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DarkladyLexy

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Everything posted by DarkladyLexy

  1. My concern while looking at this is the interaction between this mod and Civil War Overhaul during the Season Unending quest.
  2. hey guys need a bit a help what would be the best way to merge: Moss Rocks - Legendary.esp WATER Plants.esp Into the the Landscape and environment and clutter merge without sucking in all the textures and meshes from The Ruffled Feathers? e.g. i don't want stuff from Better dynamic snow getting in there as that esp is required for the NSUTR Merge.
  3. I'm going to say this only once play nicely boys. As Darth says a Clutter and Misc Merge is on his mind as it is mine it just I don't think it is needed at the moment in time. If the Clutter section grows to encompass more mods that the aren't really "environment realated" then it will be considered. We always do listen to the feedback from the community as it is ion the end you guys that are still driving this little project of ours.
  4. hehehe Louis the XVI that made me chuckle.
  5. yes Paul they are all in the Landscape and enviroment merge and it's working fine so there no need to pull things out and create a new merge.
  6. has anyone else seen a change in levels early game compared to before the patch a new DLC?
  7. this also will mean modding for console will be coming to Skyrim you just know it will.
  8. the only difference is the materials needed to craft the armors and enchantmnet by the looks of it. intresting didn't know that. I did notice there was a "skimmpy" version which we won't be installing.
  9. Ok guys i want some options. I think we should drop APO - Cloth as most of the armors double up with APO - Light I just find it odd the Mod Author choose to do that. And we coudl install the 3 other armors from the orginal mods. Darth insisted on that Armor i doesn't use it either but i wouldn't say i don't like it.
  10. Well 8-10 esp reduction is quite a big drop in overall esp count. This merge will drop the active esp count to 199 (according to my LOOT Results) and less esps always good. I have been looking at it in TES5Edit and I am now thinking a replacement esp would be quite easiest. Plus it would have the added bouns of reducing the NPC section of the CR by I guess 85-90%.
  11. well I don't know what would be the option here: 1st is we could do the merge drop Endgame Overhaul the i'll have to redo the CR. 2nd keep Endgame Overhaul and include the changes from Endgame overhaul in the CR (which would makie the CR massive again) 3rd Do the merge and redo the CR but also issue a replacemnet esp for the merge with endgame overhaul already sorted. 4th we just not bother. So answers on a postcard to Darth has fianlly lost his mind.
  12. no you didn't it's just questions related to Neo's part of the CR are best for him to answer. this could be related to the filter try removing it and looking up the formID again. just to warn the CR and CR guide maybe in for a bit a major overhaul as Darth has been looking at a new NPC Retexture Merge we just need to decide if the pain of having to redo the whole NPC section of the CR is worth the gain.
  13. this is from Neo's CR guide not mine.
  14. As far as I Know we haven't looked this yet but I will as I think we need some male love go on in the guide it's currently quite female heavy. Edit: Look like i'll have to some CRing and some comparsion shots between this and males of skyrim. yeah I quite like this it will covre a few more male npc so I'll suggest to Darth and see what he thinks as well.
  15. personally i have a small issue with the light version of APO it includes Scartlet dawn and Yennenfer armor and so does the clothing version whcih i find very odd on the Mod author part it make no sence to include the same aromor in 2 different mods. now the option for us could be the removal of the clothing version of APO and just use the Light Armor version.
  16. I have done a quick fix for the APO - light version Darth has just sent to the mod author so hopefully a new version may be up soon?
  17. you need to use both but if you plan on doing the conflict resolution yourself instead of just using the premade ones can can create one uber plugin that covers both guides.
  18. since we are using Armor Progression Overhaul - Cloth Immersive Edition that mod actaully contain all the textures and meshes and data required to make the armour work. All this mod does is convert the meshes to UNPB since that is the body type we are using.
  19. ok thanks i'll add to the list. I know Neo thinks it is really isn't needed, but since it is included in the merge I personally think it doesn't hurt to use it.
  20. Also starting from tomorrow there will be a new Wiki page which should detail the Mod Changes which hopefully should be easier for all to understand.
  21. as far a as i know the core version only cover Vanilla faction so any mod such as falskaar that adds "modded" faction won't be cover without a patch which the mod author has provided and i am just testing out merging them all together.
  22. Nice to know this is next of my list to check out. Darth's at work now so any guide updates will happen tommorow.
  23. yeah might looks like it might easier to just merge them all together instead on me having to deal with them im the CR.
  24. yes it was added only a few days go like on friday or saturday
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