CptJesus
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Skyrim Revisited Pre-Release Feedback
CptJesus replied to Neovalen's topic in Skyrim Revisited (retired)
The only feedback I have right now is that ENB absolutely wrecked my framerate, and disabling it made the game playable for me. -
Skyrim Revisited Pre-Release Feedback
CptJesus replied to Neovalen's topic in Skyrim Revisited (retired)
Looks like Serious HD was updated to 2.0. A lot of the textures were redone. Btw, the wiki page says the guide has been frozen while a new one is created...what does that mean exactly? -
Skyrim Revisited Pre-Release Feedback
CptJesus replied to Neovalen's topic in Skyrim Revisited (retired)
Wow, thanks! Disabling XP32 fixed it. So what was your solution to this? Reinstall? Edit: Reinstalled Xp32, and it works perfectly fine now. Thanks for the help! -
Skyrim Revisited Pre-Release Feedback
CptJesus replied to Neovalen's topic in Skyrim Revisited (retired)
I can't for the life of me figure out what's wrong. I'm just getting CTDs when removing the body armor for my character. My femalebody textures are provided by Mature Skin Texture, and the meshes are provided by UNPB. I ran FNIS, and it updated fine. What am I missing? -
Skyrim Revisited Pre-Release Feedback
CptJesus replied to Neovalen's topic in Skyrim Revisited (retired)
So where do the textures for UNP come from exactly? We remove the textures from the actual UNP package, and we don't install the textures for UNPB. What step am I missing? -
Skyrim Revisited Pre-Release Feedback
CptJesus replied to Neovalen's topic in Skyrim Revisited (retired)
So I'm running Skyrim Performance Monitor, and it looks like Skyrim is maxing out my VRam easily. Memory is sitting at around 2 GB which is perfectly fine, and CPU is sitting at about 30%ish. Apparently when I take off my character's clothes, the whole game CTD's, so I'm not sure what's up with that. My best guess for that one is something wrong with my UNP setup, but I'm not entirely sure. Edit: Fixed the CTD issue. Does the install of Skyrim Revisited actually remove the nudity from UNP? -
Skyrim Revisited Pre-Release Feedback
CptJesus replied to Neovalen's topic in Skyrim Revisited (retired)
So interestingly, I'm having major instability issues after setting up Skyrim Revisited, and I'm not entirely sure why. I've been crashing frequently, and this is in Helgen. Game hasn't even really started yet. Running a HD 6950 2Gb with a i5-2500k, so I shouldn't be having too many problems, especially when I chose the lower end settings for most of the mods. -
ACCEPTED Ultimate HD Fire Effects (by BuzzDee84)
CptJesus replied to JudgmentJay's topic in Skyrim LE Mods
Cool cool, just pointing it out since the STEP guide still recommends you install that. -
Just out of curiosity, is it supposed to take multiple hours to process the second HRDLC package?
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ACCEPTED Ultimate HD Fire Effects (by BuzzDee84)
CptJesus replied to JudgmentJay's topic in Skyrim LE Mods
Unless I'm missing something, it appears the SMIM Compatible Meshes is no longer available. -
I've been calling the executable directly, but I'm sure it would work without it with a bit of tweaking. The binary is a remnant from the batch script I was using previously. As it stands right now, you just need 7z.exe in the same folder as the scripts themselves Sent from my SGH-T889 using Tapatalk 2
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The first post has been updated with all the newest scripts that I'm using currently. Also, the magicpacker has more pre-configured archives.
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3. It's possible they'll work on 2 Sent from my SGH-T889 using Tapatalk 2
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I'll consolidate everything to the first post. Have you gotten a chance to test any of these by any chance? Sent from my SGH-T889 using Tapatalk 2
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So before I go to sleep, I'm going to post the update to the previous script. I went ahead and cleaned up the code a bit, and added some more packages (all from baseline STEP). I also supressed the 7zip output because I realized how annoying it was. It takes about 30 seconds to create a new entry to search for and repack, so this is pretty easy to extend. Using this in conjunction with the other repacker script written, you could easily set it up so you just download everything, and then run this and it would repack almost every mod in an intelligent manner and move it over to your Skyrim Mods folder. I'm toying with the idea to speed up reinstalls of STEP and automate a lot of the tedious tasks. Then again, I'm probably one of the few people who actually repack everything to 7zip max and non-solid. import sys import os import shutil import glob import subprocess import re FOLDERPATH = "X:\Steam\steamapps\common\Skyrim Mods\Bash Installers" DUALSHEATHLIST = {"Dual Sheath Redux-34155-1-6b.7z":"00 Core","Elemental Staffs Pack-34155-.7z":"01 Elemental Staffs Patch","Skyrim Weapon De-LARP-ification Project Pack On Back Update-34155-.7z":"02 Skyrim De-LARP Patch"} NACMIM = {"NACMIM - Full-26822-1-6.zip":"00 Core","NACMIM SkyUI 3-4 Patch - Default-26822-1-34.zip":"01 SkyUI Patch"} SKYHD = {"Skyrim HD v1_5 LITE - Dungeons-607.7z":"00 Dungeons","Skyrim HD v1_5 LITE - Towns-607.7z":"00 Towns","Skyrim HD v1_5 LITE - Landscape-607.7z":"00 Landscape","Skyrim HD v1_5 LITE - Misc-607.7z":"00 Misc"} SERIOUSHD = {"Serious HD Retexture LANDSCAPE 1024px-2146-v2-0.rar":"00 Core","Serious HD Retexture RIFTEN 1024px-2146.rar":"01 Riften Patch"} TOBE = {"Tobes Highres Textures 1_2 1024-1123-1-2.rar":"00 Core","Tobes Highres Textures 1_2b SMIM Patch-1123-1-2.rar":"01 SMIM Patch"} def processarchive(archivename,outputdir): print("Extracting Archive " + archivename + " to " + outputdir) tempcwd = os.getcwd() os.makedirs(outputdir) cmd = ["7z.exe",'x','-otemp',archivename] with open(os.devnull, "w") as q: subprocess.call(cmd,stdout = q) os.remove(archivename) out = os.path.abspath(outputdir) traverse("temp",out) os.chdir(tempcwd) shutil.rmtree("temp") def traverse(path,outputpath): os.chdir(path) filenameso = os.listdir(os.getcwd()) founddir = False for filen in filenameso: if re.match(".*esp",filen) or re.match(".*esm",filen): founddir = True filenames = [x.lower() for x in filenameso] if (founddir or "meshes" in filenames or "textures" in filenames or "interface" in filenames or "video" in filenames or "strings" in filenames or "sound" in filenames or "scripts" in filenames): for filex in filenameso: shutil.move(filex,outputpath) return elif (len(filenames) > 0): for filen in filenames: if (os.path.isdir(filen)): traverse(filen,outputpath) os.chdir("..") return else: return def testlist(filenames,test,listname): testset = set(test.keys()) if (testset.issubset(filenames)): print("Found files for " + listname) templ = [] for k in testset: processarchive(k,test[k]) templ.append(test[k]) print("Compressing archives to our new package: " + listname + ".7z") cmd = ["7z.exe",'a','-ms=off','-mx9',listname + ".7z"] cmd.extend(templ) with open(os.devnull, "w") as q: subprocess.call(cmd,stdout = q) for t in templ: shutil.rmtree(t) print("Moving our file to its new home!") shutil.move(listname + ".7z",FOLDERPATH) def main(): filenames = glob.glob('*.rar') filenames.extend(glob.glob('*.7z')) filenames.extend(glob.glob('*.zip')) converted = set(filenames) testlist(filenames,DUALSHEATHLIST,"Dual Sheath Redux") testlist(filenames,NACMIM,"Not Another Colored Map Icon Mod") testlist(filenames,SKYHD,"Skyrim HD") testlist(filenames,SERIOUSHD,"Serious HD") testlist(filenames,TOBE,"Tobe's Highres Textures") if __name__=="__main__": main()

