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Posted
25 minutes ago, sheson said:

New error with test version exe, with different error line:

[Main Instruction]
Error: No VMAD for SkyrimSE.exe DynDOLOD_FirstbornActivator "ThouShaltBowToMaster" [ACTI:00000902]

Debug log: https://ufile.io/o1bvpfim

 

DynDOLOD_SSE_log.txt

Posted
20 minutes ago, Yomi said:

00000902 not found
only fe000902 at ccQDRSSE001-SurvivalMode.esl

3 minutes ago, S-Matrix said:

New error with test version exe, with different error line:

[Main Instruction]
Error: No VMAD for SkyrimSE.exe DynDOLOD_FirstbornActivator "ThouShaltBowToMaster" [ACTI:00000902]

Debug log: https://ufile.io/o1bvpfim

 

DynDOLOD_SSE_log.txt 524.52 kB · 1 download

Get new test version from https://stepmodifications.org/forum/topic/20141-dyndolod-300-alpha-183/page/688/#findComment-284419

Test if there is anything different. Probably not. If same error message, just report that. No need for logs.

Posted (edited)
2 minutes ago, sheson said:

Same on VR error as the other guys on SE. Follow the posts about the test version. Whoever reports results first whenever I upload a new test version "wins" :)

That last test was with the test version. Let me try one more time.

Edited by WinterishClover
Posted
Just now, Yomi said:

The new version helped to solve the error. Thanks! :thumbsup:

Follow up request if things actually worked out as they should:

Open DynDOLOD.esp in xEdit (it is OK to only load the plugins that are required for it)

Enter "Tamriel_Underside_DynDOLOD_NOLOD" without quotes into the Editor ID field top left and hit the Enter key. It might take a while searching but should eventual;y show the record in the right window.

Check if the record has a VMAD - Virutal Machine Adapter element that sets the "SHESON_DynDOLOD_ObjectEnabler" ScriptName and links to a FLST FormList "DynDOLOD_Tamriel_UndersideWorldspaces".

if unsure about this, just post a screenshot.

  • sheson changed the title to DynDOLOD 3.00 Alpha 184
Posted
31 minutes ago, sheson said:

Follow up request if things actually worked out as they should:

Open DynDOLOD.esp in xEdit (it is OK to only load the plugins that are required for it)

Enter "Tamriel_Underside_DynDOLOD_NOLOD" without quotes into the Editor ID field top left and hit the Enter key. It might take a while searching but should eventual;y show the record in the right window.

Check if the record has a VMAD - Virutal Machine Adapter element that sets the "SHESON_DynDOLOD_ObjectEnabler" ScriptName and links to a FLST FormList "DynDOLOD_Tamriel_UndersideWorldspaces".

if unsure about this, just post a screenshot.

here

2025-02-11 003116.png

Posted
1 minute ago, Yomi said:

here

2025-02-11 003116.png

Thank you for verifying the alternative method works as it should.

The DynDOLOD 3 Alpha-184 does not add the superfluous Activate Parent. If you like you can right click and remove it (from all underside references).
It shouldn't matter either way.

  • Like 1
Posted

Hi,

I've just tried to use the DynDOLOD however when i try to generate the file an error comes up saying i have to many full modules.

However i only have 253 active ESM's + ESP's along with 1394 ESL's.

I'm using the DLL NG and the resources SE

 

Posted (edited)

Good job really, forcing update on people without warnings and it's the users who get penalized. And ofc no proper filepath so you can't do what it's asking you to do.

What do i do with this please ? because i have no such file in my mods

KQtmGzy.jpeg

Edited by zebee
Posted (edited)
1 hour ago, Mrwhitus said:

Hi,

I've just tried to use the DynDOLOD however when i try to generate the file an error comes up saying i have to many full modules.

However i only have 253 active ESM's + ESP's along with 1394 ESL's.

I'm using the DLL NG and the resources SE

 

https://dyndolod.info/Messages/Plugin-Limit

DynDOLOD needs 2 (1x esm and 1x esp) to 3 (with occlusion.esp if it can't be flagged as light) plugins. You need to make space for it.

Edited by PRieST

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