OK, so I'm sure you'll just throw the book at me and tell me to read it, but i've done my fair share of reading up on these mods. It's come to a point now where I just need clarification by the mod author themselves. I had an older load order that included all of noble skyrims architecture and landscape while using majestic mountains. I used XLodGen and used the recommended values according to a youtuber who fallowed an old guide that no longer exists. I also used Dynolod. I set the textures to 1024 and generated everything at high settings. Everything looked wonderful. Even had 3d Trees and Plants billboards working perfectly with pop ins only occurring ridiculously far away in the distance, so i had no issues personally. I've recently had to delete everything and do a clean install on a new drive. I'm using alot of the same textures this time around, but went with majestic landscapes this time for fuller coverage of the landscape textures as noble skyrim doesnt do it all. Now, I find xLodGen to generate very poor quality textures and models for the landscape and Dyndolod just isnt quite doing its job either. I'm using the same exact settings as last time for both mods. Dyndolod gives me pop in for all objects (mainly trees and shrubs) and the textures just arent right for just about anything. Buildings (whiterun mainly) all show vanilla textures in the distance and I have to get pretty close before they change to the textures I'm using. I know it's best to generate terrain with xlodgen first, then generate everythig else with dyndolod second. I've done that, and the last three times I did, i was getting the "DyndoLod needs PapyrusUtill" message. I resolved that and everything says it's working fine. While it is working, it's just working very half assed. I can see VERY far into the distance. But as soon as i start walking, alot of stuff starts popping in, and i did not have that issue with my old load order. Lastly, when I went through the XLodGen process, the file at the end was only 200 and something mbs when it usually comes out to around 700 or 800. So, i'm sure i just missed a step or something there, but as far as Dyndolod, I just don't know what I'm doing wrong this time. There's alot to this situation, so I'm sure there's more I need to tell you/ ask you but, this is all that comes to mind at the moment. I'd very much appreciate your input for I love this game, and I've had it modded to perfection just a month ago.
Question
i25Island
OK, so I'm sure you'll just throw the book at me and tell me to read it, but i've done my fair share of reading up on these mods. It's come to a point now where I just need clarification by the mod author themselves. I had an older load order that included all of noble skyrims architecture and landscape while using majestic mountains. I used XLodGen and used the recommended values according to a youtuber who fallowed an old guide that no longer exists. I also used Dynolod. I set the textures to 1024 and generated everything at high settings. Everything looked wonderful. Even had 3d Trees and Plants billboards working perfectly with pop ins only occurring ridiculously far away in the distance, so i had no issues personally. I've recently had to delete everything and do a clean install on a new drive. I'm using alot of the same textures this time around, but went with majestic landscapes this time for fuller coverage of the landscape textures as noble skyrim doesnt do it all. Now, I find xLodGen to generate very poor quality textures and models for the landscape and Dyndolod just isnt quite doing its job either. I'm using the same exact settings as last time for both mods. Dyndolod gives me pop in for all objects (mainly trees and shrubs) and the textures just arent right for just about anything. Buildings (whiterun mainly) all show vanilla textures in the distance and I have to get pretty close before they change to the textures I'm using. I know it's best to generate terrain with xlodgen first, then generate everythig else with dyndolod second. I've done that, and the last three times I did, i was getting the "DyndoLod needs PapyrusUtill" message. I resolved that and everything says it's working fine. While it is working, it's just working very half assed. I can see VERY far into the distance. But as soon as i start walking, alot of stuff starts popping in, and i did not have that issue with my old load order. Lastly, when I went through the XLodGen process, the file at the end was only 200 and something mbs when it usually comes out to around 700 or 800. So, i'm sure i just missed a step or something there, but as far as Dyndolod, I just don't know what I'm doing wrong this time. There's alot to this situation, so I'm sure there's more I need to tell you/ ask you but, this is all that comes to mind at the moment. I'd very much appreciate your input for I love this game, and I've had it modded to perfection just a month ago.
Rtx 2080 OC 8gb
Ryzen 9 3950x
32gb RAM 3600mhz
26 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now