The frustration lies in them just spending 30 minutes setting up RS to then be asked to turn around and remove it. Like I said I like them both. I am just trying to look through the eyes of someone slogging through the guide for the first time.
I like both. I voted for RS Children because it is part of base and will be a lot less frustrating for people following the guide for the first time. If Neo changes base then I will change my vote.
I believe this was looked at before and some of the followers had navmesh conflicts. By the way, I just built out this guide again and I am pretty impressed with the new landscape. It looks great and my performance is really good. Nice job.
If you just merge the ESPs then you don't have to wrestle with mesh and texture overwrite issues from other mods like Fading Pride. Also no issues with facegendata.
He was referring to SexLab mods in that comment. Mainly due to how script heavy some of them are and that combining them with other script heavy mods like the ones he mentioned could be problematic. Generally if you try to add everything into your game it will break.
I never have luck with merging facegen data. What I did was leave the mesh in the main Legacy Mod and only merge the ESP from the RS Kids patch. Otherwise I think you might have to load it up in CK and export the facegen?