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Posted

Well as the title says Mod Organizer does not launch my New Vegas game properly.

I launch the game through NV4GB.exe with NVSE however that is not the problem. (the game is also launched from program files (steam))

First I will start with what happens when I try to launch the game. (for testing purposes I have close on launch turned off)

Also I use Process Hacker to see the process that start and under what process they start under.

When the game is launched the fnv4gb.exe starts under ModOrganizer.exe.

Shortly after that FalloutMO.exe is started under the fnv4gb.exe.

And the last exe is steamerrorreporter.exe popes up under FalloutMO.exe and  closes itself after a short while.

This is all that happens when I try to launch the game with my current setup.

 

Now when I try to launch the game with no mods except DarnUI the game will launch without problem.

Also I have tried to disable modes one at a time to see if it is a specific mod or mods is causing the problem.

Doing this has resulted in the game launching properly but the mods installed during the launches and failures is inconsistent and feels sorta random.

 

Also I have had a TTW install before and it was running just fine but I got tired of it removed it.

I then installed some more mods (about 2-4) and the game would no longer launch.

 

I have tried re-installing both the game and Mod Organizer.

I have also re-downloading all the mods.

I have checked to see if the virtual folder is created and it is.

I have NOT tried to replicate the problem in NMM because of the large amount of mods.

 

Here is my computer specs and load order for however much that helps.

 

Load Order

 

  Reveal hidden contents

Some of the mods were merged by me and I plan to merge ADAM together and IMPACT together.
I have not made a Merge Patch yet but I will when I can get the game to launch properly.

 

Mod List (might help)

 

  Reveal hidden contents

The only files in the override are UIO folders.

 

Computer Info

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Posted (edited)

The only BSA I have are the vanilla ones for all DLCs, and when I have MO manage them, they're checked, and when MO doesn't manage them, I can't check them.

 

In any case, the problem has *nothing* to do with my FNV install - it's something systemic.   Some virus scans and a couple of reboots later, the problem seems to have magically vanished - I'm adding in all my mods again, and starting the game just fine (so far, knock wood).  And my computer somehow seems faster, too.  There must have been some nasty process running in the background that I wasn't aware of or something, though my it would make FNV hang with 49 mods, but not with 48, is beyond me.   I'm chalking this one up to gremlins, because I have no idea what the problem was, or why it seems to have suddenly gone away...

 

EDIT 1218pm PST - I may have spoken too soon.  Still hanging, just with way more mods activated.  Still nowhere near the 128 or so that I used to hit easily, though.

Edited by GalenZ
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Posted (edited)

Yea I had one situation where it would run with several mods active. Went to sleep for the night, next day it would not launch for some unseen reason. I think I'm going to call black magic on this now.

Edited by Morton
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Posted (edited)

The problem is definitely with the new Steam client, is affecting Skyrim too, and a workaround has been found.  To quote from https://forum.step-project.com/topic/7224-something-is-preventing-skyrim-from-running/ :

At this point I believe it's Steam.  Why? Because Steam is the only thing that has had an update in last few days - very close to when my problem started. I've been using MO 1.2.18 since it came out (a month or so ago maybe???) and it's been working fine.

On top of that, I found this MO's Nexus page, user "Dwailing" has a workaround that worked for me - full normal load order.  It's all about timing though.

The workaround:  Shutdown Steam. Start Skyrim from MO. It will complain about Steam not running.  Tell MO to start Steam. As soon as that happens, MO will give you another window that asks you to click "OK" when Steam is started.  DON'T WAIT from for Steam to start, IMMEDIATELY click OK.

Doing that has my normal full load working again.  It's tricky because of the timing, but it does prove there's nothing wrong Skyrim, MO, the number of mods or the mods themselves. It's something in Steam.

I just hope Steam gets this fixed soon!!!

I can verify that this works for me, so long as I am *very* quick about hitting 'return' to activate the OK button.

 

I have created a trouble ticket for this at Steam support, and I highly encourage anyone else who has the same problem to do so also.  The more problem reports they see, the more likely they are to address the issue.

Edited by GalenZ
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Posted (edited)

I will say this is a probable fix, however when trying it Steam launches faster than the 4GB enabler.

This of course results in a repeat of the original problem.

Does anyone know of a way to slow down or stop the Steam launch.

This does work if I don't use the 4GB launcher.

I am also having another problem where launching through MO causes the game to have a windowed full screen look.

Edited by Morton
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Posted
  On 2/22/2015 at 9:35 PM, CTDruinsmylife said:

so when i want to enter whiterun i got loading screen and it says its not responding...so its problem with steam or?

Don't touch anything. Just wait for the goddamned game to load. Sometimes it takes a while if you install a lot of mods with NMM.

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Posted

Can everyone verify if you have Win8.x?

I've noted this issue in Nexus and it seems to only affect Win8.x users. I am on Win7 and have not seen anything like it, and my Steam client updated at the same time as everyone else.

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Posted (edited)
  On 2/22/2015 at 6:55 PM, DoubleYou said:

I wonder if this problem only affects MO users...

Yes I think it does.

I did move my game to NMM for some time and it ran just fine.

Edited by Morton
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Posted

This is going to be a difficult one to fix I think.

Firstly the 'Best answer' method listed above unfortunately doesn't appear to work for ALL users 100% of the time, so it isn't the fix

Secondly @Tannin has posted in the Bug Genie that he has Win8.x and hasn't experienced this issue.

 

It does all seem to stem from the Steam client update but there is something extra in some of the Win8.x users systems that messes this up.

 

The current active issue is #1014.

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Posted
  On 2/28/2015 at 12:10 AM, Morton said:

The fix on the MO Nexus post fixes the problem like a charm.

I, however, am still having the game look like a maximized window once the start text pops up. (did not happen with NMM)

Assuming you are running MO, the Skyrim.ini and SkyrimPrefs.ini files used by MO are those in your "MO\profiles\{your profile name here}" directory and not those in your "C:\Users\{your user name here}\Documents\My Games\Skyrim" directory. To fix your problem the following should be in your SkyrimPrefs.ini

 

  Quote

 

bFull Screen=1

iSize H=1080

iSize W=1920

 

 

Change to width W and height H to fit your monitor.

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