Jump to content

Search the Community

Showing results for tags 'smaa'.

  • Search By Tags

    • smaa ×
    Type tags separated by commas.
  • Search By Author

Content Type



Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Found 4 results

  1. In testing and taking screenshots, I think it would be worthwhile to recommend all users abandon iMultiSample altogether. It is intensively performance costly, and the built-in FXAA appears to even be better. See the compares below. iMultiSample=0 and bFXAAEnabled=0 iMultiSample=2 and bFXAA...
  2. Just a quick question, is there any difference at all between SMAA screenshot quality, and 'standard' enb screenshots? I fairly sure there is not, the file sizes are all the same 9.2mb per@1920x1200. thanks.
  3. For some reason that I can't ascertain I can't get SMAA to function at all with ENB. I've followed the step guide. Here's my ini files: enbseries.ini: [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9_smaa.dll enblocal.ini: [PROXY] EnableProxyLibrary=true InitProxyFunctio...
  4. Does the SMAA injector linked on the ENB wiki work with the Fallout versions of ENB? I set it up as per the instructions, but I don't notice any improvement over vanilla ENB when using ULTRA. The shimmer is everywhere and it's horrible. For reference, I normally just run ENBoost with 8xQ [8x Mult...
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.