Razorsedge877 Posted March 15, 2015 Share Posted March 15, 2015 (edited) Can we add a couple lines (two lines) to the guide saying to take out the lower case goldring*.nif and silvering*.nif? Edited March 15, 2015 by Razorsedge877 1 Link to comment
statmonster Posted March 15, 2015 Share Posted March 15, 2015 From the new Ruffled Feather Collection update, there does not seem to be a need to update - SRLE doesn't use WATER or Silver and the only changes to EDT described were moving it to an optional file. I suppose the Lust Trees option could be considered - though the plant life in SRLE already look really nice. Link to comment
Neovalen Posted March 15, 2015 Author Share Posted March 15, 2015 Can we add a couple lines (two lines) to the guide saying to take out the lower case goldring*.nif and silvering*.nif?Done for clarity.From the new Ruffled Feather Collection update, there does not seem to be a need to update - SRLE doesn't use WATER or Silver and the only changes to EDT described were moving it to an optional file. I suppose the Lust Trees option could be considered - though the plant life in SRLE already look really nice.Agree. Dont think there is a need for Lush Trees on top. People already on the current ruffled feather have no real need to update. Link to comment
hazelwolf Posted March 15, 2015 Share Posted March 15, 2015 Been getting a consistent issue whenever I make the bashed patch: Hothtrooper44_ArmorCompilation.esp: Unexpected subrecord: 'COBJ.CIS2'Error loading 'COBJ' record and/or subrecord: 0200AB72 eid = u'IARHeroicStormcloakHelmet' subrecord = 'CIS2' subrecord size = 17 file pos = 492628Error in Hothtrooper44_ArmorCompilation.espI've updated the Immersive Armors mod but I still keep seeing this. Is anyone else encountering this? Link to comment
hazelwolf Posted March 15, 2015 Share Posted March 15, 2015 Just been browsing the hotfiles on the nexus and I am loving the sound of this: https://www.nexusmods.com/skyrim/mods/63478/? There is a CoT patch coming soon apparently so I look forward to trying it out. Link to comment
statmonster Posted March 15, 2015 Share Posted March 15, 2015 There are a bunch of Keywords that need to be updated in the compatibility patches with kryptopyr's new releases. Her older convention still used in the aMidianBorn_ContentAddon.esp was, e.g., WAF_Armor_Wolf_KRY. The new one is WAF_Armor_Wolf (dropping the _KRY suffix). See 01AF0107 for an example. It looks like there are just over a dozen of these that need to be patched. Mods that conflict are aMidianBorn, Immersive Armors, Nightingale Hall (not in SRLE), Stealth Skills Rebalanced (not in SRLE). Link to comment
kryptopyr Posted March 15, 2015 Share Posted March 15, 2015 There are a bunch of Keywords that need to be updated in the compatibility patches with kryptopyr's new releases. Her older convention still used in the aMidianBorn_ContentAddon.esp was, e.g., WAF_Armor_Wolf_KRY. The new one is WAF_Armor_Wolf (dropping the _KRY suffix). See 01AF0107 for an example. It looks like there are just over a dozen of these that need to be patched. Mods that conflict are aMidianBorn, Immersive Armors, Nightingale Hall (not in SRLE), Stealth Skills Rebalanced (not in SRLE).Though I definitely understand the desire for tidiness; these won't actually cause any problems if they aren't patched. @JvervThanks! (and I wish) Link to comment
statmonster Posted March 16, 2015 Share Posted March 16, 2015 Really? After the update I noticed (while using SSR Complete) that I was getting the malus to lock picking from leather bracers - which as they do not cover the fingers ought not cause this, right. (Although maybe I had the penalty before come to think of it - though I should not have...) Link to comment
kryptopyr Posted March 16, 2015 Share Posted March 16, 2015 I'm pretty sure, but I'll double-check SSR. Honestly, I should probably just change them back anyway. It's going to cause more issues and confusion than anything, and I really only changed them to make them more consistent with the editorID convention I use in CCO and a few other places. Sometimes my OCD is my own worst enemy. :( Link to comment
Neovalen Posted March 16, 2015 Author Share Posted March 16, 2015 For anyone having trouble with Bathing in Skyrim and DSR shields not working anymore... did you select all slots (including scrolling down) for unequip/reequip in the BIS MCM? I'm trying to replicate and not having much luck. Link to comment
statmonster Posted March 16, 2015 Share Posted March 16, 2015 Yes, I ticked them all as per the instructions. I think it may only occur with shields added from Immersive Armors. After the shield gets permanently stuck to her back I notice that the size of the shield mesh changes slightly when you equip or unequip it. If I use my archery set it will be a different size the the sword and shield set. (Diameter maybe 5-10% different if I recall.) It also seems to occur (most often?) when the shield is part of a Favorited set (F1) that is equipped while bathing. Link to comment
Neovalen Posted March 16, 2015 Author Share Posted March 16, 2015 Yes, I ticked them all as per the instructions. I think it may only occur with shields added from Immersive Armors. After the shield gets permanently stuck to her back I notice that the size of the shield mesh changes slightly when you equip or unequip it. If I use my archery set it will be a different size the the sword and shield set. (Diameter maybe 5-10% different if I recall.) It also seems to occur (most often?) when the shield is part of a Favorited set (F1) that is equipped while bathing.Made a favorited set with an Iron War Axe and Spiked Painted Body Shield. Bathed and checked, no issues other than my axe wasn't re-equipped auto-magically. Link to comment
Nozzer66 Posted March 16, 2015 Share Posted March 16, 2015 Pretty much the same as you, Neo. I cant repeat it after I remembered to scroll down and check other options. Link to comment
Astakos Posted March 16, 2015 Share Posted March 16, 2015 I'm pretty sure, but I'll double-check SSR. Honestly, I should probably just change them back anyway. It's going to cause more issues and confusion than anything, and I really only changed them to make them more consistent with the editorID convention I use in CCO and a few other places. Sometimes my OCD is my own worst enemy. :(Hi kryptopyr. There are also quite some conflicts between the new version of CCO-R and the SIC patch. Mainly in the "Activators" where the SIC patch reverses many of your new "depleting messages" and also a couple of VMAD-properties conflicts in Stalhrim deposits.Do you plan for an update on the SIC patch? Thank you! Link to comment
Darth_mathias Posted March 16, 2015 Share Posted March 16, 2015 (edited) For anyone having trouble with Bathing in Skyrim and DSR shields not working anymore... did you select all slots (including scrolling down) for unequip/reequip in the BIS MCM? I'm trying to replicate and not having much luck.i followed your instructions as laid out in your guide and i got the glitch i and now change the animations in the MCM menu back to default and no issues. I also take off my clothes first and put the back on myself. personally i'm not too sure if it is DSR causing the issue it might actually be FNIS or bathing in Skyrim it's self Just gave it ago and i got the glitch. I bathed using the bath in the windpeak inn in Dawnstar my load order can be found here https://modwat.ch/Darth_mathias#/plugins i was wearing Dark Brotherhood Shrouded ArmorDark Brotherhood Shrouded BootDark Brotherhood Shrouded GlovesDark Brotherhood Shrouded MaskEniherjar Brigandine Dark Hoodforsworn axeSteel shieldBear claw cloakBackpack please note i am using the BlackSacramentDBReplacer.esp hope this helps. Also i don't use SUM i run each skyproc patcher individually this may or not have any effect. Edited March 16, 2015 by Darth_mathias Link to comment
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