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Requiem with SR:LE

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This is a suggestion for a STEP pack based on Requiem. This mod changes a great deal of things in the game to make the game more challenging and to encourage role-playing. Almost everything in the game is touched from AI, to merchants to Dragons and enemies etc..


Requiem - Guide


This is meant as a WIP so if anyone wants to chip in ideas or thoughts and suggestions then go right ahead. The Pack idea would be to just detail the mods and information you would need to add Requiem into your game but I feel it is more important to give a more complete list and order as there are many mods in SR and or STEP that are obsolete with Requiem and need to be left out or can cause conflicts. There are many more mods that could enhance this build such as something like SkyXP, but so far it looks really good and works really well on my machine.


This guide is based on Skyrim Revisited Legendary Edition both versions. So follow the latest one adding or or removing mods as required in the install order shown here. Then a variation of mods from the previous version, i.e animation, behaviour, face and body mods. I have made some changes such as using 'better males' (need to follow original SR for this). More importantly I have left out a great deal that I feel are not necessary for a great gaming experience. (May have forgotten a few but hey if I don't miss em then maybe I don't need em).


A note about optimizing - because of the limitations of the game engine using mods that make big changes in terms of spawns and scripts can cause CTDs and ILS, Freezes etc.. So in order to get a stable game something has to give. I choose the resolution of the textures as suggested by that splendid @Garfink fellow. This is that for every texture in the game including the HRDLCs I have reduced to 1024 x 1024 for all *.dds files and 512 x 512 for all *_n.dds and *_msn.dds normal files. This is laborious and time consuming but definitely worth it - the impact on visuals is minor IMO, but the impact on stability is huge. Of course if you don't use SkyTEST and Skyrim Immersive Creatures or similar then you could probably get away with higher resolutions. I run the game on Ultra with the performance version of RealVision ENB for CoT and ELFX as well as the latest binary from Boris. (Note - do not DDSOpt WATER / RW2 and Skyfalls bad idea, apparently)


The list I am including here shows a complete working modlist and install order as well as the all important load order. Because Requiem affects so many things in the game it needs to be lower in the load order than BOSS would suggest so I tend to place Requiem.esp after any and all content mods but before any follower based mods as Requiem will affect the stats on weapons and armour mods. Requiem - Dragonborn fixes some changes made to races by some mods and so needs to be much lower in the list.


More detail about Load order is shown below.











Skyrim Immersive Creatures.esp

Skyrim Immersive Creatures - DLC2.esp


Other stuff (like armor and weapon mods)



Requiem - Resources.esp


Any other Requiem Patches


Skytest Animals & Predators.esp(Required)

Skytest Animals & Predators-Dawnguard.esp

Skytest Animals & Predators-Dragonborn.esp

Requiem - Skytest Animals & Predators Patch.esp

Requiem - Skytest Animals&Predators Patch - HearthFires.esp


Requiem - Skytest Animals&Predators Patch - Dragonborn.esp



Any follower mods


Requiem - Dragonborn.esp

Requiem - SIC Patch.esp

Requiem - SIC Patch - DLC2.esp


etc..... Including Alternate Start (needs to be after Requiem.esp, not sure that it has to be after any other Requiem patches so normal BOSS position should suffice - I'm just playing safe here).


Bashed Patch.esp

Dual Sheath Redux Patch.esp





ASIS and AV could be used in this build (Just increased spawns and potions from ASIS also important to manage the number of spawns in the 'increased spawns.ini')


I am not using either because of the increased load on the game engine.


Modlist and install order is included here. Order reversed as you can see - not sure how to change that - easily anyway - Just work from the bottom up, simples tsk!). NOTE files with Opt at the end show just the optimized textures placed after the original mod where that mod has more than just textures in it. Where a mod only has textures then just the optimized version is listed. To save space on SSD drives it is probably a good idea to only keep the active mods installed in MO/mods folder and certainly no duplicates, that's what the big HDD is for.




+Conflict Resolution


+Falskaar - Realistic Needs and Diseases

+Realistic Needsand Diseases - Requiem Opt

+Realistic Needsand Diseases - Requiem

+Frostfall - Hypothermia Camping Survival Opt

+Frostfall - Hypothermia Camping Survival

-============Basic Needs and Survival===========

+Skyrim -Community- Uncapper

+Requiem - Immersive Creatures Patch

+Requiem - Dragonborn

+Requiem - Skytest Realistic Animals and Predators Patch

+Requiem - Immersive Armors Patch

+Requiem - Immersive Weapons Patch

+Requiem - Falskaar

+Requiem - Resources Opt

+Requiem - Resources

+Requiem - Rebalanced Potions Weight

+Requiem - The Roleplaying Overhaul Opt

+Requiem - The Roleplaying Overhaul

+Predator Vision - Vampire Werewolf and Khajiit

+Moonlight Tales - Werewolf and Werebear Overhaul Opt

+Moonlight Tales - Werewolf and Werebear Overhaul

+Fires Hurt

+Dual Wield Parrying

+Dragon Combat Overhaul - Requiem

+Better Fast Travel - Carriages and Ships Opt

+Better Fast Travel - Carriages and Ships

+Auto Unequip Ammo

+Acquisitive Soul Gems

-=========How The Game Is Played In Skyrim============

+Ultra Realistic Crossbow Shoot Sounds

+Ultra Realistic Bow Shoot Sounds

+Thundering shouts

+Smooth blade draw and Sheathe

+SILENT Skyrim

+Realistic wolf howls

+Improved Horse Step Sounds

+Improved Combat Sounds

+Heart of the Beast - Werewolf Sound and Texture Overhaul

+DSAMG - Dragonborn Patches

+DSAMG - Dragon Soul Absorb More Glorious

+Clanking Armor

+Better Weapon Swing Sounds

+Better Horse Pain Sounds

+Better Bards

+Better Animal Footsteps

+Ambient Seagulls

+Activate Fail Noise Removal

-============The Symphony of Skyrim============

+Dual Sheath Redux (with relevent packs)

-========Dynamic Equipment Patches========

+Lore Friendly and SemiSkimpy Armors - UNPB-BBP

+TroubleMakers Forsworn Armor Opt

+TroubleMakers Forsworn Armor

+TroubleMakers Clothing

+UNP Female Armors

+UNP Dragonborn Armors

+UNP Dawnguard Armors

+Greatsword Sheaths and Scabbards with Thinner Blades Opt

+Greatsword Sheaths and Scabbards with Thinner Blades

+Skyrim Weapon De-LARP-ification Project

+Improved closefaced helmets

+Closer Quivers and Longer Arrows

+aMidianBorn wolf armor and skyforge weapons Opt

+aMidianBorn wolf armor and skyforge weapons

+aMidianBorn Book of Silence Opt

+aMidianBorn Book of Silence

+Virtus Imperii - Imperial Gear Re-mastered Opt

+Virtus Imperii - Imperial Gear Re-mastered

+Winter is Coming - Cloaks Opt

+Winter is Coming - Cloaks

+Immersive Weapons Opt

+Immersive Weapons

+Immersive Armors Opt

+Immersive Armors

+Cloaks of Skyrim Opt

+Cloaks of Skyrim

+Bandolier - Dawnguard Opt

+Bandolier - Dawnguard

+Bandolier - Bags and Pouches Opt

+Bandolier - Bags and Pouches

+Amidianborn Armors Opt

-aMidianBorn Nordic Carved

-aMidianBorn Ebonymail

+aMidianBorn Ebony

-aMidianBorn Bonemold armor

+aMidianBorn Blades Armor

-============The Armory of Skyrim============

+Spouses Can Live Everywhere

+No Skill Limit

+Non-Essential Children

+My Home Is Your Home - a mod for followers

+Enhanced Skyrim Followers - Aela the Huntress

+Follower Trap Safety


+When Vampires Attack

+Run For Your Lives

+No NPC Greetings

+Move it Dammit

+Guard Dialogue Overhaul

+Better Stealth AI for Followers


+Dual Wield Blocking Animations

+Running With Your Bow Replacer

+NoMaaM Breathing Idles BBB

+No Spinning Death Animation

+New Animation for Magic Casting

+Immersive Animations

+Fores New Idles in Skyrim - FNIS

+Female Facial Animation

+Faster Get Up Stand Up

+Bowlegged jump animation Fix

+Belt-Fastened Quivers

+Argonian Sneak Tail Twist Fix

+360 Walk and Run Plus


+Smile in HD Opt

+XCE - Warpaint and Dirt Opt

+Whiter Teeth 4All Opt

+No More Ugly Bronze Shine Opt

+Drachis Argonians and Raptor Feet Opt

+Better Makeup for SKSE Opt

-============Finishing Touches============

+UNP Khajiit and Argonian Hotfix Opt


+THEHAGs Privat Tattoos for UNP - UNPB Opt

+THEHAGs Privat Tattoos for UNP - UNPB

+Mature Skin Texture and Body Opt

+Better Freckles Opt

+All in One Face


+Better Males Opt

+Better Males


+XP32 Maximum Skeleton -XPMS

+new children

+Coverkhajiits Opt

+Better Beast Races Opt

+Argonian Raptor Feet


-==========Face and Body==========

+The Eyes Of Beauty Opt

+The Eyes Of Beauty

+Natural Eyes Opt

+BVFE - Better Vampire Fangs


+Superior Lore-Friendly Hair Opt

+Superior Lore-Friendly Hair

+More Realistic Hair Opt

+Brows Opt


+Beards Opt


-=============Beards, Brows, and Hair=============

-================The People of Skyrim================

+Convenient Horses Opt

+Convenient Horses

-===============Animal Companions and Mounts============

+SkyTEST - Realistic Animals and Predators Opt

+SkyTEST - Realistic Animals and Predators

+Skyrim Immersive Creatures Opt

+Skyrim Immersive Creatures

+Bellyaches HD Dragon Replacer Pack

+Bellyaches Animal and Creature Pack Opt

-==============The Creatures Of Skyrim==============



+The Paarthurnax Dilemma

+Into the Depths

+Helgen Reborn Opt

+Helgen Reborn

+Gildergreen Regrown

+Enhanced Skyrim Factions - The Companions Guild

+Alternate Start - Live Another Life Opt

+Alternate Start - Live Another Life

-==============Modified and Expanded Quests================

+Vivid Landscapes - Volcanic Area Opt

+Vivid Landscapes - Volcanic Area

+Vivid Landscapes - Rocking Stones and Mountains Parallax Opt

+Vivid Landscapes - Rocking Stones and Mountains Parallax

+Vivid Landscapes - High Realistic Tundra Moss Opt

+Vivid Landscapes - Dungeons and Ruins Opt

+Vivid Landscapes - Dungeons and Ruins

+Vivid Landscapes - Cliffs and Creeks Opt

+Vivid Landscapes - Cliffs and Creeks

+The Skyrim Distance Overhaul LOD Improvement Opt

+The Skyrim Distance Overhaul LOD Improvement

+Skyrim Flora Overhaul Opt

+Skyrim Flora Overhaul

+SkyFalls and SkyMills - Animated Distant Waterfalls and WindMills

+Ruins Clutter Improved Opt

+Ruins Clutter Improved

+Realistic Water Two

+Moss Rocks - Dragonborn DLC Addon

+Moss Rocks Opt

+Moss Rocks

+High Quality LODs Opt

+High Quality LODs

+High Quality 3D Map

+HD Stone Quarry and Clay Deposit for Hearthfire Opt

+HD Stone Quarry and Clay Deposit for Hearthfire

+HD Enhanced Terrain Opt

+Grass On Steroids Natural Edition for SFO

+A Quality World Map - With Roads Opt

+Enhanced Distant Terrain 2 - Trudgement Day Opt

+Ash Rocks Opt

+Ash Rocks

+aMidianBorn Caves Opt

-=============Landscape and Environment=============

+Windmills resized

+Roadsigns Redone Opt

+Roadsigns Redone

+Project Parallax Remastered Opt

+Lanterns of Skyrim - All in One - Dawnguard Patch

+Lanterns of Skyrim - All In One

+HQ Paper Opt

+HQ Paper

+Hearthfire Chests

+Footprints Opt


+Dark Brotherhood Tenets Restored Opt

+Book Covers Skyrim Opt

+Book Covers Skyrim

-=============Clutter and Miscellaneous=============

+Project Parallax Remastered

+Enhanced Lights and FX

+Skyrim Realistic Overhaul Opt

+Static Mesh Improvement Mod Opt

+Static Mesh Improvement Mod

+No stretching

+Better Dynamic Snow


-=================The World Of Skyrim===============

+RealVision Opt


-========ENB Preset Data Files========

+Supreme Storms For CoT Opt

+Supreme Storms For CoT

+Splash of Rain Opt

+Splash of Rain    Incidently these mods work brilliantly together

+Real Rain Opt    for a full on weather experience - Weather Pack anyone?

+Real Rain

+Supreme and Volumetric Fog

+Morning Fogs

+Lightning during Thunder Storms

+Climates Of Tamriel


+Better MessageBox Controls

+Amazing Follower Tweaks Opt

+Amazing Follower Tweaks

+Better Dialogue Controls

-==============Dialogue and Follower Control============

+RaceMenu Opt


+Dungeon Quest Awareness

+CharGen Extension

-==============Character Creation==============

+Smaller Cursor


+Immersive HUD


-==================User Interface================

+Skyrim Project Optimization

+Point The Way

+Brawl Bugs Patch

-================Other Fixes=================

+Unofficial High Resolution Patch Opt

+Unofficial High Resolution Patch

+Unofficial Dragonborn Patch

+Unofficial Hearthfire Patch

+Unofficial Dawnguard Patch

+Unofficial Skyrim Patch

-========Unofficial Patches========

+Wyrmstooth Opt


+Falskar Opt


-========World Expansions========




+Dragonborn Optimized

+Hearthfires Optimized

+Dawnguard Optimized

+Vanilla Optimized

+Vanilla Cleaned esms

+Skyrim Script Extender




The LOAD order is included here.

















Skyrim Project Optimization - Full Version.esm




Lanterns Of Skyrim - All In One - Main.esm




Brawl Bugs CE.esp


Unofficial Skyrim Patch.esp


Unofficial Dawnguard Patch.esp


Unofficial Hearthfire Patch.esp


Unofficial Dragonborn Patch.esp


CharGen Morphs.esp




Better Dynamic Snow.esp


Morning Fogs.esp




Supreme Fog - CoT.esp


Clanking Armor.esp




Improved Combat Sounds v2.2.esp














Dual Sheath Redux.esp






Lanterns Of Skyrim - All In One - 1_5x Brighter.esp


Lanterns Of Skyrim - AIO - Dawnguard.esp


Book Covers Skyrim.esp


Book Covers Dawnguard.esp


Book Covers Hearthfire.esp


Book Covers Dragonborn.esp


Moss Rocks.esp


Moss Rocks_DB.esp


Point The Way.esp


SDO Full-LOD - Giant Campfires.esp


SDO Full-LOD - The Morthal Swamp Complete.esp


SDO Full-LOD - Whiterun Trundra Creeks.esp


Skyrim Immersive Creatures.esp


Skyrim Immersive Creatures - DLC2.esp


Skyrim Flora Overhaul.esp


Convenient Horses.esp


Auto Unequip Ammo.esp




Footprints - Ash.esp











Cloaks - Dawnguard.esp






Glass Variants.esp





Immersive Weapons.esp
















DSAMG - Miraak Music Fixes.esp


Gildergreen Regrown.esp


My Home Is Your Home.esp




quest into the depths.esp


Run For Your Lives.esp


When Vampires Attack.esp


The Paarthurnax Dilemma.esp






Acquisitive Soul Gems.esp


Differently Ebony.esp






Guard Dialogue Overhaul.esp


dD-No Twitching Dragon Death Animation.esp




SkyFalls Plus SkyMills - All DLC and Falskaar.esp




Helgen Reborn.esp


BFT Ships and Carriages - HF.esp




ELFX - Moonpath.esp




Requiem - Potions Weight.esp


Requiem - Resources.esp


Requiem - Immersive Weapons.esp


Requiem - Immersive Armors.esp


Requiem - Falskaar.esp


REQ - BCS Patch.esp








Requiem - Skytest Animals&Predators Patch.esp


Requiem - Skytest Animals&Predators Patch - HearthFires.esp


Requiem - Skytest Animals&Predators Patch - Dragonborn.esp






ClimatesOfTamriel Falskaar.esp

Supreme Storms - Cot Version.esp























Predator Vision.esp




Better Stealth AI for Followers.esp


Dual Wield Parrying_SKSE.esp




No Skill Limit.esp


dD-No Spinning Death Animation.esp








Slightly Reduced Distance NPC Greetings.esp








Requiem - Dragonborn.esp


Requiem - SIC Patch.esp


Requiem - SIC Patch - DLC2.esp


Alternate Start - Live Another Life.esp






RealisticWaterTwo - Legendary.esp


RealisticWaterTwo - Waves - Wyrmstooth.esp


RealisticWaterTwo - Falskaar.esp


RealisticWaterTwo - Waves - Falskaar.esp


DragonCombatOverhaul - Requiem Patch.esp





SR Conflict Resolution.esp


Bashed Patch, 0.esp


Dual Sheath Redux Patch.esp





This guide works and is stable but is also intended as a starting point for building a fully accepted and correctly formatted etc. STEP - Requiem Pack.


This guide such as it is would not have been possible without the hard work of certain  people - the list is probably extensive (mod authors, STEP team etc..) but for now I'll just give a shout out to two key individuals whose work I have referenced and used unashamedly and of course the Requiem mod authors for their brilliant work.


Neovalen for SR and SR:LE

Garfink for his work on getting stability in the game, which has made all the difference in reducing those pesky script/spawn induced CTDs etc..

Xarrian and Ogerboss for Requiem

Azirok for all these brilliant Requiem Patches.


All I have done is type this up and add a bit of copying and pasting and of course spent more time mucking about with modding STEP style than playing for the last couple of years (ish) and hopefully I can start to address this balance for myself at least.


All the best,



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You are probably correct, Azirok has made one and he's testing it now, so will be ready soon, probably should have left Wyrmstooth off for now. It doesn't start until you are level 10 or until a certain point in the main quest is reached. All it means for now though is if you were to go to Wyrmstooth without the patch then it would be too easy perhaps considering the increased damage and armour values. I will add the patch in as son as it is out.



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Sounds interesting, Requiem does have elements of this in that wooden bows and weapons can be destroyed in combat certainly they get knocked out of your grasp if your level / skill isn't high enough but "Weapons and Armor Degradation and Repair" is more of an immersion mod than anything - if it works without too much hassle then great otherwise I wouldn't worry too much - it works with IA and IW and SkyRe apparently.



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Thinking about what huge amounts of conflict resolution I had to go through if using requiem makes me shiver even though I must admit I'm interested just not entirely confident yet I'd manage.

There are quite a couple of mods in your list I consider adding right now though and I have a couple of questions about it.


1.: Is there a particular reason not to use werewolfmastery alongside moonlight tales?

I've been using EFF Beta in an earlier testrun and encountered issues with Lydia after she got infected with lycanthrophy by a npc werewolve encounter once I actually myself became a werewolf(wasn't able to recruit her again afterwards, and of course can't tell what mod exactly might have been responsible). I'm curious about how AFT does play together with Moonlighttales even though I had other minor issues with AFT before(Lydia again, AFT wasn't able to overwrite her default shield equipment i.e. and custum outfits were applied slowly so followers would be naked on cellload sometimes). I'm seriously considering not using any followeroverhauls anymore and just add a couple of custom followers on top of the vanilla system.:(


which brings be to 2.The Aela Follower Mod:

From the description of that mod it looks like she's got her own followersystem and horseusage. How well does this jive with Convenient horse and AFT(I might try it once more not sure yet)? Is conflict resolution required or special settings?

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I am in the process of reconsidering Convenient Horses - I suspect that it does present some scripting issues - Requiem does already address horses and with AFT I'm not sure CH is needed. That said to answer your questions in order..


1. Requiem already changes and increases the damage from all Werewolves so Werewolf Mastery is not really needed - probably not completely compatible without a patch.

2. I have had no problems with the Aela Mod or any other specifically scripted follower mod but there may be issues with CH - see above. I will need to look into wether or not CH is really important given the existing functionality in Requiem and AFT.



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Yes it is a good mod, this is only a suspicion as yet due to the fact the only CTD I have had with this set up was riding a horse - and there has always been a tendency to CTD when riding a horse on other set ups. I don't think it has anything to do with CH per se but perhaps another script issue where the game engine has to load more than it can handle.


So not saying no to CH just curious about speed related crashes.



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Thx for the reply earlier. I decided to go on without a follower overhaul and CH for now.


Wasn't too happy with Skyrim Unleashed as it got too easy too fast so figured I try requiem against the odds of me managing the conflicts. Aaaand I was right. I'm too noob to resolve all the conflicts of requiem. Especially the conflicts with the USKP. I have no idea what actually MUST be carried over from there. Tried anyway and that resulted in wolves and sabertigers attacking the wagontrain on the helgen intro messing it all up:D


I can't believe there isn't a patch for it in the first place. Ah well. Did you do any serious patching there?

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Yeah I'm probably too much of a perfectionist there. Requiem overwrites a lot of bugfixes even where it's not necessary. Most of it nitpicks though like fixed bethesda typos. Some things however I'm not so sure of like in example AI packages and USKP bodycleanupscripts. Since I add a lot of actors to my game I'm trying hard to carry over anything from the USKP that might help with keeping the game stable and reliable in that regard. But I guess it's just a bad idea to modify requiems changes to actors in any way so I will dump that.

I also cleaned requiem earlier which is another thing that may have introduced issues. As it's hard to tell if there isn't some vanilla record requiem relies on heavily.

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I've tried that before and it wasn't much of a help at the time. Not sure that those ITMs, and there are a lot, are intentional. There was a thread about that on the mod page a while back, I don't remember it that well though.


I would be interested to find out about any issues that you discover about the mod but well worth checking with ogerboss and azirok about cleaning issues.



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I decided to use an uncleaned requiem now and resolve conflicts manually(I think I might get addicted to conflict resolution).


Not sure if it made any difference.


My papyrus is actually quite clean mostly so I guess the conflict resolution worked fine so far.


I had lots of ILS earlier that I could track down to Better Vampire-Requiem conflicts, I tried to run BV after Requiem manually resolving conflicts in order to not break BV which is definitly the case if you load it before requiem making requiem vampirescripts overwrite those of BV. Interestingly the ILS stopped when I manually made sure spell effects from requiem overwrite BV esp. No way to tell yet if it will actually work in game. Atm I can only recommend not using Better Vampires with requiem at all.


I'm still crashing though I think this might actually be related to my windows installation being in desperate need of a refresh, I'm getting BSODs outside Skyrim as well(I suspect I have a corrupted registry and unfortunatly I can't find my windows install disk since I moved and will have to get another copy -  which might take a while as I'm quite low on money atm:(, and to be frank I loathe reinstalling windows as I don't have enough storage on my pc nor own an external drive to save all my files ).


Unless runtime errors when quitting the game while not inside the mainmenu and as well on reloads after death and sometimes random are common issues with requiem?

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Windows itself can be a cause of a variety of problems so good luck with that. I have rolled back my install several times.


Requiem used to bundle some esp files to make changes, one of which was to cancel the changes Requiem made to vampires so that it would be more compatible with vampire mods. It might be worth trying to download an older version with those patches included and have a look at it in TES5Edit if you want both of those mods. Requiem does address vampires already but it declares that BV and BS are both compatible but might be better with the Requiem - No Vampire Tweaks.esp patch which is still available from the site.


My Requiem install is fairly stable - not perfect but CTDs are rare and ILS rarer still. Very playable but I suspect that my reduced textures are a big part of that.



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