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Posted
1 hour ago, LoveCter said:

Here is the  log, debug log and bugreport.txt from the version you gave: https://limewire.com/d/wKhYx#aMAzU07UYE

In MO2 right window Data tab, enter the filename DynDOLOD_FO4_TexGen_noalpha_folipnewlodsesp.txt into the Filter field to the lower right.

It should report it to be from the mod folder that FO4 FOLIP 7.0 is installed in. Upload that file.

Posted
3 hours ago, LoveCter said:

Run this test version https://mega.nz/file/wB42zJ6A#nk7NdW39vEtR_wfGZGUI8v23U4y6ytqSE5msbmZN_2M
Upload new log, debug log and bugreport.txt if it exists.

  • Thanks 1
Posted

Here is the log for this version (still no new bug report and DynDOLOD_FO4_TexGen_noalpha_folipnewlodsesp.txt is the same)
I had already rerun Folip script again.

TexGen_FO4_Debug_log.txt TexGen_FO4_log.txt DynDOLOD_FO4_TexGen_copy_FOLIPBeforeGenerationesp.txt DynDOLOD_FO4_TexGen_noalpha_FOLIPBeforeGenerationesp.txt DynDOLOD_FO4_TexGen_alpha_FOLIPBeforeGenerationesp.txt DynDOLOD_FO4_TexGen_noalpha_folipnewlodsesp.txt

Posted (edited)

Should I reinstall the whole game?
Here is the log: https://limewire.com/d/UOjFC#pBB35Qftmo

So here is the thing, I have just installed a modern replacer for billboard on discord and the TexGen works again.
I think it replaces the missing texture with it's own texture. Still not the vanilla billboard tho.
Thanks again

Edited by LoveCter
Posted (edited)

Question, after running texgen for my tree meshes, the resulting textures, are, to quote the Sniff log, "Not a power of 2."


textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest04_0036ed36_2_n.dds
    Texture size 76x256 is not power of 2

textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest05_0036ed37.dds
    Texture size 80x256 is not power of 2

textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest05_0036ed37_1.dds
    Texture size 76x256 is not power of 2

textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest05_0036ed37_1_n.dds
    Texture size 76x256 is not power of 2
Etc. 
Is this an issue?
I've attached my tree meshes, most of the generated textures, and the TexGen logs.
Using the latest version of  TexGen.

trees.7z Generated Textures.7z Logs.7z

Edited by DarthVitrial
Posted

 

[Main Instruction]
Error: Item not found while processing Skyrim.esm [REFR:000871D5] (Places MountainCliff04 [STAT:00027D1D] in HHpathShrine03b [CELL:000097A2] (in Tamriel "Skyrim" [WRLD:0000003C] at 16,-16))

what dose this mean i need help please first time doing lods

Posted
On 9/29/2025 at 4:24 PM, LoveCter said:

Should I reinstall the whole game?
Here is the log: https://limewire.com/d/UOjFC#pBB35Qftmo

So here is the thing, I have just installed a modern replacer for billboard on discord and the TexGen works again.
I think it replaces the missing texture with it's own texture. Still not the vanilla billboard tho.
Thanks again

Run this test veision https://dyndolod.info/Downloads/Test-Versions
Upload new log, debug log and bugreport.txt if it exists.

Provide the name/link of replacer mod. Avoiding the cause of an error is not the same as fixing issue, though. So we want to see this through until it works as it should no matter what.

Posted
11 hours ago, DarthVitrial said:

Question, after running texgen for my tree meshes, the resulting textures, are, to quote the Sniff log, "Not a power of 2."


textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest04_0036ed36_2_n.dds
    Texture size 76x256 is not power of 2

textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest05_0036ed37.dds
    Texture size 80x256 is not power of 2

textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest05_0036ed37_1.dds
    Texture size 76x256 is not power of 2

textures\terrain\lodgen\dv02hotm.esm\dv02treepineforest05_0036ed37_1_n.dds
    Texture size 76x256 is not power of 2
Etc. 
Is this an issue?
I've attached my tree meshes, most of the generated textures, and the TexGen logs.
Using the latest version of  TexGen.

trees.7z 2.91 MB · 1 download Generated Textures.7z 429.95 kB · 1 download Logs.7z 179.17 kB · 1 download

https://dyndolod.info/Messages/Texture-Resolution
If a texture with an unsupported resolution is used directly it can cause CTD or performance issues. It depends on the used compression format and the exact situation the texture is used in.
A texture that is added to a texture atlas can technically use any resolution, since the atlas texture resolution meats the requirement. Tree/grass LOD billboards are typically never used directly.


https://dyndolod.info/Official-DynDOLOD-Support-Forum
Report the actual problem or error message 
There are no related error or warning messages in the provided TexGen log. No problems with the game were mentioned.

https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search
https://stepmodifications.org/forum/search/?&q="power of 2"

Posted
8 hours ago, joebob1800 said:

[Main Instruction]
Error: Item not found while processing Skyrim.esm [REFR:000871D5] (Places MountainCliff04 [STAT:00027D1D] in HHpathShrine03b [CELL:000097A2] (in Tamriel "Skyrim" [WRLD:0000003C] at 16,-16))

what dose this mean i need help please first time doing lods

Moved to the DynDOLOD 3 Alpha thread.

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log, debug log and bugreport.txt to upload when making posts.

The message should have a link Click on this link for additional explanations and help for this message that should open https://dyndolod.info/Messages/Exceptions as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages.

Scroll down to
Item not found
Always use the latest version of DynDOLOD/TexGen as explained above.
This is a bug with the tools encountering unexpected situations. Make a report with the log, debug log and bugreport.txt as explained on the official DynDOLOD support forum
.

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