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DynDOLOD Resources SE version information not found


jjensson

Question

I have a big issue. Everything is installed properly, i've read all the precautions and rules around the new versions, but still i'm getting:

"DynDOLOD Resources SE version information not found"

With another modlist, the previous version did run after i set the needed exceptions in Windows Defender, but with this modlist even the previous version doesn't want to run. Here's what i know and tried:

 

1) Everything, including Steam, is installed on drive Q:, a dedicated gaming drive - and my SkyrimSE is a legal version (1.5.97)

2) The arguments in MO2 are set properly by the modlist: -sse -C:"Q:\Elysium\Stock Game\Data"

3) I don't use an Anti-Virus program

4) I did set all exceptions in Windows Defender for files AND folders (including DynDOLODx64.exe, TexGenx64.exe, Texconvx64.exe, LODGenx64.exe)

5) tried with Windows Defender completely disabled

6) DynDOLOD and Resources SE are the newest versions

7) tried running MO2 in admin mode

8) LODGenx64 and TexGenx64 run through without problems, and generate proper output as far as i can tell

9) DynDOLOD Resources SE version information is located properly in Q:\Elysium\mods\DynDOLOD Resources SE\Meshes\DynDOLOD\lod\version.ini - it says Version=3.00

 

I'm completely helpless and can't find anything on Google either. Any ideas what else i could try?

Log is included (user name is replaced for privacy reasons).

DynDOLOD_SSE_Debug_log.txt

Edited by jjensson
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36 minutes ago, Gravis said:

I want to resolve this, i have tried a lot of things, nothing workimagen_2023-11-04_215614627.thumb.png.557e9c1764df5b144e0472648247baa9.pngimagen_2023-11-04_215712308.thumb.png.53409d7dd830385876c156f22c8cdb6c.png

This is the SSE Mods topic. See the posting guidelines in the parent forum.

Moved to the DynDOLOD support forum. You are using the incorrect Resources file with the DynDOLOD version you are using. See the DynDOLOD Alpha OP and posting requirements for instructions, and links to proper files.

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6 hours ago, Gravis said:

I want to resolve this, i have tried a lot of things, nothing workimagen_2023-11-04_215614627.thumb.png.557e9c1764df5b144e0472648247baa9.pngimagen_2023-11-04_215712308.thumb.png.53409d7dd830385876c156f22c8cdb6c.png

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log and debug log to upload when making posts.

Do not post screenshots of messages, instead use the "Copy message to clipboard" link and paste the text as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text. Text like "DynDOLOD Resources SE version information not found" can be searched.

Use the "Click on this link for additional explanations and help for this message" as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages to open https://dyndolod.info/Help/DynDOLOD-Resources. The page has a "Troubleshooting" chapter.

Searching for the error messages as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search would find this thread.

"Tried a lof of tings" does not tell us anything. Try reading the entire error message and make use of its links and read the pages they are opening.

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Hello, got an error saying the resource verisions information is not found, not sure what to do. Here is the log generated.

Quote

 

[1092634:43:01] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1092634:43:01] [dynCheckPath] <Debug: Processing G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\>
[1092634:43:01] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_Summaries.txt>
DynDOLOD 3.0 Alpha-178 x64 - Skyrim Special Edition (SSE) (87F3AB31) starting session 2024-08-22 10:43:03

The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.

The Source Code Form is available at https://github.com/TES5Edit/TES5Edit

[1092634:43:04] [OldChecks] <Debug: (87F3AB31) starting session 20 -> DynDOLOD 3.0 Alpha-178 x64 - Skyrim Special Edition (SSE) (87F3AB31) starting session 2024-08-22 10:41:24>
[1092634:43:04] [OldChecks] <Debug: (87F3AB31) starting session 20 -> DynDOLOD 3.0 Alpha-178 x64 - Skyrim Special Edition (SSE) (87F3AB31) starting session 2024-08-22 10:41:24>
Using Skyrim Special Edition Data Path: G:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\
Using Scripts Path: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\
Using Cache Path: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_
Using Temp Path: C:\Users\Ellio\AppData\Local\Temp\DynDOLOD_SSE\
Using Output Path: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\DynDOLOD_Output\
Using ini: C:\Users\Ellio\Documents\My Games\Skyrim Special Edition\Skyrim.ini
Using custom ini: C:\Users\Ellio\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini
Using save path: C:\Users\Ellio\Documents\My Games\Skyrim Special Edition\__MO_Saves\
Using Creation Club Content list: G:\SteamLibrary\steamapps\common\Skyrim Special Edition\Skyrim.ccc
Using plugin list: C:\Users\Ellio\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD.ini
Using language: English
Using general string encoding: 1252  (ANSI - Latin I)
Using translatable string encoding: 1252  (ANSI - Latin I)
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\Users\Ellio\AppData\Local\Skyrim Special Edition\Plugins.txt
[00:00] xEdit Background Loader: starting...
[00:00] xEdit Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:00] xEdit Background Loader: Warning: <Can't find Skyrim - Patch.bsa>
[00:00] xEdit Background Loader: [ccasvsse001-almsivi.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse001-fish.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse002-exoticarrows.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse003-zombies.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse004-ruinsedge.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse005-goldbrand.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse006-stendarshammer.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse007-chrysamere.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse010-petdwarvenarmoredmudcrab.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse011-hrsarmrelvn.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse012-hrsarmrstl.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse014-spellpack01.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse019-staffofsheogorath.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse020-graycowl.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse021-lordsmail.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccmtysse001-knightsofthenine.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccqdrsse001-survivalmode.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cctwbsse001-puzzledungeon.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cceejsse001-hstead.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccqdrsse002-firewood.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse018-shadowrend.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse035-petnhound.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccfsvsse001-backpacks.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cceejsse002-tower.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccedhsse001-norjewel.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccvsvsse002-pets.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse034-mntuni.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse045-hasedoki.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse008-wraithguard.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse036-petbwolf.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccffbsse001-imperialdragon.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccmtysse002-ve.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse043-crosselv.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccvsvsse001-winter.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cceejsse003-hollow.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse016-umbra.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse031-advcyrus.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse038-bowofshadows.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse040-advobgobs.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse050-ba_daedric.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse052-ba_iron.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse054-ba_orcish.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse058-ba_steel.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse059-ba_dragonplate.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse061-ba_dwarven.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccpewsse002-armsofchaos.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse041-netchleather.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccedhsse002-splkntset.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse064-ba_elven.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse063-ba_ebony.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse062-ba_dwarvenmail.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse060-ba_dragonscale.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse056-ba_silver.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse055-ba_orcishscaled.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse053-ba_leather.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse051-ba_daedricmail.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse057-ba_stalhrim.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse066-staves.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse067-daedinv.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse068-bloodfall.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse069-contest.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccvsvsse003-necroarts.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccvsvsse004-beafarmer.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccffbsse002-crossbowpack.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse013-dawnfang.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccrmssse001-necrohouse.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccedhsse003-redguard.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cceejsse004-hall.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cceejsse005-cave.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cckrtsse001_altar.bsa] Loading Resources.
[00:00] xEdit Background Loader: [cccbhsse001-gaunt.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccafdsse001-dwesanctuary.bsa] Loading Resources.
[00:00] xEdit Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:00] xEdit Background Loader: [G:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\] Setting Resource Path.
[00:00] xEdit Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAZD"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "RGDL"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "CLDC"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "PWAT"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCOL"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCPT"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAIR"
[00:03] xEdit Background Loader: loading "SkyrimSE.exe"...
[00:03] xEdit Background Loader: [SkyrimSE.exe] File loaded (CRC32:221D7639)
[00:04] xEdit Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
[00:04] xEdit Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
[00:04] xEdit Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
[00:04] xEdit Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
[00:05] xEdit Background Loader: [Dragonborn.esm] Warning: File contains empty top level group: GRUP Top "AVIF"
[00:05] xEdit Background Loader: [ccasvsse001-almsivi.esm] File loaded (CRC32:54B4F536)
[00:05] xEdit Background Loader: [ccbgssse001-fish.esm] File loaded (CRC32:70E3300E)
[00:05] xEdit Background Loader: [ccbgssse002-exoticarrows.esl] File loaded (CRC32:51D308C0)
[00:05] xEdit Background Loader: [ccbgssse003-zombies.esl] File loaded (CRC32:FE6BE367)
[00:05] xEdit Background Loader: [ccbgssse004-ruinsedge.esl] File loaded (CRC32:5EE1F7FA)
[00:05] xEdit Background Loader: [ccbgssse005-goldbrand.esl] File loaded (CRC32:832A954E)
[00:05] xEdit Background Loader: [ccbgssse006-stendarshammer.esl] File loaded (CRC32:B2139281)
[00:05] xEdit Background Loader: [ccbgssse007-chrysamere.esl] File loaded (CRC32:E4DB0C51)
[00:05] xEdit Background Loader: [ccbgssse010-petdwarvenarmoredmudcrab.esl] File loaded (CRC32:00A63157)
[00:05] xEdit Background Loader: [ccbgssse011-hrsarmrelvn.esl] File loaded (CRC32:4D90586A)
[00:05] xEdit Background Loader: [ccbgssse012-hrsarmrstl.esl] File loaded (CRC32:4287AA21)
[00:05] xEdit Background Loader: [ccbgssse014-spellpack01.esl] File loaded (CRC32:612F5721)
[00:05] xEdit Background Loader: [ccbgssse019-staffofsheogorath.esl] File loaded (CRC32:994267A8)
[00:05] xEdit Background Loader: [ccbgssse020-graycowl.esl] File loaded (CRC32:5231E7EF)
[00:05] xEdit Background Loader: [ccbgssse021-lordsmail.esl] File loaded (CRC32:3755436F)
[00:05] xEdit Background Loader: [ccmtysse001-knightsofthenine.esl] File loaded (CRC32:3D17B0EB)
[00:05] xEdit Background Loader: [ccqdrsse001-survivalmode.esl] File loaded (CRC32:25BC177E)
[00:05] xEdit Background Loader: [cctwbsse001-puzzledungeon.esm] File loaded (CRC32:25D6FE7B)
[00:05] xEdit Background Loader: [cceejsse001-hstead.esm] File loaded (CRC32:8D907DED)
[00:05] xEdit Background Loader: [ccqdrsse002-firewood.esl] File loaded (CRC32:31D3A629)
[00:05] xEdit Background Loader: [ccbgssse018-shadowrend.esl] File loaded (CRC32:6C31393E)
[00:05] xEdit Background Loader: [ccbgssse035-petnhound.esl] File loaded (CRC32:DA4CBDA5)
[00:05] xEdit Background Loader: [ccfsvsse001-backpacks.esl] File loaded (CRC32:515E986E)
[00:05] xEdit Background Loader: [cceejsse002-tower.esl] File loaded (CRC32:7D7DE5B5)
[00:05] xEdit Background Loader: [ccedhsse001-norjewel.esl] File loaded (CRC32:1059E62C)
[00:05] xEdit Background Loader: [ccvsvsse002-pets.esl] File loaded (CRC32:474A4A90)
[00:05] xEdit Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
[00:05] xEdit Background Loader: [ccbgssse034-mntuni.esl] File loaded (CRC32:BE31E11C)
[00:05] xEdit Background Loader: [ccbgssse045-hasedoki.esl] File loaded (CRC32:E75D726D)
[00:05] xEdit Background Loader: [ccbgssse008-wraithguard.esl] File loaded (CRC32:326A2273)
[00:05] xEdit Background Loader: [ccbgssse036-petbwolf.esl] File loaded (CRC32:EFB58F1E)
[00:05] xEdit Background Loader: [ccffbsse001-imperialdragon.esl] File loaded (CRC32:0B80C411)
[00:05] xEdit Background Loader: [ccmtysse002-ve.esl] File loaded (CRC32:90AD3545)
[00:05] xEdit Background Loader: [ccbgssse043-crosselv.esl] File loaded (CRC32:9F926A70)
[00:05] xEdit Background Loader: [ccvsvsse001-winter.esl] File loaded (CRC32:DEC857BE)
[00:05] xEdit Background Loader: [cceejsse003-hollow.esl] File loaded (CRC32:A7C5D720)
[00:05] xEdit Background Loader: [ccbgssse016-umbra.esm] File loaded (CRC32:A9D2211B)
[00:05] xEdit Background Loader: [ccbgssse031-advcyrus.esm] File loaded (CRC32:BD8332C6)
[00:06] xEdit Background Loader: [ccbgssse038-bowofshadows.esl] File loaded (CRC32:CF70E2A1)
[00:06] xEdit Background Loader: [ccbgssse040-advobgobs.esl] File loaded (CRC32:86A233E1)
[00:06] xEdit Background Loader: [ccbgssse050-ba_daedric.esl] File loaded (CRC32:FA1BF723)
[00:06] xEdit Background Loader: [ccbgssse052-ba_iron.esl] File loaded (CRC32:44CC9684)
[00:06] xEdit Background Loader: [ccbgssse054-ba_orcish.esl] File loaded (CRC32:1799B889)
[00:06] xEdit Background Loader: [ccbgssse058-ba_steel.esl] File loaded (CRC32:E7376E05)
[00:06] xEdit Background Loader: [ccbgssse059-ba_dragonplate.esl] File loaded (CRC32:A6E40E02)
[00:06] xEdit Background Loader: [ccbgssse061-ba_dwarven.esl] File loaded (CRC32:96DA6A08)
[00:06] xEdit Background Loader: [ccpewsse002-armsofchaos.esl] File loaded (CRC32:D8F7F985)
[00:06] xEdit Background Loader: [ccbgssse041-netchleather.esl] File loaded (CRC32:87F09B67)
[00:06] xEdit Background Loader: [ccedhsse002-splkntset.esl] File loaded (CRC32:FCF374B9)
[00:06] xEdit Background Loader: [ccbgssse064-ba_elven.esl] File loaded (CRC32:166B47DB)
[00:06] xEdit Background Loader: [ccbgssse063-ba_ebony.esl] File loaded (CRC32:9E48FF0A)
[00:06] xEdit Background Loader: [ccbgssse062-ba_dwarvenmail.esl] File loaded (CRC32:C7B82470)
[00:06] xEdit Background Loader: [ccbgssse060-ba_dragonscale.esl] File loaded (CRC32:FFCEF134)
[00:06] xEdit Background Loader: [ccbgssse056-ba_silver.esl] File loaded (CRC32:64FFF02D)
[00:06] xEdit Background Loader: [ccbgssse055-ba_orcishscaled.esl] File loaded (CRC32:2EF68848)
[00:06] xEdit Background Loader: [ccbgssse053-ba_leather.esl] File loaded (CRC32:48F3C56D)
[00:06] xEdit Background Loader: [ccbgssse051-ba_daedricmail.esl] File loaded (CRC32:ED0DAC61)
[00:06] xEdit Background Loader: [ccbgssse057-ba_stalhrim.esl] File loaded (CRC32:B0337665)
[00:06] xEdit Background Loader: [ccbgssse066-staves.esl] File loaded (CRC32:F19EB095)
[00:06] xEdit Background Loader: [ccbgssse067-daedinv.esm] File loaded (CRC32:31597B4B)
[00:06] xEdit Background Loader: [ccbgssse068-bloodfall.esl] File loaded (CRC32:767BDEC9)
[00:06] xEdit Background Loader: [ccbgssse069-contest.esl] File loaded (CRC32:B7C72F9B)
[00:06] xEdit Background Loader: [ccvsvsse003-necroarts.esl] File loaded (CRC32:F955CA36)
[00:06] xEdit Background Loader: [ccvsvsse004-beafarmer.esl] File loaded (CRC32:C84E56C2)
[00:06] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
[00:06] xEdit Background Loader: [ccffbsse002-crossbowpack.esl] File loaded (CRC32:CE88C511)
[00:06] xEdit Background Loader: [ccbgssse013-dawnfang.esl] File loaded (CRC32:C4E35D25)
[00:06] xEdit Background Loader: [ccrmssse001-necrohouse.esl] File loaded (CRC32:BAFF0369)
[00:06] xEdit Background Loader: [ccedhsse003-redguard.esl] File loaded (CRC32:802755BA)
[00:06] xEdit Background Loader: [cceejsse004-hall.esl] File loaded (CRC32:FBD7033E)
[00:06] xEdit Background Loader: [cceejsse005-cave.esm] File loaded (CRC32:0F0EF2C6)
[00:06] xEdit Background Loader: [cckrtsse001_altar.esl] File loaded (CRC32:CE4A252F)
[00:06] xEdit Background Loader: [cccbhsse001-gaunt.esl] File loaded (CRC32:B2682AA4)
[00:06] xEdit Background Loader: [ccafdsse001-dwesanctuary.esm] File loaded (CRC32:5442BD0C)
[00:06] xEdit Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:06] xEdit Background Loader: finished
[00:07] [DynDOLODInit] <Debug: Start DynDOLODInit>
[00:07] [dynCheckPath] <Debug: Processing G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\>
[00:08] [LoadSettings] <Debug: Loading C:\Users\Ellio\Documents\My Games\Skyrim Special Edition\SkyrimPrefs.ini>
[00:08] [LoadSettings] <Debug: Loading C:\Users\Ellio\Documents\My Games\Skyrim Special Edition\Skyrim.ini>
[00:08] [LoadSettings] <Debug: Loading C:\Users\Ellio\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini>
[00:08] [LoadSettings] <Debug: 1080>
[00:08] [LoadDynDOLODINI] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini>
[00:08] [LoadDynDOLODINI] <Debug: TreeBillboard1: internal>
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[00:08] [LoadDynDOLODINI] <Debug: TreeBillboard3: g:\nolvus\instances\nolvus ascension\tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_3x2_lod.nif>
[00:08] [LoadDynDOLODINI] <Debug: TreeBillboard4: g:\nolvus\instances\nolvus ascension\tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2_lod.nif>
[00:08] [LoadDynDOLODINI] <Debug: TreeBillboard5: internal>
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[00:08] [LoadDynDOLODINI] <Debug: GrassBillboard1: internal>
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[00:08] [LoadDynDOLODINI] <Debug: GrassBillboard3: g:\nolvus\instances\nolvus ascension\tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_2x2alt2_lod.nif>
[00:08] [LoadDynDOLODINI] <Debug: GrassBillboard4: g:\nolvus\instances\nolvus ascension\tools\dyndolod\edit scripts\dyndolod\dyndolod_flat_4x2alt1_lod.nif>
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[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_LookUp.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_Replace.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Replace.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Sets.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Simplify.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_Default_LOD.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Misnamed.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_World_Ignore.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mesh_crc32.txt>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Meshes.txt>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\fxchickenfeeding.nif Skyrim.esm FXChickenFeeding [STAT:000FD920]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\deadanimals\_testdeadgoat01.nif Skyrim.esm _testDeadGoat01 [STAT:000F5E0B]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dungeons\nordic\chambers\wordwallhighhrothgarfixed.nif Skyrim.esm WordWallHighHrothgarFixed [STAT:001007E6]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\silver\silverplatter01idle.nif Skyrim.esm SilverPlatter01Idle [STAT:000F5837]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\testlightingspheres.nif Skyrim.esm TestLightingSpheres [STAT:000F3A86]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\mps\mpssmokeburningvol.nif Skyrim.esm MPSSmokeBurningVol [STAT:000CD4FF]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\testteapot01.nif Skyrim.esm TestTeapot01 [STAT:000CC79E]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\sbluepalaceinner.nif Skyrim.esm SBluePalaceInner [STAT:00090E66]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrksigngeneralgoods.nif Skyrim.esm MrkSignGeneralGoods [STAT:000E9319]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirtPath [STAT:000B70EF]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirt02 [STAT:000A9EFC]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\chopping block\choppingblock02.nif Skyrim.esm ChoppingBlock02 [STAT:00075448]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\test\gianttest.nif Skyrim.esm GiantTest [STAT:000BB983]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMill [STAT:000B36DF]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkkeepsteps01atemp.nif Skyrim.esm MrkKeepSteps01aTEMP [STAT:00025CE5]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\test\frozentest01.nif Skyrim.esm FrozenTest01 [STAT:00094183]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintcor32in.nif Skyrim.esm WRDunIntCor32in [STAT:000794EE]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\beehive01.nif Skyrim.esm BeeHive01 [STAT:0008AF3A]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\interiors\sninedivineshrine.nif Skyrim.esm SNineDivineShrine [STAT:00072178]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\books\testbook01highpoly.nif Skyrim.esm HighPolyBookTest01 [STAT:00076E8F]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkhousingside02.nif Skyrim.esm MrkHousingSide02 [STAT:0006D2DD]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkhousingside01.nif Skyrim.esm MrkHousingSide01 [STAT:0006D2DC]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\alphatest.nif Skyrim.esm AlphaTest [STAT:00058E92]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\splashtextemp.nif Skyrim.esm splashTexTemp [STAT:0004C6D6]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\fireplace\fireplacewood01off.nif Skyrim.esm FireplaceWood01Off [STAT:00035F45]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic25.nif Skyrim.esm FrostbiteSpider25 [STAT:0003AFE4]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic.nif Skyrim.esm FrostbiteSpider100 [STAT:0003AFE2]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\farmhouse\farmwall01.nif Skyrim.esm FarmWall01 [STAT:0001C56E]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\farmhouse\farmwallentrance02.nif Skyrim.esm FarmWallEntrance02 [STAT:0001F21C]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\marker_radiation.nif Skyrim.esm RadiationMarker [STAT:00000033]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\marker_horse.nif Skyrim.esm HorseMarker [STAT:00000012]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\marker_temple.nif Skyrim.esm TempleMarker [STAT:00000006]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\marker_divine.nif Skyrim.esm DivineMarker [STAT:00000005]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm fireStormFXactivator [ACTI:000877F8]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\water\mrkwatersystemwarrens01.nif Skyrim.esm MarkarthLowerWater [ACTI:0007A5D8]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\actors\icewraith\icewraithhavokparts.nif Skyrim.esm IceWraithHavokParts [ACTI:0005E98D]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\architecture\whiterun\animated\wrdragondoor01\wrdragondoor01.nif Skyrim.esm WRDragonDoor01Test [ACTI:000252C9]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\irkgnthandpipeexplosion.nif Skyrim.esm IrkgnthandPipeExplosion [MSTT:0010626F]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\workingexamples\fxtesticemps.nif Skyrim.esm FXtestIceMPS [MSTT:000ED39D]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm FXFirePillar01 [MSTT:000877F3]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\stockade\stockadebarricade01.nif Skyrim.esm StockadeBarricade01DONOTUSE [MSTT:0003985D]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\fxwaterfallthinsmall.nif Skyrim.esm FXWaterfallThinSmall0006 [MSTT:000A850D]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\magic\magspiderspitexample.nif Skyrim.esm MAGSpiderSpitExample [MSTT:000470C7]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\workingexamples\fxlodexample.nif Skyrim.esm FXlodExample [MSTT:0002A48D]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\fxfollowglows.nif Skyrim.esm FXFollowGlows [MSTT:0001CC76]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\actors\icewraith\icewraithalphatest.nif Skyrim.esm IceWraithAlphaTest [MSTT:0005B35E]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\magic\magdragonfire01test02.nif Skyrim.esm MAGdragonFire01test02 [MSTT:0005A0B3]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\woodfires\spitpotclosed02.nif Skyrim.esm SpitPotClosed02 "Pot" [CONT:00056AD4]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\clutter\sack01.nif Skyrim.esm TreasBag "Sack" [CONT:0000000E]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc01\soulcairn\test\doortest.nif Dawnguard.esm doortest [STAT:02018EF6]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc01\architecture\snowelfruins\testbossroom01.nif Dawnguard.esm TestBossRoom01 [STAT:020153BA]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc01\dungeons\castle\exterior\casextmaintowermarker01.nif Dawnguard.esm CasExtMainTowerMarker01 [STAT:0200DD57]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\actors\dlc01\vampirebrute\vampirebrute.nif Dawnguard.esm TestVampireBrute [STAT:0200C1DD]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc01\dungeons\darkfalmercaveg\caveglroomwall01_darkfalmer.nif Dawnguard.esm CaveGLRoomWall01_DarkFalmer [STAT:02002BF4]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\testpuddle01.nif Dawnguard.esm testPuddle01 [STAT:020047E2]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc01\effects\testdlcfxrapids.nif Dawnguard.esm testDLCFXRapids [MSTT:02006B33]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc01\effects\testdlcfxrapidsfallsline01.nif Dawnguard.esm testDLCFXrapidsFallsLine01 [MSTT:02006B32]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\effects\testphosdrips01.nif Dawnguard.esm testPhosDrips01 [MSTT:020047E3]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc02\architecture\thirsk Dragonborn.esm Thirsk [STAT:04026AC6]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc02\testobjects\tempplatformgear.nif Dragonborn.esm DLC2dunFahlbtharzDweGearFloor [ACTI:0401AEB1]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc02\dungeons\dwemer\animated\dwekagrumezgauntlet\dweptnwallhalfanim01.nif Dragonborn.esm DLC2DwePtnWallAnimHalf01 [ACTI:040251B2]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc02\magic\dlc2summonapocryphatargetfx.nif Dragonborn.esm DLC2SummonApocryphaTargetFXActivator [ACTI:0403D3B9]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\dlc02\testobjects\testplatform01.nif Dragonborn.esm DLC2DBMiscBookAttachAct [ACTI:0401EA7A]>
[00:08] [LoadRecordsString] <Debug: Processing meshes\landscape\grass\dlc02volcanicashrocks01.nif Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E]>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Textures.txt>
[00:08] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
[00:08] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:08] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelseaDestroyed [STAT:00101FE4]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:08] [LoadRecordsString] <Debug: Processing textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n .dds Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Scripts.txt>
[00:08] [LoadRecordsString] <Debug: Processing dlc1testphilvortextrigscript Dawnguard.esm dlc1testPhilVortexTRIG [ACTI:02010FF5]>
[00:08] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderShockBombENEMY [ACTI:04028631]>
[00:08] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderPoisonBombPlayer [ACTI:0401707E]>
[00:08] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:08] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:08] [LoadRecordsString] <Debug: Processing ccbgssse038_assassinenablescript ccbgssse038-bowofshadows.esl ccBGSSSE038EnableTrigger [ACTI:FE020835]>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Names.txt>
[00:08] [LoadRecordsString] <Debug: Processing alt SkyrimSE.exe NullTextureSet [TXST:00000028]>
[00:08] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow01 [TXST:00000891]>
[00:08] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow02 [TXST:0006A1B0]>
[00:08] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeFrozenMarshIce01 [TXST:0007506D]>
[00:08] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeGrassSnow01 [TXST:00000889]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt01 [TXST:00000C0E]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt02 [TXST:00000C0F]>
[00:08] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRiverbedEdge01 [TXST:0001301E]>
[00:08] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeRiverBottom01 [TXST:00013183]>
[00:08] [LoadRecordsString] <Debug: Processing mud Skyrim.esm LandscapeRiverMud01 [TXST:000132E8]>
[00:08] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeFieldGrass01 [TXST:00013427]>
[00:08] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldGrass02 [TXST:00013429]>
[00:08] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldDirtGrass01 [TXST:000134B6]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapePineForest01 [TXST:000137C7]>
[00:08] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest02 [TXST:000137CB]>
[00:08] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest03 [TXST:00013875]>
[00:08] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeDirtSnowPath01 [TXST:0001B081]>
[00:08] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
[00:08] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMossyRocks01 [TXST:0001CC44]>
[00:08] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachGrass01 [TXST:0001CC46]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeReachDirt01 [TXST:00021710]>
[00:08] [LoadRecordsString] <Debug: Processing tundra Skyrim.esm LandscapeTundra01 [TXST:00024E2F]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeCaveDirt01 [TXST:00025413]>
[00:08] [LoadRecordsString] <Debug: Processing tundrarocks Skyrim.esm LandscapeTundraRocks01 [TXST:0002C6C5]>
[00:08] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeTundra02 [TXST:000300E3]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeWRDirt [TXST:000462D3]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeMineFloorDirt01 [TXST:0004C0F9]>
[00:08] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestLeaves01 [TXST:00057DC6]>
[00:08] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestDirt01 [TXST:00057DCE]>
[00:08] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestRocks01 [TXST:00057DD0]>
[00:08] [LoadRecordsString] <Debug: Processing reach Skyrim.esm TextureSetReachMoss [TXST:00056AD1]>
[00:08] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestGrass01 [TXST:00058605]>
[00:08] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach01 [TXST:0006B3CE]>
[00:08] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach02 [TXST:0006B3D0]>
[00:08] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeachGrass01 [TXST:0006DD54]>
[00:08] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt01 [TXST:0006EA7F]>
[00:08] [LoadRecordsString] <Debug: Processing volcanictundrarocks Skyrim.esm LandscapeVolcanicTundraRocks01 [TXST:0006EA82]>
[00:08] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRocks01 [TXST:00000AE1]>
[00:08] [LoadRecordsString] <Debug: Processing cobble Skyrim.esm LandscapeSnowCobble01 [TXST:0006A1AE]>
[00:08] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt02 [TXST:0006EA87]>
[00:08] [LoadRecordsString] <Debug: Processing sulfur Skyrim.esm LandscapeVolcanicTundraGravel01 [TXST:0006EA89]>
[00:08] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshGrass01 [TXST:00075066]>
[00:08] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshLichen01 [TXST:00075068]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeFrozenMarshDirtSlopes01 [TXST:0007506F]>
[00:08] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraMineralPool01 [TXST:0008F999]>
[00:08] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeWRFieldGrass01 [TXST:000A3C4F]>
[00:08] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirtPath01 [TXST:000B424B]>
[00:08] [LoadRecordsString] <Debug: Processing riftenstonewall01 Skyrim.esm TextureSetRiftenStoneWall01 [TXST:000B8CBB]>
[00:08] [LoadRecordsString] <Debug: Processing caverocks01 Skyrim.esm LandscapeCaveRocks [TXST:000F3DFB]>
[00:08] [LoadRecordsString] <Debug: Processing snow Skyrim.esm TextureSetRoad01Snow01 [TXST:00100618]>
[00:08] [LoadRecordsString] <Debug: Processing whoutwall Skyrim.esm WHStoneTexture01 [TXST:00101F4C]>
[00:08] [LoadRecordsString] <Debug: Processing wrstoneblocks01 Skyrim.esm WRStone [TXST:001044CC]>
[00:08] [LoadRecordsString] <Debug: Processing cavebasewall01 Skyrim.esm LandscapeCaveWalls01 [TXST:0010D131]>
[00:08] [LoadRecordsString] <Debug: Processing ridgedstone06 Skyrim.esm TextureSetNorExtRubble [TXST:0010E9E4]>
[00:08] [LoadRecordsString] <Debug: Processing scdirt1 Dawnguard.esm LandscapeDLC01SoulCairnDirt01 [TXST:02004BCB]>
[00:08] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt02 [TXST:02004BCD]>
[00:08] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt03 [TXST:02004BCF]>
[00:08] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnDirt05 [TXST:02004BD3]>
[00:08] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnPath01 [TXST:02004F96]>
[00:08] [LoadRecordsString] <Debug: Processing scrock1 Dawnguard.esm LandscapeDLC01SoulCairnRock01 [TXST:0200CDE7]>
[00:08] [LoadRecordsString] <Debug: Processing castlewallstone01 Dawnguard.esm DLC1CastleWallStone01 [TXST:0200D11C]>
[00:08] [LoadRecordsString] <Debug: Processing castlewallstone05 Dawnguard.esm DLC1CastleWallStone05 [TXST:0200D120]>
[00:08] [LoadRecordsString] <Debug: Processing bwallbasegray Dawnguard.esm SoulCairn_AltTexture01 [TXST:020041DF]>
[00:08] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra04 [TXST:0401EECE]>
[00:08] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra02 [TXST:0401BD1D]>
[00:08] [LoadRecordsString] <Debug: Processing coast Dragonborn.esm LandscapeVolcanicAshTundra01 [TXST:0401BD1C]>
[00:08] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAshRocks01 [TXST:0401771C]>
[00:08] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh05 [TXST:04017EA5]>
[00:08] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh04 [TXST:0401771A]>
[00:08] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh03 [TXST:04016E07]>
[00:08] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh01 [TXST:04016E03]>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPLOD.txt>
[00:08] [LoadRecordsString] <Debug: Processing dunCGOutsideClutterMarker Skyrim.esm dunCGOutsideClutterMarker [REFR:000C78EA] (places CW1MeleeCloseDefender [STAT:00030428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 3,-21)>
[00:08] [LoadRecordsString] <Debug: Processing Rocks Skyrim.esm Rocks [REFR:000BBCF2] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Whiterun" [WRLD:0001A26F]) at 5,-2)>
[00:08] [LoadRecordsString] <Debug: Processing CWSolClutterDisableForever Skyrim.esm CWSolClutterDisableForever [REFR:00100D97] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -15,25)>
[00:08] [LoadRecordsString] <Debug: Processing CWSolClutterEnableForever Skyrim.esm CWFortSiegeClutterEnableForever [LCRT:001035E9]>
[00:08] [LoadRecordsString] <Debug: Processing CWWhiterunIntEnableOnly Skyrim.esm CWWhiterunIntEnableOnly [REFR:000FC90B] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Whiterun" [WRLD:0001A26F]) at 4,-2)>
[00:08] [LoadRecordsString] <Debug: Processing CWWhiterunIntDisableOnly Skyrim.esm CWWhiterunIntDisableOnly [REFR:000FC90C] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Whiterun" [WRLD:0001A26F]) at 4,-2)>
[00:08] [LoadRecordsString] <Debug: Processing CWWHClutterDisableForever Skyrim.esm CWWHClutterDisableForever [REFR:00101FD2] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Windhelm" [WRLD:0001691D]) at 32,8)>
[00:08] [LoadRecordsString] <Debug: Processing CWWHClutterEnableForever Skyrim.esm CWWHClutterEnableForever [REFR:00101FDD] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Windhelm" [WRLD:0001691D]) at 32,8)>
[00:08] [LoadRecordsString] <Debug: Processing CWSiegeMarkarthSiegeEnabler Skyrim.esm CWSiegeMarkarthSiegeEnabler [REFR:000805E6] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -40,0)>
[00:08] [_LoadList] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPIgnore.txt>
[00:08] [LoadSomeData] <Debug: Player PlayerRef [PLYR:00000014]>
[00:08] [LoadSomeData] <Debug: Player XMarker [STAT:0000003B]>
[00:08] [LoadRecords] <Debug: Looking for G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Worldspace_Ignore.txt>
[00:08] [LoadRecords] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Worldspace_Ignore.txt>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Tamriel "Skyrim" [WRLD:0000003C]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm MarkarthWorld "Markarth" [WRLD:00016D71]>
[00:08] [LoadChildWorldSettings] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_MarkarthWorld.ini>
[00:08] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm MarkarthWorld "Markarth" [WRLD:00016D71]>
[00:08] [LoadChildWorldSettings] <Debug: ScanParent False Skyrim.esm MarkarthWorld "Markarth" [WRLD:00016D71]>
[00:08] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm MarkarthWorld "Markarth" [WRLD:00016D71]>
[00:08] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm MarkarthWorld "Markarth" [WRLD:00016D71]>
[00:08] [LoadChildWorldSettings] <Debug: Bounds SW [-44,1] to NE [-40,2] Skyrim.esm MarkarthWorld "Markarth" [WRLD:00016D71]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-48,-3] to NE [-30,6] Skyrim.esm MarkarthWorld "Markarth" [WRLD:00016D71]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm SkuldafnWorld "Skuldafn" [WRLD:000278DD]>
[00:08] [NewWorldspace] <Debug: Bounds SW [0,-21] to NE [65,1] Skyrim.esm SkuldafnWorld "Skuldafn" [WRLD:000278DD]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm DeepwoodRedoubtWorld "Deepwood Vale" [WRLD:00029AB7]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-39,-1] to NE [1,25] Skyrim.esm DeepwoodRedoubtWorld "Deepwood Vale" [WRLD:00029AB7]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WhiterunWorld "Whiterun" [WRLD:0001A26F]>
[00:08] [LoadChildWorldSettings] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WhiterunWorld.ini>
[00:08] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm WhiterunWorld "Whiterun" [WRLD:0001A26F]>
[00:08] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WhiterunWorld "Whiterun" [WRLD:0001A26F]>
[00:08] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WhiterunWorld "Whiterun" [WRLD:0001A26F]>
[00:08] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm WhiterunWorld "Whiterun" [WRLD:0001A26F]>
[00:08] [LoadChildWorldSettings] <Debug: Bounds SW [4,-3] to NE [7,1] Skyrim.esm WhiterunWorld "Whiterun" [WRLD:0001A26F]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-3,-12] to NE [17,16] Skyrim.esm WhiterunWorld "Whiterun" [WRLD:0001A26F]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WindhelmWorld "Windhelm" [WRLD:0001691D]>
[00:08] [LoadChildWorldSettings] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WindhelmWorld.ini>
[00:08] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm WindhelmWorld "Windhelm" [WRLD:0001691D]>
[00:08] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WindhelmWorld "Windhelm" [WRLD:0001691D]>
[00:08] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WindhelmWorld "Windhelm" [WRLD:0001691D]>
[00:08] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm WindhelmWorld "Windhelm" [WRLD:0001691D]>
[00:08] [LoadChildWorldSettings] <Debug: Bounds SW [31,8] to NE [34,10] Skyrim.esm WindhelmWorld "Windhelm" [WRLD:0001691D]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-1,-1] to NE [37,27] Skyrim.esm WindhelmWorld "Windhelm" [WRLD:0001691D]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm RiftenWorld "Riften" [WRLD:00016BB4]>
[00:08] [LoadChildWorldSettings] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_RiftenWorld.ini>
[00:08] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm RiftenWorld "Riften" [WRLD:00016BB4]>
[00:08] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm RiftenWorld "Riften" [WRLD:00016BB4]>
[00:08] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm RiftenWorld "Riften" [WRLD:00016BB4]>
[00:08] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm RiftenWorld "Riften" [WRLD:00016BB4]>
[00:08] [LoadChildWorldSettings] <Debug: Bounds SW [41,-25] to NE [43,-23] Skyrim.esm RiftenWorld "Riften" [WRLD:00016BB4]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-1,-27] to NE [45,1] Skyrim.esm RiftenWorld "Riften" [WRLD:00016BB4]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm EastEmpireWarehouse "East Empire Company Warehouse" [WRLD:0004F838]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-1,-2] to NE [3,4] Skyrim.esm EastEmpireWarehouse "East Empire Company Warehouse" [WRLD:0004F838]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WhiterunDragonsreachWorld "Dragonsreach, Great Porch" [WRLD:00046033]>
[00:08] [LoadChildWorldSettings] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WhiterunDragonsreachWorld.ini>
[00:08] [LoadChildWorldSettings] <Debug: ScanChild False Skyrim.esm WhiterunDragonsreachWorld "Dragonsreach, Great Porch" [WRLD:00046033]>
[00:08] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WhiterunDragonsreachWorld "Dragonsreach, Great Porch" [WRLD:00046033]>
[00:08] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WhiterunDragonsreachWorld "Dragonsreach, Great Porch" [WRLD:00046033]>
[00:08] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm WhiterunDragonsreachWorld "Dragonsreach, Great Porch" [WRLD:00046033]>
[00:08] [LoadChildWorldSettings] <Debug: Bounds SW [-128,-128] to NE [7,1] Skyrim.esm WhiterunDragonsreachWorld "Dragonsreach, Great Porch" [WRLD:00046033]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-1,-4] to NE [11,4] Skyrim.esm WhiterunDragonsreachWorld "Dragonsreach, Great Porch" [WRLD:00046033]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm SolitudeWorld "Solitude" [WRLD:00037EDF]>
[00:08] [LoadChildWorldSettings] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_SolitudeWorld.ini>
[00:08] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm SolitudeWorld "Solitude" [WRLD:00037EDF]>
[00:08] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm SolitudeWorld "Solitude" [WRLD:00037EDF]>
[00:08] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm SolitudeWorld "Solitude" [WRLD:00037EDF]>
[00:08] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm SolitudeWorld "Solitude" [WRLD:00037EDF]>
[00:08] [LoadChildWorldSettings] <Debug: Bounds SW [-17,24] to NE [-11,27] Skyrim.esm SolitudeWorld "Solitude" [WRLD:00037EDF]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-19,-3] to NE [4,30] Skyrim.esm SolitudeWorld "Solitude" [WRLD:00037EDF]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm FallowstoneCaveWorldStart "Fallowstone Cave" [WRLD:000243DE]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-3,-3] to NE [4,6] Skyrim.esm FallowstoneCaveWorldStart "Fallowstone Cave" [WRLD:000243DE]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm FallowstoneCaveWorldEnd "Giant's Grove" [WRLD:000204C7]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-1,-25] to NE [51,3] Skyrim.esm FallowstoneCaveWorldEnd "Giant's Grove" [WRLD:000204C7]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WindhelmPitWorldspace "The Pit" [WRLD:000D45F0]>
[00:08] [LoadChildWorldSettings] <Debug: Loading G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WindhelmPitWorldspace.ini>
[00:08] [LoadChildWorldSettings] <Debug: ScanChild False Skyrim.esm WindhelmPitWorldspace "The Pit" [WRLD:000D45F0]>
[00:08] [LoadChildWorldSettings] <Debug: ScanParent False Skyrim.esm WindhelmPitWorldspace "The Pit" [WRLD:000D45F0]>
[00:08] [LoadChildWorldSettings] <Debug: NoDynamicLOD True Skyrim.esm WindhelmPitWorldspace "The Pit" [WRLD:000D45F0]>
[00:08] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm WindhelmPitWorldspace "The Pit" [WRLD:000D45F0]>
[00:08] [NewWorldspace] <Debug: Bounds SW [0,0] to NE [36,13] Skyrim.esm WindhelmPitWorldspace "The Pit" [WRLD:000D45F0]>
[00:08] [NewWorldspace] <Debug: Child worldspace Skyrim.esm KatariahWorld "Emperor's Quarters" [WRLD:000C350D]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-13,0] to NE [1,30] Skyrim.esm KatariahWorld "Emperor's Quarters" [WRLD:000C350D]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-57,-43] to NE [62,51] Skyrim.esm Tamriel "Skyrim" [WRLD:0000003C]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Dragonborn.esm DLC2SolstheimWorld "Solstheim" [WRLD:04000800]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-64,-64] to NE [128,128] Dragonborn.esm DLC2SolstheimWorld "Solstheim" [WRLD:04000800]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC01SoulCairn "Soul Cairn" [WRLD:02001408]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-52,-51] to NE [80,52] Dawnguard.esm DLC01SoulCairn "Soul Cairn" [WRLD:02001408]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Dragonborn.esm DLC2ApocryphaWorld "Apocrypha" [WRLD:0401C0B2]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-50,-50] to NE [55,51] Dragonborn.esm DLC2ApocryphaWorld "Apocrypha" [WRLD:0401C0B2]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Sovngarde "Sovngarde" [WRLD:0002EE41]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-24,-32] to NE [35,41] Skyrim.esm Sovngarde "Sovngarde" [WRLD:0002EE41]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC1HunterHQWorld "Dayspring Canyon" [WRLD:02001DB8]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-33,-9] to NE [5,10] Dawnguard.esm DLC1HunterHQWorld "Dayspring Canyon" [WRLD:02001DB8]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace cckrtsse001_altar.esl ccKRTSSE001QNWorld "Giant's Tooth" [WRLD:FE03EA5F]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-3,-5] to NE [4,4] cckrtsse001_altar.esl ccKRTSSE001QNWorld "Giant's Tooth" [WRLD:FE03EA5F]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace ccbgssse067-daedinv.esm ccBGSSSE067DeadlandsWorld "Deadlands" [WRLD:0B0E1592]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-7,-9] to NE [7,9] ccbgssse067-daedinv.esm ccBGSSSE067DeadlandsWorld "Deadlands" [WRLD:0B0E1592]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC01FalmerValley "Forgotten Vale" [WRLD:02000BB5]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-16,-13] to NE [12,15] Dawnguard.esm DLC01FalmerValley "Forgotten Vale" [WRLD:02000BB5]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm JaphetsFollyWorld "Japhet's Folly" [WRLD:00094B35]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-9,-6] to NE [7,8] Skyrim.esm JaphetsFollyWorld "Japhet's Folly" [WRLD:00094B35]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Blackreach "Blackreach" [WRLD:0001EE62]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-23,-9] to NE [10,20] Skyrim.esm Blackreach "Blackreach" [WRLD:0001EE62]>
[00:08] [ResourcesChecks] <Debug: 16 / 16 / 16>
[00:08] [WhatWindows] <Debug: Windows 10.0.22631>
[00:08] [ResourcesChecks] <Debug: 18487 MBytes>
[00:08] [ResourcesChecks] <Debug: SpeedOverMemory: True>
Game: G:\SteamLibrary\steamapps\common\Skyrim Special Edition\SkyrimSE.exe, Version: 1.6.1170, Date: 2024-01-25 09:41:08
[00:08] [ResourcesChecks] <Debug: File not found G:\SteamLibrary\steamapps\common\Skyrim Special Edition\skse64_loader.exe>
[00:09] [LODGenCheck] <Debug: External: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\LODGenx64Win.exe, Version: 3.0.30.0, Date: 2024-08-20 20:00:00>
[00:09] [LODGenCheck] <Debug: Deleting G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Logs\LODGenx64Win_SSE_Test_log.txt>
Program: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\DynDOLODx64.exe, Version: 3.0.0.178, Date: 2024-08-21 08:13:45
Started by: G:\Nolvus\Instances\Nolvus Ascension\MO2\ModOrganizer.exe, Version: 2.5.0.0, Date: 2023-11-26 21:32:40
External: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\Texconvx64.exe, Version: 1.0.0.0, Date: 2024-02-02 21:00:00
External: G:\Nolvus\Instances\Nolvus Ascension\TOOLS\DynDOLOD\Edit Scripts\LODGenx64Win.exe, Version: 3.0.30.0, Date: 2024-08-20 20:00:00
[00:10] DynDOLOD Resources SE version information not found. Verify correct installation
[00:10] 00000000 ???                                   
01267463 DynDOLODx64.exe DynDOLODHelpers  3740 ResourcesChecks
00ed2b30 DynDOLODx64.exe DynDOLODMain    10861 DynDOLODMainInit
00fd4008 DynDOLODx64.exe xeMainForm       4892 TfrmMain.DoGenerateLOD
01034dc8 DynDOLODx64.exe xeMainForm      17758 TfrmMain.tmrGeneratorTimer
007c10f0 DynDOLODx64.exe Vcl.ExtCtrls          TTimer.Timer
007c0f18 DynDOLODx64.exe Vcl.ExtCtrls          TTimer.WndProc
005e5a63 DynDOLODx64.exe System.Classes        StdWndProc
7fffa131 USER32.dll                            DispatchMessageW
008606ce DynDOLODx64.exe Vcl.Forms             TApplication.ProcessMessage
00860743 DynDOLODx64.exe Vcl.Forms             TApplication.HandleMessage
00860b9a DynDOLODx64.exe Vcl.Forms             TApplication.Run
01d907e0 DynDOLODx64.exe DynDOLOD          185 initialization
7fffa182 KERNEL32.DLL                          BaseThreadInitThunk
7fffa1d2 ntdll.dll                             RtlUserThreadStart
[00:10] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
[00:10] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
Error: DynDOLOD Resources SE version information not found. Verify correct installation.
[02:48] [TMessageDialog.Dialog] <Debug: Gathering>
User says "Exit DynDOLOD"
Forced

 

 

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1 hour ago, Bear said:

Hello, got an error saying the resource verisions information is not found, not sure what to do. Here is the log generated.

Search the forum for the error message to find similar quesitons and answers as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search
Moved the post to appropriate thread for that error message. See questions and answers above.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log to also upload in addition to the debug log. Typically upload logs as files to a text sharing service of a file upload service instead of pasting them into message, which means large downloads and walls of text for anyone accessing this page.

There should have been a message window, with a big link Click on this link for additional explanations and help for this message to open https://dyndolod.info/Help/DynDOLOD-Resources as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages.
On that page scroll down to the Troubleshooting section and go through that entire check list.

If the version information or a required resource file can not be found, it means that the file with the version information or the resource file which are installed with the DynDOLOD Resources can not be found in the data folder (the standard OS functions which are used to check if a file exists returns a file not found error).

https://dyndolod.info/Installation-Instructions
Install the Core Files from either DynDOLOD Resources or DynDOLOD Resources SE depending on the used game version as any other mod. Typically overwrite everything else unless another mod specifically instructs to overwrite DynDOLOD Resources.

The log reports that the tool looks in G:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\
Make sure that is the same data folder MO2 maps the active mods to.

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I have been trying for a long time to figure out what I need to do, but DynDOLODE does not see the resources, although they are included in MO2

Downloaded everything from here:

Logs:
 

 

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13 minutes ago, GreyLis said:

I have been trying for a long time to figure out what I need to do, but DynDOLODE does not see the resources, although they are included in MO2

Downloaded everything from here:

Logs:
 

 

From the log: DynDOLOD Resources SE version information not found. 

Search the forum for the error message to find similar questions and answers as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search
Moved the post to appropriate thread for that error message. See questions and answers above.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log to also upload in addition to the debug log. Typically upload logs as files to a text sharing service of a file upload service instead of pasting them into message, which means large downloads and walls of text for anyone accessing this page.

There should have been a message window, with a big link Click on this link for additional explanations and help for this message to open https://dyndolod.info/Help/DynDOLOD-Resources as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages.
On that page scroll down to the Troubleshooting section and go through that entire check list.

If the version information or a required resource file can not be found, it means that the file with the version information or the resource file which are installed with the DynDOLOD Resources can not be found in the data folder (the standard OS functions which are used to check if a file exists returns a file not found error).

https://dyndolod.info/Installation-Instructions
Use 7-Zip to unpack the entire DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\DynDOLOD\. Ensure that the directory structure is preserved. See Updating how to update existing installation and save games.
For Steam versions of the game, use the game launcher to set the current location of the game in the Windows Registry. See Windows Registry Key for more. 

Install the Core Files from either DynDOLOD Resources or DynDOLOD Resources SE depending on the used game version as any other mod. Typically overwrite everything else unless another mod specifically instructs to overwrite DynDOLOD Resources.

The log reports that the tool looks in C:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\
Make sure that is the same data folder MO2 maps the active mods to.

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