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Sh0dan

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Everything posted by Sh0dan

  1. Here's the FCOM part I was mentioning > FCOM Optional Add-Ons Author: Team FCOMVersion: 1.0[Forum Link]Description:Notes: These are the options that are compatible with FCOM. For right now leave this completely uninstalled but remain in install list.Download: FCOM Optional Add-Ons.7z Here is the Oblivion Reloaded page, if you CTRL+F "MSAA" you'll see the notes about it. I'm thinking maybe they just typo'd SMAA as MSAA, but it seems like quite an obvious mistake to not notice. Anyway, I guess that is quite mod specific so if you don't know then no worries. The SMAA does a reasonable job of covering the jaggies. https://www.nexusmods.com/oblivion/mods/45749/? Finally, disabling the Grass Overhaul.esp didn't fully fix my issues in Weye, I'm assuming these are actually related to MTCExpandedVillages as the areas affected have been added/altered directly by MTC. I'm not sure what exactly it's conflicting with (UL Imperial Isle maybe?) but it seems to be the culprit.
  2. Unfortunately it didn't work, so I've resorted to disabling the .esp - shame really, hopefully there will be some future compatibility patches for Grass Overhaul. I've got a couple of other questions about the guide if that's OK; 1) FCOM Addons - it's mentioned to leave these in the install list, but not to enable anything. However, it's never revisited in the guide. What's the purpose of this and can any of them be enabled without issues? 2) OR - I see in the feature list of OR that you can enable both MSAA and HDR (Straight from the menu!) but I can't see any instructions on how to actually achieve this. If I try and switch them in the in-game menu I got the same old "Only one can be active, you must restart" message. If I enable HDR in OR (which it is currently) and try to enable MSAA in the Oblivion launcher, my games crashes on startup. It seems I can only start up Oblivion now with HDR selected (so now I have HDR set in both OR and the game itself). I checked the OR posts and readme's but can't find anything about this... @Hishutup - you should really continue the guide, it's truly an impressive piece of work. I can't tell you how many hours I spent trying to achieve a setup similar to this a few years ago and eventually just gave up because of all the incompatibilities I had and fixing one thing broke 5 others. Having a resource like this is a god-send! Thanks!
  3. Thanks a lot for the quick and informative responses! SynthetikHD - It seems that a lot of mods have some issues with UL - Imperial Isle. I will try the 5.1 version and UL:II patch and report back. Thanks again
  4. Hi, hishutup, I just posted some issues I'm having in the general support section, but I just realised I should probably have posted here. If you could take a look I'd be very grateful. Your guide is amazing by the way, even if outdated. Thanks a lot My post >> https://forum.step-project.com/topic/8669-hishutup-oblivion-guide-landscape-holesseamsmisalignment/
  5. Hi Guys, I've recently finished installation using Hishutup's Oblivion guide. Everything seems good except that I've noticed a few visible seams (some pretty bad) in the areas I've explored. Weye (around the Wawnet Inn and its stable) Area surrounding Bravil (to the south, many seams around the more hilly areas) I'm assuming there will be more areas affected and I just haven't seen them yet. Question is, is this a known issue or have I done something wrong? I've followed the guide to the letter in its entirety and haven't installed any other mods that would affect landscape. I'm thinking maybe it's something to do with either load order (which has been managed by BOSS following the guide instructions) or something I've done when building the Bashed Patch. Bashed Patch - I'm not 100% sure of the correct process, but what I did is to mark every single mod as ticked, then allow Bash to auto-deselect any mergeables/importables etc before building the patch. Once done, I then tick any mods that have no selection at all, such as "Better Cities .esp" to make sure they're active in the game. Please see attached image showing the problems, some additional examples here > https://postimg.org/image/x5g1e9jrh/ https://postimg.org/image/5jd9tl0el/ https://postimg.org/image/dfxr1tbv1/ https://postimg.org/image/5kn7n028d/ https://postimg.org/image/3u46likp9/ https://postimg.org/image/crthwm2j1/ Load Order below - thanks in advance! Active Mod Files:
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