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ToosTruus

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Everything posted by ToosTruus

  1. Ehh, no. I am sure i have runned Grass Cache and DynDOLOD correctly.
  2. Hi. Also forgot to mention. I also have a problem which did not occur with Alpha 156. Grass Cashe/lod looks fantastic overall in distance. But when i walk/run, normally you would expect the grass pops in when getting closer. But now it pops out? Half way distance. Not very far distance. Thanx.
  3. Ok. Right. First, thank you for providing the correct Lod meshes. Thank you for quick answer. I did not know this. Learning everyday. I checked Bright Water Fix for RWT and that mod has same "lods" build for RWT. Checked file size with the ones from RWT and they are exactly the same. I guess they are the full models too renaming with _dyndolod_lod?
  4. Hi Sheson. Am i correct and did you add lod meshes for Natural Waterfalls in latest Resources 122? And if so, does the lod meshes from the mod itself is still required? Thnx and best regards.
  5. Sorry for not adding logs. And yes about this "DynDOLOD can only be active if dynamic LOD has been generated for a worldspace and the player is currently in it. Pay attention to error messages in the game. Check the DynDOLOD SkyUI MCM Information page." , I know how it works. Done it so many times. I just runned Alpha 111 and thaat is just working fine. And my bad about script in output folder. You are correct and was never there.
  6. Alpha 113 isn't succesfully doing it's thing when starting new game. (top left corner message) MCM works but checkerbox is not checked. Meaning not active. Never had this before with previous builds. Also no scripts present in generated folder. Use to be scripts, correct?
  7. This is one of my favorite mods.. Very usefull if you don´t play skyrim with normal fast-travel like i do. So if you wan't to go anywhere in Skyrim, call Odhaviing, hop on and travel to your destination. This in combination with Enhanced Camera is just epic...
  8. I had a weird issue. And this is why i uninstalled this mod. I was half way in White ?? Barrow and i wanted to open a chest with a lockpick. When the animation started, i was teleported back to the beginning of the tomb.? And i was only limited to move.. Nothing else.. No weapon drawn, no ducking, etc... So i loaded my save and bamn.. Same thing with same chest. So i uninstalled the mod and everything works fine again. Except for the chest.. I can't open it anymore. Only a click sound when i try.. Weird huh?
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