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Ughhh...keep getting problems that Google can't help with.


Echo127

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Last week I had STEP extended running perfectly. Then I tried adding an enb. It hurt my framerate too much so I disabled "use effect". After that, I could no longer load my game or start a new game--instant CTD either way. Re-enabling the enb did nothing. I *swear* i didn't do anything else to mess with the game in that time.

 

After trying every fix I could find online I gave up and started from scratch, painstakingly reinstalled all of mods (thankfully I had not deleted my downloads). I got it up and running again tonight, but I found that I had a couple purple/black textures. Using the console, I traced them both back to Skyrim.esm. So I verified my install thru Steam. After doing *that* my game is suddenly entirely borked. Everytime I run the game (before I even reach the menu) I now get an error message "Skyrim has failed to allocate texture in memory". Which is bogus because it was working perfectly fine once upon a time. I've got a 980ti, so VRAM shouldn't be an issue. Running with no mods installed still works. Any ideas? I'm at my wit's end with this crap.

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Quick clarification: Running a "default" profile with SKSE works, but disabling all the mods in the profile I'm using does not. Something to do with the .ini files? Still doesn't make sense because absolutely did not touch them between game-working and game-not-working.

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I'm noob so I don't know much but did you try to do DynDOLOD again. It does something with textures. As for verification on steam check if it reverted STEP recommended changes in ini files

Edited by Zoky
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I hate most of the troubleshooting methods because it's not direct, its shot gunning which doesn't provide any info other than it may have worked.

 

Instant ctd when the game loads could be a number of things.

Do you have enboost properly enabled

What is your blocks1 size, it might be filling up

Did you do any funny business with inis

Theres a few other possibilities but I'm going to bed

 

A 980ti can handle pretty much anything as long as you keep the known hitters reasonable.

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I told my GPU to prefer maximum performance and I switched from borderless full screen to regular full screen. I don't know which of those (if either) made the difference but I can now get into the game. And as long as it keeps working, I don't care :P. Thanks for the suggestions, though.

 

I've still got the missing textures though. I'm starting a new game, so both that I've seen are in Helgen. I've got a black texture on the wooden post between the main gate and the gate's frame. And I've got a purple texture on the floor at the top of the tower you run into that the dragon knocks a wall out of (only after the dragon knocks out the wall). Any ideas? I've tried disabling dyndolod, smim, and a few other texture packs, but no luck. I've confirmed the textures are there in vanilla.

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The first thing is to open Mod Organizer, go the Archive tab in the right pane, make sure Manage BSAs is checked at the top and all of the BSAs are checked. If this doesn't solve the issue...

 

The easiest way is to install and activate Mfg Console and play the game as you normally would. When you come across a black or purple texture, ~ to open the console and click on the object. Mfg Console will then tell you the FormId of the object and which mod last modified that object. The tricky part is that you'll need to run TES5Edit and find that FormId to determine which mesh it's using, and then open the mesh in NifScope to find out which texture it's using.

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Sorry for the constant posting, but I've got it figured out now. I had installed Vivid Landscapes on top of STEP for..reasons...and that was causing the black texture. Purple texture was fixed by reinstalling Deadly Spell Impacts. I guess I just needed to soundboard some stuff off of you guys to figure it out. Time to enjoy a lazy Saturday!

Edited by Echo127
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