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Dragon Souls not consumed after dragon is killed


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Posted

Hello everyone,

 

me again...i've recently shortened down my modlist from the full STEP Pack to a shorter version and started a new game. In this new game i'm experiencing a strange problem.

 

So far i've had 4 Dragon Fights (Mirmulnir, Sahloknir, one random encounter and one Assault caused by Deadly Dragons)

 

In all those fights, i've never been able to consume the dragon soul...no animation, nothing. I could loot the dragon, but it didn't turn into a skeleton or give me the soul.

This caused the quests in both cases (Mirmulnir and Sahloknir) to stop from advancing and i had to use the console to get those 4 souls and to get both quests back on track. All mods i'm using that are influencing the Dragons are: Deadly Dragons, Dragon Combat Overhaul and Dragon Shout with Voice.

 

 

My Loadorder is currently consisting of 139 esp/esm-files, including all Unofficial Patches, SkyRe, Climates of Tamriel and mostly realism based mods like Frostfall, Immersive NPCs and such things. Nothing that should influence the dragons as far as i know. I will provide a full list of Mods asap.

 

9 answers to this question

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Posted

This issue is almost always caused by a conflict between one of the dragon mods and with the unofficial patches scripts for dragon souls. 

I forgot the details of this issue sadly, but I know we got it around here somewhere in the depth of the forum! I was under the impression that in recent times as long as the load order where setup correctly that this should no longer be an issue at all however. 

 

Perhaps someone else can chip in as well with some more up to date info! 

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Posted

Yes..that was what i had found as well...mostly the Unofficial Dragonborn Patch was blamed if i remember correctly. The thing is...LOOT tells me everything is fine and the same mods with a lot of other mods used on an other save, did not cause the same problem

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Posted (edited)

The issue is actually described at the UDP nexus mod page. Basically you have a mod installed that modifies dragonactorscript.pex and/or mqkilldragonscript.pex. 

 

UDP is not to blame :)

 

Edit: Did you also install the SkyRe patchs from here: https://www.nexusmods.com/skyrim/mods/48629/? They are an absolute necessity and include an updated version of the unofficial skyrim redone patch. 

Edited by Nearox
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Posted (edited)

Mhh...i was wondering about this before, but thought that i just had switched to sort by name...

 

Mod Organizer apparently changed the priority to alphabetically on the left side of the screen when i created my new profile...that might be the problem - this will take some time, but i'll try to get it back in the way it should be

 

 

 

edit:

YES!

Changing the priority of the mods on the left side of Mod Organizer back to the way it was when i first installed them, worked

 

Is there a known reason why MO seems to change the priority to match the alphabetical order when i create a new profile?

Edited by Kaelas

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