Jump to content
  • 0

Map Snow Shader


Blackread

Question

I have another LOD related (not necessarily DynDOLOD though) problem that I was hoping you might be able to help with. I have two different colours of dynamic snow on my map:

Uqk94Mc.png

From inspecting the .bto files in Nifskope it looks like the bright snow is on objects tagged with objSnow, and the dark snow is on objects tagged with objSnowHD. Ideally I would like to have snow that's somewhere between the two in terms of brightness, but I would take anything that has consistent colours.

I am using Better Dynamic Snow 3.5.0 and the plugin is winning all conflicts for the snow materials so they should be consistent as far as I know. What's more this only happens on the map, i.e., LOD32. The other LOD levels have the right coloured dynamic snow. I generated the LOD with Level32 enabled, and I'm using A Clear Map of Skyrim with all the bells and whistles. I also tried changing uLockedObjectMapLOD to 16 in the INI file and it does fix the dynamic snow colours (while "downgrading" the map to LOD16 of course), so it would seem it's something specific to LOD32.

Here are the logs for the output that the screenshot was taken from: https://mega.nz/file/dGsRXKwJ#_fpzVNJvzMed6VUtOwbSxemUmdG46hFONvZGk2ls6V0

Link to comment
Share on other sites

Recommended Posts

  • 0
4 hours ago, skib763 said:

Hello everyone, how do I get my far snow lods more white? the ground near looks snowy ok, but in the distance lods are much more green, which can be seen both in the distance and on the map with LOD32.

Here are pics with explanation. What do I do?
https://imgur.com/a/abVNrf8

We just discussed something related to this recently. Moved to thread. See discussion above.

The terrain LOD textures are probably being affected by the mentioned MapMenu INI settings.
https://stepmodifications.org/wiki/Guide:Skyrim_INI/MapMenu.
Maybe the map weather plays a role, too.

Also see https://dyndolod.info/Help/Snow-Ash-LOD-Shader#Maps, which explains the new option to force HD or non HD snow shaders on the map.

Any overlays, INI settings, shaders are post processing effects in-game, which are only indirectly related to LOD generation, so you might find more detailed information and discussions about those things elsewhere.

Link to comment
Share on other sites

  • 0
On 8/5/2023 at 5:26 AM, skib763 said:

Hello everyone, how do I get my far snow lods more white? the ground near looks snowy ok, but in the distance lods are much more green, which can be seen both in the distance and on the map with LOD32.

Here are pics with explanation. What do I do?
https://imgur.com/a/abVNrf8

Could try generating terrain LOD with the LODGen textures from Cathedral Landscapes. https://www.nexusmods.com/skyrimspecialedition/mods/21954?tab=files

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.