Adonis_VII Posted January 10, 2015 Posted January 10, 2015 (edited) https://www.nexusmods.com/fallout3/mods/15685/? Auto Gates opens and closes the gates to various encampments. It makes no sense that everyone would leave their respective bases open and defenseless after you've left. What this does is play the opening animation in reverse so that gates close as you leave after a certain distance and will reopen as you approach. TTW version can be found here: https://taleoftwowastelands.com/content/auto-gates#comment-32994 *EDIT: The Author is WilliamSea, not WillieSea haha Edited January 10, 2015 by Adonis_VII
Kelmych Posted January 31, 2015 Posted January 31, 2015 Looks useful and lore friendly; having the gates permanently is convenient bu unrealistic. I'll test it.
GrantSP Posted January 31, 2015 Posted January 31, 2015 I've got this in my list of extras also. Haven't seen any errors with it yet, though I haven't played much with the guided install lately, but I find it hard to see there would be any.
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