sheson Posted March 21, 2022 Author Posted March 21, 2022 24 minutes ago, MysticElodie said: Looks like the meshes do have objSnow (or a variation) at all three levels, and nothing past the official plugins is overriding either snow shader on this profile. You should have the same problem with vanilla LOD meshes then? Test with default INIs. If that all works, upload the mentioned BTO files from the output.
MysticElodie Posted March 21, 2022 Posted March 21, 2022 (edited) Tested with the default Ultra INIs, no luck there. Disabling DynDOLOD's output files makes the snow appear as you'd expect from the vanilla LODs. Noticed glancing again at the meshes that the LOD4 mountain's BSSubIndexTriShape has the name "objSnow-LargeRefobjSnowHD-LargeRef", which doesn't quite look right? But I'm not sure if that's anything. meshes.zip Edited March 21, 2022 by MysticElodie
sheson Posted March 21, 2022 Author Posted March 21, 2022 30 minutes ago, MysticElodie said: Tested with the default Ultra INIs, no luck there. Disabling DynDOLOD's output files makes the snow appear as you'd expect from the vanilla LODs. Noticed glancing again at the meshes that the LOD4 mountain's BSSubIndexTriShape has the name "objSnow-LargeRefobjSnowHD-LargeRef", which doesn't quite look right? But I'm not sure if that's anything. meshes.zip 2.87 MB · 0 downloads That really doesn't look alright. Let me check the files.
sheson Posted March 21, 2022 Author Posted March 21, 2022 1 hour ago, MysticElodie said: Tested with the default Ultra INIs, no luck there. Disabling DynDOLOD's output files makes the snow appear as you'd expect from the vanilla LODs. Noticed glancing again at the meshes that the LOD4 mountain's BSSubIndexTriShape has the name "objSnow-LargeRefobjSnowHD-LargeRef", which doesn't quite look right? But I'm not sure if that's anything. meshes.zip 2.87 MB · 1 download Fixed in Alpha-84. If you backup and restore the content of the folder ..\DynDOLOD\Edit Scripts\Export\*.*, then you can just "Execute LODGen" for the worldspace(s) in expert mode to update the object LOD meshes only. https://dyndolod.info/Help/Expert-Mode
MysticElodie Posted March 21, 2022 Posted March 21, 2022 53 minutes ago, sheson said: Fixed in Alpha-84. If you backup and restore the content of the folder ..\DynDOLOD\Edit Scripts\Export\*.*, then you can just "Execute LODGen" for the worldspace(s) in expert mode to update the object LOD meshes only. https://dyndolod.info/Help/Expert-Mode Worked perfectly, thanks a ton for the quick update!
EvilBob773 Posted March 22, 2022 Posted March 22, 2022 Hi, hope you're doing well. The texgenx64 works swimmingly for me but my dyndolod (newest version) refuses to run at all. This error persists no matter what I do, Access violation at address 000000000191D60A in module 'DynDOLODx64.exe'. Read of address 0000000000000000 Error: Access violation at address 000000000191D60A in module 'DynDOLODx64.exe'. Read of address 0000000000000000. User says "OK" I tried turning off my anti-virus, and adding Dyndolod to the exceptions list, and running it and MO2 as admin but nothing seems to work ;(. Thanks for any help!
sheson Posted March 22, 2022 Author Posted March 22, 2022 20 minutes ago, EvilBob773 said: Hi, hope you're doing well. The texgenx64 works swimmingly for me but my dyndolod (newest version) refuses to run at all. This error persists no matter what I do, Access violation at address 000000000191D60A in module 'DynDOLODx64.exe'. Read of address 0000000000000000 Error: Access violation at address 000000000191D60A in module 'DynDOLODx64.exe'. Read of address 0000000000000000. User says "OK" I tried turning off my anti-virus, and adding Dyndolod to the exceptions list, and running it and MO2 as admin but nothing seems to work ;(. Thanks for any help! Read the first post which log and debug log and bugreport.txt if it exists to upload when making reports.
EvilBob773 Posted March 22, 2022 Posted March 22, 2022 24 minutes ago, sheson said: Read the first post which log and debug log and bugreport.txt if it exists to upload when making reports. Hi, my mistake sorry :P. The DynDOLOD_SSE_Debug_log - https://pastebin.com/BYAP9iWG and the DynDOLOD_SSE_log - https://pastebin.com/pvMVyi2m Thanks very much for any assistance DynDOLOD_SSE_Debug_log.txt DynDOLOD_SSE_log.txt
sheson Posted March 22, 2022 Author Posted March 22, 2022 14 minutes ago, EvilBob773 said: Hi, my mistake sorry :P. The DynDOLOD_SSE_Debug_log - https://pastebin.com/BYAP9iWG and the DynDOLOD_SSE_log - https://pastebin.com/pvMVyi2m Thanks very much for any assistance DynDOLOD_SSE_Debug_log.txt 340.87 kB · 0 downloads DynDOLOD_SSE_log.txt 333.86 kB · 0 downloads Is there no bugreport.txt in the same folder as the executables? No necessarily related but the game shouldn't be installed into special Windows folders like Program Files x86 to avoid issue with UAC, antivir etc.
EvilBob773 Posted March 22, 2022 Posted March 22, 2022 12 minutes ago, sheson said: Is there no bugreport.txt in the same folder as the executables? No, I can only see two files in the logs folder.
sheson Posted March 22, 2022 Author Posted March 22, 2022 14 minutes ago, EvilBob773 said: No, I can only see two files in the logs folder. Please carefully read what I wrote ("in the same folder as the executables", e.g. DynDOLODx64.exe) and what the first post says the path (..\DynDOLOD\bugreport.txt) is supposed to be for it.
EvilBob773 Posted March 22, 2022 Posted March 22, 2022 14 minutes ago, sheson said: Please carefully read what I wrote ("in the same folder as the executables", e.g. DynDOLODx64.exe) and what the first post says the path (..\DynDOLOD\bugreport.txt) is supposed to be for it. Hi, sorry about it, here's the bug report, https://pastebin.com/426pv7Yf bugreport.txt
sheson Posted March 22, 2022 Author Posted March 22, 2022 18 minutes ago, EvilBob773 said: Hi, sorry about it, here's the bug report, https://pastebin.com/426pv7Yf bugreport.txt 132.06 kB · 1 download Thanks. Did you unpack the Standalone into a new empty folder or where there old files from an earlier version? Edit: Remove -PseudoESL from the command line options.
EvilBob773 Posted March 22, 2022 Posted March 22, 2022 19 minutes ago, sheson said: Thanks. Did you unpack the Standalone into a new empty folder or where there old files from an earlier version? Edit: Remove -PseudoESL from the command line options. ooo yes that worked, thank you very much, hope everything goes swimmingly now :fingerscrossed:!
Abbot Posted March 22, 2022 Posted March 22, 2022 Hello, Can grass LOD be generated for Enderal Special Edition? If yes, which are the recommended settings for the grass?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now