Nearox Posted October 24, 2013 Posted October 24, 2013 WIP (name is also still a WIP... evrrything is called 'immersive' these days so I'm not sure about that one)A compilation of some of the most endorsed weapon, armor & clothing mods at the Nexus. Mods need at least 200 endorsements for inclusion. Makes selection easier because there are just too many of such mods at nexus to coonsider them all. At least if I will be doing this alone it is :)Excluding Immersive Armors & Weapons because they are already used so widely, wanted to build something different that brings a novel experience to some people.Idea is to give a as many choices as possible to the user.Replacer mods will not be in the package. Everything adds new stuff.Lore-friendliness or STEP philosophy is not taken into account. But no weird stuff that is immersion-breaking is allowed.Mods that are based on stuff from non-Elder Scrolls games are not allowed. Don't want e.g. Warglaives of Azzinoth (WoW), would completely ruin the immersion.NPC clothing improvements and bandoliers for NPCs are included.Trying to select the best and nicest mods that can be safely added to STEP:Core. Nothing should replace the textures added by STEP:CoreAt this stage everything is discussable and I would like to hear if you have any ideas for a weapon, armor and clothing package! Already added a selection of some of the top mods, totalling about 30 at the moment. Please have a look and let me know what you think. Would like: 1) suggestions on what to add or remove.2) suggestions on armor mods. found much more nice weapon mods than armor mods so far.2) your idea about a name for such a package. currently named WALL on the Wiki (Weapons Armor Loot and LeveledLists, but I decided Loot(ing) and LeveledLists (for e.g. monster mod/sic/etc.) deserves its own package)). https://wiki.step-project.com/Pack:WALL
eecer Posted January 25, 2014 Posted January 25, 2014 I think one of the best most lore friendly Weapon and Armor mods are Immersive Weapons and Immersive Armors.
rootsrat Posted January 25, 2014 Posted January 25, 2014 I think one of the best most lore friendly Weapon and Armor mods are Immersive Weapons and Immersive Armors. This ;): /snip[*]Excluding Immersive Armors & Weapons because they are already used so widely, wanted to build something different that brings a novel experience to some people./snip I'd recommend the following: [*]Crossbows Basic Collection[*]Shields of Skyrim[*]Additional Amulets - Unenchanted Necklaces[*]Armor Of Intrigue[*]Bosmer Armor Pack[*]Bucklers[*]Elemental Arrows[*]Menno HairFlowers[*]Torcs I haven't actually tested them all, but I played with some of them, and the rest are waiting in my queue to test in the future.
DoubleYou Posted January 25, 2014 Posted January 25, 2014 What about the Warchief Armor? That's included in Immersive Armors, and if I remember correctly, the individual one can only be crafted and is not in the leveled lists, unless my memory is proving ill.
Nearox Posted January 25, 2014 Author Posted January 25, 2014 Thx for your suggestions. Back in october I was seriously considering making this pack. At the moment though I am too busy with SRLE/mempatch and perhaps actually playing the game again for once :P. Next up is VEGA pack, which I'll btw alter to be more focused on combat & enemies, and after that I'll most likely continue with an equipment pack like this... Would be great if we could compile such a pack with a small group of people :)
Crimson13 Posted February 5, 2014 Posted February 5, 2014 While you're focusing on VEGA I do have a recommendation if you want to continue this. Here's a shield mod that I think is really well done: https://www.nexusmods.com/skyrim/mods/26344/?
Alkira Posted February 13, 2014 Posted February 13, 2014 While you're focusing on VEGA I do have a recommendation if you want to continue this. Here's a shield mod that I think is really well done: https://www.nexusmods.com/skyrim/mods/26344/?Hi Crimson13, I agree with you regarding the integration of this mod into this pack (I'm currently installing WALL over other packs :)). alkira.
Nearox Posted February 13, 2014 Author Posted February 13, 2014 While you're focusing on VEGA I do have a recommendation if you want to continue this. Here's a shield mod that I think is really well done: https://www.nexusmods.com/skyrim/mods/26344/?Hi Crimson13, I agree with you regarding the integration of this mod into this pack (I'm currently installing WALL over other packs :)). alkira.WALL has never evolved into more than a list of mods though... Compatibility probably won't be too much of an issue, but you should be aware that nothing has been tested.
Alkira Posted February 13, 2014 Posted February 13, 2014 Good evening, Are you using the EN-LL version or not for Crossbows Basic Collection Mod?I'd rather use the non-LL version (for stability purposes between mods) but I prefer to ask.Thanks for any advice on that. Alkira. While you're focusing on VEGA I do have a recommendation if you want to continue this. Here's a shield mod that I think is really well done: https://www.nexusmods.com/skyrim/mods/26344/?Hi Crimson13, I agree with you regarding the integration of this mod into this pack (I'm currently installing WALL over other packs :)). alkira.WALL has never evolved into more than a list of mods though... Compatibility probably won't be too much of an issue, but you should be aware that nothing has been tested.I've guessed that but it doesn't matter too much for me.I will patch everything (if needed) to make it work as it.Actually, I will make a patch for each pack I am to use and merge all in one after testings one by one. My long journey has already begun . Edit1: that said I will include your VEGA-Extended pack as well.Edit2: thanks for your reply, I appreciated. Alkira.
eecer Posted October 7, 2014 Posted October 7, 2014 Man, it has been a while since I have looked around on here. I can't believe this hasn't expanded! Thx for your suggestions. Back in october I was seriously considering making this pack. At the moment though I am too busy with SRLE/mempatch and perhaps actually playing the game again for once :P.Next up is VEGA pack, which I'll btw alter to be more focused on combat & enemies, and after that I'll most likely continue with an equipment pack like this... Would be great if we could compile such a pack with a small group of people :)I understand that you are working elsewhere but I would love to continue adding suggestions and testing this pack. If you're okay with more suggestions being posted, the only thing I would want to do is be able to change the wiki article on this mod. Even if I can't change the wiki, I would still love to work with everyone in adding a bunch of mods to the list. I'm currently going through my list of mods that I have used to find the best for this pack.
eecer Posted October 8, 2014 Posted October 8, 2014 (edited) So my list of things that I have used so far are mostly for diversity in NPCs that the player can use. I try to ensure that it's not a change that you can only craft but actually changes the game environment. Any others you guys can think of, or any dislike of what is below? Clothes:Common ClothesAdditional Children ClothesCloaks of SkyrimWinter is Coming - CloaksBandolier - Bags and PouchesBandolier for NPCsOpulent Outfits - Mage Robes of Winterhold V4Face Masks of SkyrimLeft Hand Rings Weapons:Immersive WeaponsUnique UniquesUnique Weapons RedoneCrossbows Basic CollectionGhosus Weapon PackThrowing Weapons - Death from Afar Armor:Immersive ArmorsArise - Chapter 1 - The Black SacramentOmegared99 - Armor CompilationBosmer Armor PackUnique Dragon Priest Masks - HD TexturesARMONIZER Armors PackImmersive Armors for NPCsArmor and Clothing for Kids Edited October 8, 2014 by eecer
Nearox Posted October 8, 2014 Author Posted October 8, 2014 Eecer, feel free to edit the wiki for this pack. I have no intention of continuing it.
NameTaken Posted October 8, 2014 Posted October 8, 2014 The meshes & textures from Arise - Chapter 1 - The Black Sacrament look really great, and I don't think the Default/Shrouded option would detract from the STEP mandate. Too bad the mod comes with so much additional stuff and does not replace every occurrence of the (Worn) Shrouded Armor (for instance Assassins from random encounters will still wear the vanilla outfit).
eecer Posted October 10, 2014 Posted October 10, 2014 Eecer, feel free to edit the wiki for this pack. I have no intention of continuing it. Thank you! Sadly, I do not currently have permission to edit the pack. Any chance you can grant me permission or is there someone else I need to contact?
eecer Posted October 12, 2014 Posted October 12, 2014 The meshes & textures from Arise - Chapter 1 - The Black Sacrament look really great, and I don't think the Default/Shrouded option would detract from the STEP mandate. Too bad the mod comes with so much additional stuff and does not replace every occurrence of the (Worn) Shrouded Armor (for instance Assassins from random encounters will still wear the vanilla outfit).That's an excellent point. I'll have to look into removing some of the OP enchantments and having it be for all NPC assassins. Not sure if the author is still working on it, but I'll definitely look into that.
Recommended Posts