Jump to content

Skyrim Revisited Pre-Release Feedback


Recommended Posts

Posted

Most of the iNeed update seems to be fixes. The major addition is the disease change, which with the .esp might become just a tad too hardcore for general gameplay... would have to try it out... really does depend on how it is implemented. 

 

As for the patches, then I guess I can live without the ability to be able to fill waterskins at random waters for now. 

Posted

Bathing in Skyrim has been added to SR:LE, as a bonus it also includes the water edits needed for iNeed. It will be updated in a similar manner as iNeed (i.e. removal of water edits) when the time comes as well.

 

Another plus side: Since we now have extra dangerous diseases being completely clean gives a +50% disease resist.

Posted
  On 1/16/2015 at 8:42 PM, darkside said:

Interesting mod. You still indicate iNeed 1.22 in the guide, but it's not available anymore. Should we use 1.3?

Fixed! Thought I changed that last night. Whoops.
Posted
  On 1/16/2015 at 9:56 PM, cstarkey42 said:

You have bathing listed as 1.4 when it's 1.04. Nice find, it wasn't sure at first but it sounds pretty good, especially with the deadlier deadly diseases.

Fixed version number. This is what happens when you edit and run.
Posted
  On 1/16/2015 at 10:03 PM, Neovalen said:

Fixed version number. This is what happens when you edit and run.

No worries, it was a minor typo.  With how in-depth and complete your guide is I'd say you do an impressive job keeping it organized and error free.  Have you ever thought about adding Isoku's Loot and Degradation?

Posted (edited)

I'm an immersion lover, and typically use RnD with Sr:LE. Thanks for the new additions. We need an immersion section of SR:LE to go with our PerMa section  ::P:  Too many choices!! Ahhh. I also use the two dynamic things mods, which make exploring even more interesting. As well as living takes time, which is really good to even out the economy a bit. Also need to tweak trade and barter with dynamic things. I'm a fan of Hunterborn as well but you need to start dropping scripted mods like EBT and footprints. Yet to try loot and degradation, seems like it will help economies too.

 

Edit: I'm having a problem with the merged dropbox link for the new bathing mod FYI. It's not linking correctly.

Edited by Jverv
Posted
  On 1/17/2015 at 12:26 AM, Jverv said:

Edit: I'm having a problem with the merged dropbox link for the new bathing mod FYI. It's not linking correctly.

Looks like the browser is changing it to a text type or something. I will need to 7z it up.

 

Edit: Fixed

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.