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Posted
36 minutes ago, trancybrat said:

hello, 

for some reason whilst using ERM - Enhanced Rocks and Mountains - DynDOLOD Add-On, my most recent LOD generation with DynDOLOD has resulted in every distant mountain mesh being invisible. it's something to do with the aforementioned mod as I did not change my load order other than that, which is unfortunate as installing said mod was the only reason I chose to re-run DynDOLOD/TexGen at all.

logs are here: https://ufile.io/f/qxq1l (I skimmed them myself and couldn't see anything obvious but I am not the most knowledgeable when it comes to these specific logs)

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to provide useful screenshots.

https://dyndolod.info/FAQ#Entire-LOD-missing

Test if it happens with seasons disabled in its INI Season Type = 0 or for a specific season only.

Posted
3 hours ago, sheson said:

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to provide useful screenshots.

https://dyndolod.info/FAQ#Entire-LOD-missing

Test if it happens with seasons disabled in its INI Season Type = 0 or for a specific season only.

In what INI? the Seasons of Skyrim INI?

How would that affect the mountain meshes? I'm talking about the statics. I'm not missing the entire LOD, only pieces of it. The mountain statics specifically.

Posted
21 minutes ago, trancybrat said:

In what INI? the Seasons of Skyrim INI?

How would that affect the mountain meshes? I'm talking about the statics. I'm not missing the entire LOD, only pieces of it. The mountain statics specifically.

I tested without Seasons. The mountain meshes are still missing/invisible.

Posted
1 hour ago, trancybrat said:

In what INI? the Seasons of Skyrim INI?

How would that affect the mountain meshes? I'm talking about the statics. I'm not missing the entire LOD, only pieces of it. The mountain statics specifically.

No useful screenshots were provided after request.

In po3_SeasonsOfSkyrim.ini.

Upload C:\Modding\DynDOLOD\Logs\DynDOLOD_SSE_Object_Report.txt

Posted
2 hours ago, sheson said:

No useful screenshots were provided after request.

In po3_SeasonsOfSkyrim.ini.

Upload C:\Modding\DynDOLOD\Logs\DynDOLOD_SSE_Object_Report.txt

Not sure what a screenshot would've done. I explained what was missing specifically.

I did the .ini suggestion. No dice.

I've just opted to removing the offending article from my mod list. Causing too much trouble for me.

Posted
5 hours ago, trancybrat said:

Not sure what a screenshot would've done. I explained what was missing specifically.

I did the .ini suggestion. No dice.

I've just opted to removing the offending article from my mod list. Causing too much trouble for me.

Requested screenshots and report file have not been provided.

Screenshots would help everyone else to understand what you mean by "distant mountain mesh being invisible" as that is a pretty broad statement and if paired with a useful screenshot of an affected full as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots provide information which reference, base record(s) are affected to look them up in the log and reports for first troubleshooting steps to determine the actual cause of a problem.

Ignoring requests and giving up by just removing mods is not troubleshooting.

Posted
4 hours ago, TheMoon401 said:

There is something wrong with my road/snow textures but everything else is running fine.

https://ibb.co/wSGgjkJ

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log and debug log to upload when making posts.

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to make useful screenshots of full models and their affected LOD.

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Rudimentary-Troubleshooting to check if something is LOD or not with tll in console to determine what it is actually missing texture. Seems the screenshot shows some full models missing textures.

Check the and the https://dyndolod.info/Help/Summary-Of-Messages for https://dyndolod.info/Messages/File-Not-Found-Textures messages.

Posted
1 hour ago, MarkAim said:

For some reason I'm getting weird textures on distant LODs I'm using the latest version of Dyndolod 165 I'm on ver 1.5.97 here's a screenshot the house have a white texture https://ibb.co/v4MZW7r  https://ibb.co/GkxN8Cn 

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log and debug log to upload when making posts.

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to make useful screenshots of full models and their LOD.

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Rudimentary-Troubleshooting to check if something is LOD or not with tll in console.

Posted
9 hours ago, sheson said:

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log and debug log to upload when making posts.

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to make useful screenshots of full models and their LOD.

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Rudimentary-Troubleshooting to check if something is LOD or not with tll in console.

Sorry for the late reply did some testing this morning without Dyndolod and it seem it not the issue. Ill have to do some testing on my end

Posted
17 hours ago, sheson said:

Requested screenshots and report file have not been provided.

Screenshots would help everyone else to understand what you mean by "distant mountain mesh being invisible" as that is a pretty broad statement and if paired with a useful screenshot of an affected full as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots provide information which reference, base record(s) are affected to look them up in the log and reports for first troubleshooting steps to determine the actual cause of a problem.

Ignoring requests and giving up by just removing mods is not troubleshooting.

It was not a vague statement, but alright, here:
Cy6bWtq.png

FILvTRP.png

As you can see, the distant mountain LOD meshes for mountain cliff/peak/etc statics are missing. 

Here's the object report file https://ufile.io/y7qn45u6

Removing ERM didn't even fix it. Something is going wrong within DynDOLOD specifically. Reminder that I tried to disable seasons within the SOS .ini and that didn't change anything.

Posted
2 hours ago, trancybrat said:

It was not a vague statement, but alright, here:
Cy6bWtq.png

FILvTRP.png

As you can see, the distant mountain LOD meshes for mountain cliff/peak/etc statics are missing. 

Here's the object report file https://ufile.io/y7qn45u6

Removing ERM didn't even fix it. Something is going wrong within DynDOLOD specifically. Reminder that I tried to disable seasons within the SOS .ini and that didn't change anything.

I believe sheson is asking for general screenshots as you have provided but more importantly, a screenshot of one of the impacted meshes using More Informative Console so that the object IDs and source plugins are shown. The article linked (https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots) also reveals how to get such screens from LOD.

... and how to force an ideal weather to make distant objects clearer.

Posted
37 minutes ago, z929669 said:

I believe sheson is asking for general screenshots as you have provided but more importantly, a screenshot of one of the impacted meshes using More Informative Console so that the object IDs and source plugins are shown. The article linked (https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots) also reveals how to get such screens from LOD.

... and how to force an ideal weather to make distant objects clearer.

the issue is pretty clearly visible here, regardless of weather. Distant mountain meshes are missing, but only in specific areas: you can see clearly the difference between the appearance of the Throat of the World and the ridgeline with the trees.

I'll post the other screenshot with the console info in a moment.

Posted
28 minutes ago, trancybrat said:

the issue is pretty clearly visible here, regardless of weather. Distant mountain meshes are missing, but only in specific areas: you can see clearly the difference between the appearance of the Throat of the World and the ridgeline with the trees.

I'll post the other screenshot with the console info in a moment.

https://imgur.com/a/N5N6Ckf

this album has more images with clearer weather + screenshots with random mountain meshes selected within the console. I'm sorry if the console doesn't really help, it's kind of difficult to tell which affected meshes are invisible at distance and if any aren't. 

I'm really just baffled by this I've never encountered such serious issues using DynDOLOD before. Absolutely no clue what the cause is. I don't have any mods that edit or replace mountain meshes anymore. Only textures.

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