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wisethug

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Everything posted by wisethug

  1. I gotta ask a question, even though I'm pretty sure of the answer I'll get. Ever since since I've started modding skyrim, I've noticed strange things regarding cpu utilization in cities. I have around 60 fps when running around the game, with 100% GPU usage. However, when I get into cities, it drops. For,instance, in the settlement near white run, I get 30 to 40 fps, and my gpu usage is not a 100%, but neither is my CPU ! Core activity vary from 40 to 70% but it never maxxes out on any core. If I'm CPU bound, even on a no 64bits game, shouldn't some cores be at 100% usage ? My setup is SR:LE extended with TK dodge on top. My rig : 980ti at 1520/8000 I5 3570K at 4,6ghz 16 ram at 1600mhz Running at 1440p Are you guys getting the same kind of performance in cities ? And do you sometimes have stutter when in combat ? Thanks.
  2. Well, I found out I merged CCO with my weapons merge yesterday, late in the night... All good. :) As for Verdant, I've tried it on my setup : going from a heavy grass area, I go from 47 fps to 42 (with imingrassize=90). The mod does look cool though, so I don't really know if I'm gonna keep it or not :(.
  3. Ok I've got the weirdest of bugs... I have two Complete Crafting Overhaul MCM menus. My only esp activated is "Complete Crafting Overhaul_Remade.esp" ! How can I start troubleshooting this ? :/
  4. I've also got a 980ti, playing at 1440p. I wonder, darth, do you still disable cloud shadows and ambient occlusion on this card ?
  5. Do you guys think the mod "Pc Head Tracking and Voice" is safe to use ? https://www.nexusmods.com/skyrim/mods/72039/? It looks really interesting, as I'm playing a lot in 3d person. As for Immersive Music, I tried it but it really the audio is BADLY and I mean BADLY mixed. As for Fantasy Sound Project, I used to use it on my last build, and really liked the music. However the whole build wasn't super stable and I've read on the mod page that it has CTD issues. Thanks for the Verdant tip ! Do I need to DynDOLOD after installing it ?
  6. So I've finally finished installing srle extended and it looks gorgeous ! I also uninstalled SFO, just like you did, but i do find that the grass is lacking in details. Have you tried the grass plugin from enhanced landscapes ? And what is your imingrasssize set to ? Thanks !
  7. Any tips for installing it ? Did you notice any CTDs that might be related to it ?
  8. So is anyone out here using "Immersive Music" with SR:LE Extended ? https://www.nexusmods.com/skyrim/mods/66612/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D66612%26page%3D3%26sort%3DDESC%26pid%3D0%26thread_id%3D2924724&pUp=1 I love vanilla music but I did listen to these tracks for a looooong time.
  9. Discard my previous post regarding the merge : Rerunning loot fixed the issue.
  10. Thanks for finding that out justfun. What are the entries ? :p
  11. Thanks for your quick answer. I've got an issue with the merge section of your guide, now... The Merge Plugins Standalone doesn't load the "Apocalypse - Ordinator Compatibility Patch.esp", so I can't merge it. It does show up in the "Plugin Selection" portion of the application though. I've succesfully merged all the mergeable mods from the SR:LE base guide yesterday, so I don't know what's wrong. Here's a screenshot for information (https://imgur.com/IGlSoSP) EDIT : I've found out about the log... [20:40:57] (ERROR) Load: "Apocalypse - Ordinator Compatibility Patch.esp" requires master "Ordinator - Perks of Skyrim.esp" to be loaded before it. Yet "Ordinator - Perks of Skyrim.esp" is loaded before. What's wrong ?
  12. Darth_Marthias, may I ask where you put your Tk_Dodge mod ? In the "Animations" section ? Do I need anything special to make the mod work ? I suppose it's safe but I don't wanna screw everything over :)
  13. Thanks for the kind answers. One of you mind to share its LO ? So I could compare my esps ? I've upgraded my SR:LE setup from a 8 month build, I might have forgotten something...
  14. Neovalen, sorry to bother you but I've got an annoying issue with my setup : my FarmhouseChimneys - Merged.esp is getting sorted right after SR Conflict Resolution.esp I don't think it should be that way, but I've spent all day double checking my setup and everything seems ok. Where should I put this ? Thanks !
  15. What do you guys think about Skyrim Wayshrines - Immersive Fast Travel - SWIFT https://www.nexusmods.com/skyrim/mods/64201/? I used to always it in my last playtroughs, it's a balanced and high quality mod. DON'T GIVE ME ALL THIS STUFF - Less Charitable NPCs This looks really interesting !
  16. I actually updated my SR:LE setup (which wasn't updated since december 2015)... I tried to follow the SR:LE guide to the letter, but I might have forgotten somethings, even after triple checking... I have an issue though : I didn't unpack the .bsa : I'm doing right now, reinstalling all the mods to properly extract the .bsas. Should I add a custom LOOT rule for my "FarmhouseChimneys - Merged.esp" esp ? EDIT : If any of you have a stock SR:LE setup, could you upload your load order so I can double check everything ?
  17. Ok, I'm in the process of reinstalling all the mods with .bsa , thanks. DyndoLod should work after ?
  18. Oh my god... I just realized I had all my .bsa not unpacked. :| I think the next time I'll use DyndoLod it should work. Should I unpack all the .bsa I have now ?
  19. Hello everyone, I've been trying to do the DyndoLod generation but came accross this issue. "No Snow Under The Roof" and "Cutting Room Floor - No Snow Under The Roof" are both ideactivated and the "No Snow Under The Roof Merge" is on. The "Prometheus_No_Snow_Under_The_Roof.bsa" is activated in the Archives section of my MO. Any idea what's going on ?
  20. Hello y'all, I got a question that I don't think deserves its own topic in the support section. Is it normal to have "FarmhouseChimneys - Merged.esp" below the "SR Conflict Resolution.esp" ? There is nothing on adding custom rules in LOOT for this merge. Thanks !
  21. No conflicts or manual edits to make them work ? I remeber using Tk Dodge 8 months, main problem of the mod was that you could still could dodge even without enough stamina to dodge, which wasn't the best gameplay wise.
  22. Darth_Mathias, I wandered around the whole topic and saw you mentionned you tested Tk_Dodge and Immersive Music. I'd like to add on top of your setup three mods : tk_dodge, tk_hitstopand immersive music. What's your thoughts on them ?
  23. Anyway we're sure that a long playtrough will survive that amount of mods ? I mean isn't it the point of modding the game ? Having a perfect setup that lets us play for hours and hours... I think I've 500H logged in skyrim and never made it past level 25. I always get the itch to "add more"... Your setup seems pretty complete though, that's why I'm contemplating it to settle in and play trough the game once (ideally on a single character wandering all around the content)... Thoughts ? Think the setup is safe ? :p
  24. Hello Darth_Mathias, Do you think that with a SRLE Extended Setup, we're safe to play 100H+ playtroughs or even 200/300+ ? Regarding Strings sizes and Save File Sizes ? Thanks for you hard work anyway :)
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