Monobloc Posted June 4, 2015 Share Posted June 4, 2015 I'm just going to get crazy. This morning the game worked perfectly and now, not. Link to comment
Noobsayer Posted June 4, 2015 Share Posted June 4, 2015 (edited) Thank you both for the SDK suggestions. I'll get cracking on those right away! :) Edited June 4, 2015 by Noobsayer Link to comment
Monobloc Posted June 4, 2015 Share Posted June 4, 2015 Got this issue, the only mod I installed is 3DNPC and I didn't forget the RRR patch. Any idea where could this come from ? It's in the frostfruit INN in Rorikstead. Link to comment
hazelwolf Posted June 4, 2015 Share Posted June 4, 2015 (edited) Hey, I'm contemplating removing Frostfall and replacing it with Campfires until Chesko releases Frostfall 3.0 The script lag and messages have just started to become a major irritant and I'd rather do without the hypothermia mechanic for a few months and have a (slightly more) stable game and just roleplay the fact that cold weather is a no-go. The conflict resolution patch lists Frostfall as a dependancy, though. Is there a way of removing it as a master file from SR Conflict Resolution.esp until that time when the new Frostfall is released and integrated into the guide? Edited June 4, 2015 by hazelwolf Link to comment
darkside Posted June 4, 2015 Share Posted June 4, 2015 Hey, I'm contemplating removing Frostfall and replacing it with Campfires until Chesko releases Frostfall 3.0 The script lag and messages have just started to become a major irritant and I'd rather do without the hypothermia mechanic for a few months and have a (slightly more) stable game and just roleplay the fact that cold weather is a no-go. The conflict resolution patch lists Frostfall as a dependancy, though. Is there a way of removing it as a master file from SR Conflict Resolution.esp until that time when the new Frostfall is released and integrated into the guide?I noticed that after Wet & Cold 2.0, Frostfall message is much less often. Link to comment
Neovalen Posted June 4, 2015 Author Share Posted June 4, 2015 I have never seen this Frostfall message, but I assume it's the script load msg. Link to comment
Vaportrails Posted June 5, 2015 Share Posted June 5, 2015 Hey guys, I'm attempting to run the SUM.jar through MO and when I click Run MO fades and locks like something's going to run and then it unlocks and goes back to normal and SUM never loads. I have the latest version of java and this actually worked just fine a week ago. Any help's appreciated. I'm seeing this in the logs, any ideas?: Internal exceptions (2 events):Event: 0.031 Thread 0x06b7b800 Exception <a 'java/lang/NoSuchMethodError': Method sun.misc.Unsafe.defineClass(Ljava/lang/String;[bII)Ljava/lang/Class; name or signature does not match> (0x08e0b6c8) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u45\3457\hotspot\src\share\v£ ˜gRŸ?Event: 0.031 Thread 0x06b7b800 Exception <a 'java/lang/NoSuchMethodError': Method sun.misc.Unsafe.prefetchRead(Ljava/lang/Object;J)V name or signature does not match> (0x08e0b948) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u45\3457\hotspot\src\share\vm\prims\jni.cpp, l Link to comment
Geheiligt Posted June 5, 2015 Share Posted June 5, 2015 On another note, I was also wondering why more of the mods had not been merged as the installation took place. I saw a YouTube clip that merged a whole lot of body and facial mods and I was wondering why this sort of thing was not done in SRLE. Is it because control over how the mods works is lost? And if so, should I have said "no" when MO asked if I wanted to merge mods that had the same name (usually compatibility patches that went with a mod)?Do you mean merging the files within mod organizer on the left pane? Personally I merge all compatibility patches and optionals under a single name on the left pane per mod. The outcome will be the same, it's really just preference. I like to have as clean a list as possible, others prefer to see what exactly is enabled and installed. I hardly ever mess with the installation once it's done, and if I upgrade mods to newer versions then I usually do a clean reinstall of srle anyway in case something changed. Link to comment
Astakos Posted June 5, 2015 Share Posted June 5, 2015 Got this issue, the only mod I installed is 3DNPC and I didn't forget the RRR patch. Any idea where could this come from ? It's in the frostfruit INN in Rorikstead.Hi Monobloc, For such issues and in general when you want to find out which object comes from which mod; I would highly recommend installing MFG Console from Nexus. Then, bring up the console in game "~ key", click on the object that is clipping etc and you will have a nice detailed list of which esp this object is coming from.Then you can work it out from there! Link to comment
Monobloc Posted June 5, 2015 Share Posted June 5, 2015 Hi Monobloc, For such issues and in general when you want to find out which object comes from which mod; I would highly recommend installing MFG Console from Nexus. Then, bring up the console in game "~ key", click on the object that is clipping etc and you will have a nice detailed list of which esp this object is coming from.Then you can work it out from there! Yeah I did that, It says that all objects are modified by RRR, but since no one has this issue, I don't know what to do. Link to comment
Astakos Posted June 5, 2015 Share Posted June 5, 2015 ^ Perhaps, then, you might be missing a patch somewhere...Are u using ETaC with inns and RRR enhanced? If yes, they are not compatible from what I know. Link to comment
Monobloc Posted June 5, 2015 Share Posted June 5, 2015 No i'm not using etac. Pure SR:LE with 3dnpc + rrr patch and rs children patches. Link to comment
Astakos Posted June 5, 2015 Share Posted June 5, 2015 Well, I am not using 3DNPC but i suspect that the issue may lie within the RRR patch of 3DNPC.As per the mod's page the patch was for v.3.04 of 3DNPC and 3DNPC is now at v.3.09.Any chance it might be outdated? Link to comment
Monobloc Posted June 5, 2015 Share Posted June 5, 2015 Yeah maybe, but there is no other patch is it ? Link to comment
Astakos Posted June 5, 2015 Share Posted June 5, 2015 For 3DNPC...I assume no but as mentioned I ma not using that mod.Also, since you are using a pure SR:LE, you must be using ELFX patch for RRR.I really do not know if both patches have any conflicts between them; it might be a good idea to check them out in TES5Edit or just start by swapping their load order. Just throwing out ideas here since I do not have 3DNPC in my load order. Link to comment
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