BlkJeff Posted August 22, 2016 Posted August 22, 2016 Good afternoon, I've followed the Legacy of the Dragonborn guide Laptopi7 4700MQGT 755m 2GB16GB RAM The game actually runs pretty smoothly using BethINI's Medium preset (rec. tweaks + ENB Mode) and ENBoost, but I must be using insane amounts of VRAM because my fingers are COOKING. Some things i've already done:During the initial install I chose 1k textures where I couldTook Noble Skyrim Performance versionRedid Enhanced Vanilla Trees without Vurt's 4kTook liberties to Optimize some of the bigger textures myself (reflected in modlist)DynDOLOD Tex Gen at 128, World's Output Low with tile size 1024https://www.modwat.ch/u/JThenblocal.iniSkyrim.iniSkyrimPrefs.ini Let me know if there's any more information I can provide, and thanks in advance for your help.SkyrimPrefs.ini
DarkladyLexy Posted August 22, 2016 Posted August 22, 2016 (edited) to be honest with only 2GB of VRAM you are really going to struggle to run SRLE Extended LOTD smoothly. If you can cope with out drop Dyndolod. Edited August 22, 2016 by DarkladyLexy
BlkJeff Posted August 22, 2016 Author Posted August 22, 2016 I can cope. Are there other 'heavy hitters' you would recommend that I drop?
reddvilzz Posted August 23, 2016 Posted August 23, 2016 Try ordenador and reduce everything to 1K like I did, if you noticed some textures messed up just reinstall the textures from the mods it came from For me it was recorder textures that messed up if I did this (black textures). Not much an option with 2Gb same as me, but if you want you can nit pick textures you want to reduce if you still prefers quality.
Darth_mathias Posted August 23, 2016 Posted August 23, 2016 Ganda made a program called Spluff that extracts all your textures and meshes from your MO data folder so you can run ordenador to size all the winning textures and meshes I ahve not had a really chance to get it to work yet thou but if your up for give that a try that topic is here: https://forum.step-project.com/topic/11199-spluff/
BlkJeff Posted August 23, 2016 Author Posted August 23, 2016 After running these processes, I should be safe to manually delete any leftover BSAs, correct?
Greg Posted August 24, 2016 Posted August 24, 2016 Are there any files in the BSAs that have not been extracted as loose files for the game to use?
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