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Skyrim Revisited Pre-Release Feedback


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Posted

After adding Complete Alchemy and Cooking Overhaul does DynDOLOD need to be run again as part of starting a new game?

I'd hold off until he adds Notice Board. That might require a re-run of DynDOLOD

Posted

@Neovalen. For Vivid Landscape series, in your guide the author's name is list as Aron; however, the Nexus lists the author as Hein84.

It used to say both, guess he's decided to change all to Hein84.
Posted

Hi, FYI the

link in the SRLE guide is broken.

Will see where the thread went to... :) It was working yesterday.

Same. There were also no errors merging the CACO patches.

If you include the main plugin it will fail.

- The IS-AO merge does not report 3 errors on my system; there are 0.

I got 3 copy errors similar to the TES5Edit script version, perhaps there has been an update since I ran it a few days ago.

After adding Complete Alchemy and Cooking Overhaul does DynDOLOD need to be run again as part of starting a new game?

Yes, DynDOLOD needs to be run again.

I'd hold off until he adds Notice Board. That might require a re-run of DynDOLOD

Possibly, shouldn't take me too long to test.
Posted

So many new great mods lately.

And with Frostfall 3.0 due in the next few weeks I'm actually holding off my latest playthrough until they are all in place.

 

There are a few that may need to be retweaked for FF

Posted

Will see where the thread went to... :) It was working yesterday.

 

That will have something to do with my merging in another thread I reckon. Sorry 'bout that. :confused:

Posted (edited)

There is NO point in merging the patches because, they merge into the Bashed Patch

How many plugins should be merging through the bashed patch in SRLE?

Edited by hazelwolf
Posted (edited)

You've probably already seen or heard from someone else BUT, Rustic Clothing WIP is currently set to hidden (reason: update).

 

Hopefully I've provided you some assistance for a change. :3

 

Edit: ._. it's available now...

Edited by AmeerHM
Posted

How many plugins should be merging through the bashed patch in SRLE?

Only 2. Not sure what he means since my Wrye Bash says those patches are not merge-able.

Posted

More updates today - The Notice Board (and expansions for Falskaar / Wyrmstooth added). Added The Notice Board Redfined for better textures. Conflict resolution is done. :)

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