0000
bShowCompass =1
[Controls]
fGamepadHeadingSensitivity =1.0000
fMouseHeadingSensitivity =0.0125
bAlwaysRunByDefault =1
bInvertYValues =0
bGamePadRumble =1
bMouseAcceleration = 0
bUseKinect =0
[Particles]
iMaxDesired =950
[saveGame]
fAutosaveEveryXMins =15.0000
[AudioMenu]
fAudioMasterVolume =1.0000
fVal7 =1.0000
uID7 =0
fVal6 =1.0000
uID6 =0
fVal5 =1.0000
uID5 =0
fVal4 =1.0000
uID4 =0
fVal3 =1.0000
uID3 =94881
fVal2 =0.4000
uID2 =466532
fVal1 =1.0000
uID1 =554685
fVal0 =0.8000
uID0 =1007612
[Clouds]
fCloudLevel2Distance =262144.0000
fCloudLevel1Distance =32768.0000
fCloudLevel0Distance =16384.0000
fCloudNearFadeDistance =9000.0000
[TerrainManager]
fTreeLoadDistance =75000.0000
fBlockMaximumDistance =250000.0000
fBlockLevel1Distance =70000.0000
fBlockLevel0Distance =35000.0000
fSplitDistanceMult =1.5000
bShowLODInEditor =0
[NavMesh]
fObstacleAlpha = 0.5000
fCoverSideHighAlpha = 0.8000
fCoverSideLowAlpha = 0.6500
fEdgeFullAlpha = 1.0000
fEdgeHighAlpha = 0.7500
fEdgeLowAlpha = 0.5000
fTriangleFullAlpha = 0.7000
fTriangleHighAlpha = 0.3500
fTriangleLowAlpha = 0.2000
fLedgeBoxHalfHeight = 25.0000
fEdgeDistFromVert = 10.0000
fEdgeThickness = 10.0000
fPointSize = 2.5000
[Trees]
bRenderSkinnedTrees =1
uiMaxSkinnedTreesToRender =20
[Decals]
uMaxDecals =1000
bDecals = 1
bSkinnedDecals = 1
uMaxSkinDecals = 100
uMaxSkinDecalsPerActor = 60
bDecalsOnSkinnedGeometry = 1
iMaxDecalsPerFrame = 256
[LOD]
fLODFadeOutMultObjects =25.0000
fLODFadeOutMultItems =25.0000
fLODFadeOutMultActors =25.0000
fLODFadeOutMultSkyCell =1.0000
[Launcher]
bEnableFileSelection = 1
bShowAllResolutions = 1
uLastAspectRatio = 3
[blurShaderHDR]
bDoHighDynamicRange = 1
[blurShader]
bUseBlurShader = 0
[Water]
iWaterReflectHeight =2048
iWaterReflectWidth =2048
bUseWaterDisplacements =1
bUseWaterRefractions =1
bUseWaterReflections =1
bUseWaterDepth =1
skse.ini
[General]
ClearInvalidRegistrations=1
[NotPlacebo].
GiveFirstBornToSheson=1
[Memory]
Enable=1
MemBlock1=512
MemBlock2=512
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256
[Display]
iTintTextureResolution=512 ; other values could be 1024 2048 4096
[Debug]
WriteMinidumps=1
[interface]
EnableContainerCategorization=1
memory log for skse
logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB 256MB
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