So, after about a good 2-3 weeks of research, DDSopting, and meticulous instruction following, I've finally finished my loadout:
Baseline STEP Extended
+
VEGA
+
Extra mods for armor/weapon additions and city/road population.
I also DDsopt'd my vanilla BSAs according to the guide.
MO shows ~290 mods installed, with the plugin list ~215 (I'll be able to give specifics once I get home from work). Â It's a hefty load, but aside from one epic-superflip bugged-out ride to Helgen where Lokir got stuck behind the cart and couldn't get shot in the back (restarted the game after, worked fine 2nd time), it's been working great. Â
I am, however, experiencing quite a bit lower FPS than before playing with the setup, but that's not super surprising, seeing as I have, well, a LOT of mods. Â Outdoors (especially after coming out of the cave with Hadvar) it dips to about 20-25 (17-19 when looking into the distance), whereas inside Alvor's house, I had a pretty stable 50ish (which I am quite happy with). Â
My question is:  what is the best way to recover some FPS, especially outdoors?  My machine defaults to Ultra settings, and always got a steady 50-60 FPS with Vanilla (specs listed at the end of the post).  I'm not looking for super epic levels of FPS, but rather just a steady 30+ everywhere.  What would be the best way to go about helping my frame rate? Should I attack my graphics settings (AA=4x, VSync=default, Anisotropy, etc) or my textures first to gain back performance? I don't really want to uninstall SFO or SRO, but if it comes down to that, I will.Â
I've been looking into HialgoBoost, and might give that a try, as well as SPP (since I didn't install it originally), but am not sure whether or not those will help me get back some of that lost FPS.  I've also been investigating using Texture Optimizer since I have so many mods, but again, am not sure whether this will give me a noticeably FPS boost. I have followed the INI tweaks to the letter in the 2.2.8 guide, so I did activate the shadows on trees and land, as well as setting the grass variation to 7 per SFO's recommendation.
The only thing I did not do was use TES5Edit to clean my modlist after the original ESPs/ESMs (I did clean those). Â However, I doubt that will help with any FPS issues.
Question
tregolani
Hey all,
So, after about a good 2-3 weeks of research, DDSopting, and meticulous instruction following, I've finally finished my loadout:
Baseline STEP Extended
+
VEGA
+
Extra mods for armor/weapon additions and city/road population.
I also DDsopt'd my vanilla BSAs according to the guide.
MO shows ~290 mods installed, with the plugin list ~215 (I'll be able to give specifics once I get home from work). Â It's a hefty load, but aside from one epic-superflip bugged-out ride to Helgen where Lokir got stuck behind the cart and couldn't get shot in the back (restarted the game after, worked fine 2nd time), it's been working great. Â
I am, however, experiencing quite a bit lower FPS than before playing with the setup, but that's not super surprising, seeing as I have, well, a LOT of mods. Â Outdoors (especially after coming out of the cave with Hadvar) it dips to about 20-25 (17-19 when looking into the distance), whereas inside Alvor's house, I had a pretty stable 50ish (which I am quite happy with). Â
My question is:  what is the best way to recover some FPS, especially outdoors?  My machine defaults to Ultra settings, and always got a steady 50-60 FPS with Vanilla (specs listed at the end of the post).  I'm not looking for super epic levels of FPS, but rather just a steady 30+ everywhere.  What would be the best way to go about helping my frame rate? Should I attack my graphics settings (AA=4x, VSync=default, Anisotropy, etc) or my textures first to gain back performance? I don't really want to uninstall SFO or SRO, but if it comes down to that, I will.Â
I've been looking into HialgoBoost, and might give that a try, as well as SPP (since I didn't install it originally), but am not sure whether or not those will help me get back some of that lost FPS.  I've also been investigating using Texture Optimizer since I have so many mods, but again, am not sure whether this will give me a noticeably FPS boost. I have followed the INI tweaks to the letter in the 2.2.8 guide, so I did activate the shadows on trees and land, as well as setting the grass variation to 7 per SFO's recommendation.
The only thing I did not do was use TES5Edit to clean my modlist after the original ESPs/ESMs (I did clean those). Â However, I doubt that will help with any FPS issues.
Specs (for reference):
ASUS G75VW-RS72
Intel Core i7-3610QM Processor, 2.3 GHz (Max Turbo Frequency 3.3GHz), 6MB Smart Cache
12GB, PC3-12800/1600Mhz DDR3
NVIDIA GeForce GTX 670M w/3GB GDDR5
Any advice you guys can give would be amazing. Â Thanks so much for STEP!
6 answers to this question
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