sheson Posted October 9, 2024 Author Posted October 9, 2024 3 minutes ago, m1sf1t711 said: Oh I clicked on it when I ran close to it as it loads in then, sorry. Was that wrong? I just tested it with the DynDOLOD output enabled and CACO Farm Overhaul disabled and the lod loaded in perfectly. So the issue is obviously with the CACO Farm Overhaul mod and I will report it to the mod author. Thank you so much for your help Test of there is a change with text version of DynDOLOD DLL NG https://mega.nz/file/FFRXCADQ#Ph8OpAncvmR3AyM6O2knI_dk9vLG7npDsw70EHHXThQ No need to generate again, just replace and start the game.
m1sf1t711 Posted October 9, 2024 Posted October 9, 2024 18 minutes ago, sheson said: Test of there is a change with text version of DynDOLOD DLL NG https://mega.nz/file/FFRXCADQ#Ph8OpAncvmR3AyM6O2knI_dk9vLG7npDsw70EHHXThQ No need to generate again, just replace and start the game. Same results with the test version I'm afraid. No LOD with CACO Farm Overhaul enabled but lod appears with CACO Farm Overhaul disabled. This is with coc whiterun and with a new save running from Riverwood to Whiterun in case cell loading made any difference.
sheson Posted October 9, 2024 Author Posted October 9, 2024 17 minutes ago, m1sf1t711 said: Same results with the test version I'm afraid. No LOD with CACO Farm Overhaul enabled but lod appears with CACO Farm Overhaul disabled. This is with coc whiterun and with a new save running from Riverwood to Whiterun in case cell loading made any difference. Does LOD appear if you go further away? Edit: Put windmillfarm_lod_2.nif into ..Meshes\lod\whiterun\windmillfarm_lod_2.nif of DynDOLOD Resources SE and generate LOD again. That hopefully should fix it. Still a mystery why there wouldn't be any LOD without DynDOLOD output.
m1sf1t711 Posted October 9, 2024 Posted October 9, 2024 25 minutes ago, sheson said: Does LOD appear if you go further away? No it doesn't. I've attached a zip with a few screenshots. screenshots.7z
sheson Posted October 9, 2024 Author Posted October 9, 2024 8 minutes ago, m1sf1t711 said: No it doesn't. I've attached a zip with a few screenshots. screenshots.7z 1.97 MB · 0 downloads You might have missed my edit, so: Put windmillfarm_lod_2.nif into ..Meshes\lod\whiterun\windmillfarm_lod_2.nif of DynDOLOD Resources SE and generate LOD again. That hopefully should fix it. Still a mystery why there wouldn't be any LOD without DynDOLOD output.
sheson Posted October 9, 2024 Author Posted October 9, 2024 2 hours ago, ZoiLATC10 said: Wrong LOD https://ufile.io/3i4ybewd Full Model - More Information Console https://ufile.io/xj2yd9m1 Generate with this test version https://mega.nz/file/YF5UEIJS#Gej8wp7WkXqcVmlfHxOS1i-SUVkx_rwhYEK-mrcaZzc That hopefully fixes the LOD of the remaining trees.
ZoiLATC10 Posted October 9, 2024 Posted October 9, 2024 It is working well now! The tree LOD is correctly swapping with the seasons! Thank you so much!!
m1sf1t711 Posted October 9, 2024 Posted October 9, 2024 51 minutes ago, sheson said: You might have missed my edit, so: Put windmillfarm_lod_2.nif into ..Meshes\lod\whiterun\windmillfarm_lod_2.nif of DynDOLOD Resources SE and generate LOD again. That hopefully should fix it. Still a mystery why there wouldn't be any LOD without DynDOLOD output. Thank you so much! That's worked perfectly
m1sf1t711 Posted October 10, 2024 Posted October 10, 2024 (edited) I think there may have been a problem when you uploaded Resources Alpha-53 to Nexus as when I run DynDOLOD Aplha 181 from Nexus it says I am using the wrong Resources version. I noticed that Nexus has had a few banner warnings about uploading being disabled during maintenance so I'm just wondering if something corrupted? EDIT: Or is it that guidance has changed and I shouldn't be letting other mod assets overwrite Resources any more? (I know I don't actually need to update after your support last night but I like to keep up to date with Nexus versions so I can keep track ) Edited October 10, 2024 by m1sf1t711 1
sheson Posted October 10, 2024 Author Posted October 10, 2024 42 minutes ago, m1sf1t711 said: I think there may have been a problem when you uploaded Resources Alpha-53 to Nexus as when I run DynDOLOD Aplha 181 from Nexus it says I am using the wrong Resources version. I noticed that Nexus has had a few banner warnings about uploading being disabled during maintenance so I'm just wondering if something corrupted? EDIT: Or is it that guidance has changed and I shouldn't be letting other mod assets overwrite Resources any more? (I know I don't actually need to update after your support last night but I like to keep up to date with Nexus versions so I can keep track ) No logs were provided. I will reup the Resources ASAP as Alpha-53.1
Tetrol88 Posted October 10, 2024 Posted October 10, 2024 (edited) Resources V53.1 - Still getting informed that the Resources are the wrong version, also got one saying to make sure the scripts from DynDOLOD DLL NG were overwriting the DynDOLOD resources - which they already were. Edited October 10, 2024 by Tetrol88
sheson Posted October 10, 2024 Author Posted October 10, 2024 17 minutes ago, Tetrol88 said: Resources V53.1 - Still getting informed that the Resources are the wrong version, also got one saying to make sure the scripts from DynDOLOD DLL NG were overwriting the DynDOLOD resources - which they already were. Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log and debug log to upload when making posts. See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text how to copy and paste entire error messages as text. Delete old DynDOLOD Resoureces SE and install the latest version. Delete old DynDOLOD DLL NG and Scripts and install the latest version. Make sure none of its files are being overwritten by anything.
Jayombi Posted October 10, 2024 Posted October 10, 2024 Dear sheson, Did you ever find the cause to the lack of flying crows with regards the issue I had in Skyrim VR couple of weeks back on here ? I believe I got to you all the info you required, unless there was something else I missed ? I wondered if the update you just released may have fixed it, but I got nothing still my end again after I ran Dydolod. Thanks.
OdinsEye333 Posted October 10, 2024 Posted October 10, 2024 I don't see an button to attach document, so im just going to cop paste it, sorry if it's inconvenient. I'm starting to get these errors when i generate LOD through Dyndolod. i got these errors, redid my LO with bare minimum and worked fine, now im getting this error again. i also recently add Mask=Mountain to the rules. it gave me an error saying there is nothing im load order that requires mask=mountain rule. i hit ignore button. I use majestic mountain main. ontop of now skyland AIO parallax etc.
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