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Posted
1 minute ago, TheDude said:

Sorry, but how to I do that? CK? Or SSE Edit perhaps?

Type in the reference form id into the FormID field top left of xEdit and hit enter.

Posted (edited)

This is the form id: skyrimesm_101912_DynDOLOD_LOD [REFR:DC00DEF3] (places BleakFallsDraugrTorch02ns_DynDOLOD_LOD [STAT:090025C5] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -43,0)

And one more:

skyrimesm_101927_DynDOLOD_LOD [REFR:DC00DEFC] (places DefaultTorch01NS_NoMove_DynDOLOD_LOD [STAT:090025C9] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -43,0)

Edited by TheDude
Posted
10 minutes ago, TheDude said:

Is it this one?

"MarkarthWorld_Firstborn_%43_0 [REFR:DC0102B4] (places MarkarthWorld_FirstbornActivator "ThouShaltBowToMaster" [ACTI:DC01021E] in GRUP Cell Persistent Children of [CELL:00016E02] (in MarkarthWorld "Markarth" [WRLD:00016D71]) at -43,0)"

Look up DC002AB5 from the screenshot that show the fxglow in Markarth

Posted (edited)

Thats an old screenshot, the new ones (from the latest LOD-generation) have ref form id: DC00DEF3 and DC00DEFC and I've typed in those in Xedit.

https://imgur.com/a/zyxya9K

image.thumb.png.6d016097f309b86a76ff5ac687ac6e13.png

Editor IDs: skyrimesm_101912_DynDOLOD_LOD

skyrimesm_101927_DynDOLOD_LOD 

Edited by TheDude
Posted

There are a few more light bulbs floating around but I only checked ID on two of them... Havent seen them anywhere else than Markarth and Ive been into every city, town, cave etc...

Posted
5 minutes ago, TheDude said:

Thats an old screenshot, the new ones (from the latest LOD-generation) have ref form id: DC00DEF3 and DC00DEFC and I've typed in those in Xedit.
 

Good! Now look up the mentioned 00101912 and let me know if any plugin is overwriting it. Just gathering all the info.

Posted (edited)

Sure, give me a sec, Xedit just crashed...

WTH, it doesnt find anything and keeps freezing on me... What am I doing wrong here? Im typing 00101912 in the Editor ID window? 

image.thumb.png.da96c276e721ffac64432151009c71c4.png

Edited by TheDude
Posted
20 minutes ago, TheDude said:

Sure, give me a sec, Xedit just crashed...

WTH, it doesnt find anything and keeps freezing on me... What am I doing wrong here? Im typing 00101912 in the Editor ID window? 

image.thumb.png.da96c276e721ffac64432151009c71c4.png

Put the number into the FormID field and the hit Enter. 

Posted
1 minute ago, TheDude said:

Lol, yep that worked... Guess I need more coffee today to get my head straight...

How can I see if any plugins are overwriting it? (I just took a screenshot: https://imgur.com/a/JHxVLgz )

Nothing is overwriting it. All plugins would be listed in the right window.

Thanks. That's all for now that I needed to now so I can test myself.

  • Like 1
Posted
5 hours ago, TheDude said:

Well, I did a new LOD-generation without FXGlow but to no avail, the floating lightbulbs are still present in Markarth... weird...

That is because this is a fake light in child worlds. The source reference is a LIGH and not a base record with a fxglow*.nif  which is what the FxGlow rules are targeting.

Posted (edited)

Ah, thanks, that makes sense!

Edit: going to do a new lod-generation now, do you think disabling "Fake lights in child worlds" but enabling "FXGlow" would work?

Edited by TheDude

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