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Everything posted by Hodegar
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Marginally better on my system.. got 19 fps with vividian and getting 22 with organic. Should be getting more I'm running a 4gb card with 4064 memory set in enb local files.
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Question about RS children merge instructions.
Hodegar replied to Hodegar's topic in Skyrim Revisited (retired)
Thanks guys. What I figured but wanted to make sure b4 continuing -
Instructiuons are as follows, Files to merge: RSChildren_CompleteUSKP.esp (RS Children Overhaul)RSChildren_PatchBooksofSkyrim.esp (RS Children Overhaul)RSChildren - CRF Patch.esp (Cutting Room Floor)Patch - Falskaar - RS kids.esp (RS Children Patches)Merge name: ----- RS Children MergedFilename: RSChildren - Merged.espLeft pane placement: Directly after RS Children Patches.Special instructions: Post merge rename output file to RSChildren_CompleteUSKP.esp to maintain compatibility with patches. What does it mean to rename the output folder? that mean the "RS Children Merged" folder or the ESP inside of it?
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MERGE plugins won't launch for me?
Hodegar posted a question in Guide Support & Bug Reports (retired)
OK I've double checked I've installed the latest version which was supposed to fix the issue and also created an exception in Windows firewall which is only thing Google is telling me. 2 issues are. When opening merge plugins from outside mod organizer it opens up no issue but in configuration it says server unavailable no matter how many times I try.. Internet is working good tho.. second issue.. when launching through mod organizer I get an error about missing the English.lang file.. which I don't get opening it outside MO. Have installed a new copy multiple times from Web page provided in error message but doesn't change anything. I'm at wits end atm. Any help is very much appreciated. -
SRLE Extended Mod Suggestions
Hodegar replied to Darth_mathias's topic in Skyrim Revisited (retired)
How about Mirai, Girl with the dragon heart? https://www.nexusmods.com/skyrim/mods/53867/? -
Update.. found project enb relies on 119 enb binaries whereas this guide uses the newest. Found a vivid weathers compatible ENB that looks amazing if anyone wants to use an alternative I highly suggest trying out Organic ENB. Off the nexus site
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KS Hair renewal breast weight hair fix question.
Hodegar posted a question in Guide Support & Bug Reports (retired)
I've installed this 3 times now and checked instructions with a fine tooth comb.. when I go to race menu and create a char to test it.. every single one of the longer hairs shoot straight out at the shoulder and continue off into infinity. Did I install wrong? As per instructions i installed main and update then the two optional while not installing the skse folder. Only other thing I can think of is its a Skelton issue? Might go away when I get to the part where I install Skeleton mod? But If not I'd rather fix this issue here b4 continuing on and possibly installing new mods on top of a broken or incorrect install. -
SRLE Extended: Legacy of The Dragonborn
Hodegar replied to Darth_mathias's topic in Skyrim Revisited (retired)
Question..two actually... for install order when I create the new MO profile with slre base...am I supposed to deactivate all of left pane and then reactivate one mod at a time in order, while installing and moving into place the new mods? And second, if I don't want to install all of the extended list and just want to install sections, fir example say just the npc overhaul section... is that possible or no? What about keeping SFO? Would I then skip the tree mods added by this guide? Sorry for all the questions. -
AFter installing Stunning statues, the guide instructions go as follows.. "Stunning Statues of SkyrimAuthor: AnTiWoMaAgNoT Version: 1.3 [Expand] FOMOD Instructions Main File Special Installation: After installation, copy and rename the following files as indicated: meshes/architecture/winterhold/magestatue.nif -> meshes/prometheus/architecture/statuessnow/magestatuesnow.nifmeshes/clutter/Mehrunes/shrinemehrunes01.nif -> meshes/prometheus/architecture/statuessnow/mehrunesdagonsnow.nifmeshes/clutter/statues/malacathstatue01.nif -> meshes/prometheus/architecture/statuessnow/malacathstatuesnow.nifmeshes/clutter/statues/shrineofazura01.nif -> meshes/prometheus/architecture/statuessnow/azurastatuesnow.nifmeshes/clutter/statues/statuedibella.nif -> meshes/prometheus/architecture/statuessnow/statuedibellasnow.nifmeshes/clutter/statues/statueofmeridia01.nif -> meshes/prometheus/architecture/statuessnow/statueofmeridiasnow.nifThis will provide these meshes for use by the No Snow Under The Roof mod to be installed later in the guide." Confused as how to do this exactly? do i make another folder in meshes called prometheus? Do I keep it in the MO/Mods/Stunning Statues directory? do I put it elsewhere? or am i totally misunderstanding this?
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SFO bent pines add on usable?
Hodegar replied to Hodegar's question in Guide Support & Bug Reports (retired)
thank-yu very much.. I will test when I get home from work today -
Getting close to the point in the guide where I will be installing SFO... in previous builds I have come to love the bent pines add on.. but it is not listed in the guide.. can I install it anyway with no issues? Or will doing so conflict with something else?
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nvm fixed it.. checked memory blocks log first, then found a thread on these forums where someone had had same issue and it was caused by enb organizer not saving files correctly.. so i reinstalled ENB and tested... voila it works. DEcided to just install ENB directly to skyrim folder instead of using enb organizer in future.
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Installing SLRE and after installing The Enb as directed i launched game to see how the preset looked. everything worked good i was able to move to different areas of the map and see how it looked on every area. then had a power outage and had to reboot computer... game was closed at that time but MO was open. now i cannot load any saves, without a ctd.. and when i start a new game, it CTD's immediatley upon trying any of the option s to exit the alternate start jail room. i am mid install but find this wierd, as after installing ENB b4 power outage, i could launch game and check any area of the map no problem
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Skyrim Revisited: Legendary Edition News
Hodegar replied to Neovalen's topic in Skyrim Revisited (retired)
Deleted....double post by accident -
Skyrim Revisited: Legendary Edition News
Hodegar replied to Neovalen's topic in Skyrim Revisited (retired)
Are there any music overhauls available for this and if so what steps have to be taken to install Safley? -
Skyrim Revisited: Legendary Edition News
Hodegar replied to Neovalen's topic in Skyrim Revisited (retired)
Howdy all. Newbie question as I struggle with information overload learning MO/tes5edit,ddsopt and more, am I correct to assume that once I start the install I can't run the revisited profile of MO till full install is done? Reason I ask is I just finished up to timing is everything, next mod is vivid weathers and I launched game to see how text replacer and modified interface looks... I did disable the one patch esp that needs RS children as a master so have no missing masters. Game launches, opening of alternative start plays then CTD when I click bed.. assuming this is because I shouldn't even try to run the profile till full install and CR is done? Or have i screwed up already? Also two mods so far where you list an optional file that needs installing on top of original, MO gives me a prompt to either merge the optional with the original overwriting files with same name, or else to rename the optional but let it overwrite still.... which of the two is the right option? I apologize for all the questions, used to adding a few mods with NMM then playing... this is all new to me. -
I hate to ask two questions in the same day but..
Hodegar replied to Hodegar's topic in Skyrim Revisited (retired)
thanks! new to MO and its a tad more complicated than anything ive done b4 lol -
I am installing (very slowly and carefully, as im paranoid about messing up and am new to MO) the excellent SLRE. However I want to change one thing and add my favorite mod of all time, Unbelievable grass 2. Should i install it after finishing entire SLRE install? or should i install it when installing the landscape and flora mods, ie as last step in the landscape and environment section? Sorry to ask two questions so close to each other. and any help[ is greatly appreciated
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So im installing SLRE legendary for the first time and so far its going good, but i peronally hate vividian enb, and much prefer project enb cinematic winter option.... can i just change directly over or do i have to change anything else? On a side note has anyone installed ETAC complete and if so does it work and what special steps are required?