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I'm running SkyrimSE 1.6 and I'm following the guide for generating grass LOD

My standard setup is with 100 or so mods in MO2 and it's working well

I've downgraded to 1.5 as per the guide and followed all the steps (1.6 data files still there except interface.bsa, all skse, address library, dll loader, ngio, etc all there, all mods that affect landscape etc are active, anything incompatible with 1.6 is reinstalled with 1.5 version etc etc) and the game works fine. I can start the game, load an early save with no mods in (just outside helgen) and it all works. I can run down to Riverwood and everything looks great

when I go to build the grass cache, the game boots, and the message pops up instead of the usual start menu "this will build the grass cache press OK". I hit OK and then it's instant CTD

I know it's expected to crash during this process, but this is *instant*. the game restarts like it's supposed to, and the exact same thing happens again. instant CTD. I went through this 10 or so times before deciding something really must be wrong with it

I've got several crash logs, they all appear to have the same thing at the top (which suggests the same crash every time) but I can't really read these so maybe there's some more clues in there that someone else can make sense of. I'd love to figure out what's going on. I can't seem to attach files here so I've pasted them into the below blocks. I've also pasted the active mod list from MO2 in the first block (anything labelled 1.5 is unique to this profile, I'm using rootbuilder so my 1.5 downgrade and skse and all that stuff is all in here, so I can just change which mods are active to return to 1.6)

 

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Edited by Statick
added mod list

6 answers to this question

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Posted (edited)

my 1.5 downgrade simply copies binkw64.dll, skyrimse.exe, skyrimselauncher.exe, steamapi64.dll, and data\interface.bsa from 1.5 (which I have downloaded in a separate folder) so maybe there's something I've done wrong here?

I was struggling to get the 1.5 game to boot with all my mods and it turns out there's issues with USSEP and 1.5, plenty of posts say that the latest version of USSEP works if you have 1.5 binary but all the 1.6 data files, but I found this not to be the case and this would CTD, the only resolution I had for this was to use an earlier version of USSEP designed for 1.5. that solved that problem but then I had a couple of Northern Roads patches that reference the CC stuff which also crashed, I edited these in SSEEDit to remove the master references to the CC files and that seemed to sort this out. I was more worried about having accurate terrain for the grass cache than having fishing etc in this version of the game (I will return to 1.6 and full mods list once the grass cache is done, so I don't really care if this is a dirty fix) and Northern Roads edits the terrain and the patches for this are important otherwise there's glitches in the terrain layout. this seemed to solve the problems in that the game runs when I test it but maybe this is something to do with why it's crashing?

I've since tried removing the CC files altogether - my reasoning being that if patches referencing these files would CTD then maybe all the CC stuff is incompatible with 1.5 so just get rid of it - but this didn't change anything

 

Edited by Statick
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Posted

Ive turned off every mod and it's still the same. so now it's just downgrade to 1.5, skse, address library, ESL support, engine fixes, dll loader, .net framework, USSEP and NGIO

still instant CTD

I've also found this log which shows that it is doing *something*

[05 Jan 2024 21:53:09.366] Initializing framework version 15.
[05 Jan 2024 21:53:09.372] Loaded configuration file.
[05 Jan 2024 21:53:09.374] Preparing .NET code hooking.
[05 Jan 2024 21:53:09.379] Loading game library.
[05 Jan 2024 21:53:10.555] Loaded game library for `The Elder Scrolls V: Skyrim Special Edition` (18).
[05 Jan 2024 21:53:10.555] Running game version is 1.5.97.0
[05 Jan 2024 21:53:16.539] Loading plugins.
[05 Jan 2024 21:53:16.539] Path to plugins: "Data\NetScriptFramework\Plugins".
[05 Jan 2024 21:53:16.543] Checking file "GrassControl.dll"...
[05 Jan 2024 21:53:16.549] Plugin found and loaded.
[05 Jan 2024 21:53:16.577] Finished loading 1 plugin.
[05 Jan 2024 21:53:16.577] Finished framework initialization.
[05 Jan 2024 21:53:30.619] Generating grass for DLC2SolstheimWorld(-62, -42) 0.6 pct, world 1 out of 37
[05 Jan 2024 21:53:31.931] Generating grass for DLC2SolstheimWorld(-62, -37) 0.75 pct, world 1 out of 37
[05 Jan 2024 21:53:32.569] Unhandled native exception occurred at 0x7FF77A04DC78 (SkyrimSE.exe+ECDC78) on thread 40984!

 

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Posted

yeah that's in there (priority 12 in my mod list) - I can't even start the game in 1.5 without that. the game runs fine but building the grass cache does not

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