NotARobot Posted February 22, 2013 Posted February 22, 2013 So for further optimizing other texture packs we just switch the resolution limit here : https://wiki.step-project.com/images/f/f6/DDSopt_Fig7.jpg to something like 1024 ? Im not positive about that step
toshaka Posted February 22, 2013 Posted February 22, 2013 Yes there :) both to 1024x1024 dont forget to set them back afterwardsÂ
Aiyen Posted February 22, 2013 Posted February 22, 2013 Look further back in the thread NotARobot, (about page 60ish I think) I made a small quick and dirty guide on how to do it if you need more "details".
SSL Posted February 22, 2013 Posted February 22, 2013 Quote quick and dirtyOffTop: JUST... don't... use... these... words... again... please... Reminds me of DOS original name...
EisDrache Posted February 22, 2013 Posted February 22, 2013 Wet and cold got a nice little update to 1.12 and now also includes a new mods called wet and cold - ashes ( https://skyrim.nexusmods.com/mods/31968 ) to add compatibility for Dragonborn and to work with Solstheim's weathers wet and cold ashes isen't in the BOSS list yet so i just used BUM to have it load after wetandcold.esp
justjr Posted February 22, 2013 Posted February 22, 2013 I constrain almost everything to 1024 and mip maps to 512 so I can use everything with my 1GB card.
deadseasquirrel Posted February 23, 2013 Posted February 23, 2013 'Aiyen said: Look further back in the thread NotARobot' date=' (about page 60ish I think) I made a small quick and dirty guide on how to do it if you need more "details".[/quote'] I wouldn't mind seeing more "details". Hit me up with some quick and dirty.
thalastwon Posted February 23, 2013 Posted February 23, 2013 Wet and Cold - Ashes just takes me to the original Wet and Cold link.
Neovalen Posted February 23, 2013 Author Posted February 23, 2013 Quote Proper link to Wet and Cold - Ashes.Thanks, will fix as soon as the wiki lets me back in to edit. Edit: Fixed.
NotARobot Posted February 23, 2013 Posted February 23, 2013 Ah man more interactive items got nixed? I just added that when I got home from work today... freaking nonstop mod community
NotARobot Posted February 23, 2013 Posted February 23, 2013 Oh I also noticed left handed rings is gone from the guide, but you still list the steps required to have left handed rings show up in first person under the DSPSOB section.
EisDrache Posted February 23, 2013 Posted February 23, 2013 Quote Proper link to Wet and Cold - Ashes.Proper Link huh Mine is exactly the same and links to the exact same page why do you need a proper? Yours = https://skyrim.nexusmods.com/mods/31968Mine = https://skyrim.nexusmods.com/mods/31968 copied and pasted from both forum posts I don't know how when someone clicks on my link it takes them to the original wet and cold. I think it might have been someone had the original wet and cold already opened and clicked on the link and diden't notice the new window open which was the new wet and cold ashes or miss clicked and diden't actully click on the link and think they did and since they already had wet and cold open thought it opened to the original wet and cold and not the new one
Neovalen Posted February 23, 2013 Author Posted February 23, 2013 Quote Oh I also noticed left handed rings is gone from the guide, but you still list the steps required to have left handed rings show up in first person under the DSPSOB section. Yeah cause I haven't gotten that far in the Dragon born update yet.
walkman80 Posted February 23, 2013 Posted February 23, 2013 Sorry all, just want to clarify exactly how to optimize the SRO textures so I don't break anything. Process is same as in SR guide for vanilla/DLC texture optimization (only instead of extracting the .bsa, I would just point DDSopt to the SRO folder?). Then I would go into the 'Constraints' tab and set both resolutions to desired limit. I would select all *_n.dds files and then process those to a temporary output folder. Then I would copy those to the SRO folder, overwriting existing files. Is this pretty much it?
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